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For the past month, we have worked hard on the last levels of Dice'n Goblins. The game is now playable from start to finish.
We created items for the end of the game. It will include a selection of D12, D20, and even some 2D12. Those items come with very powerful combos that will be necessary to defeat the final enemies.
We also added a few side quests and improvements to the second third of the game (maps 4/5/6). This will help make your progression smoother and the exploration more interesting. There's also now a mini-boss at the end of the first map, which you can already fight in the Demo version.
To improve the quality of life, we also updated the map. Doors are now more obvious which should make it a lot more readable. Also to improve quality of life, we chose to highlight unactivated levers in the dungeon.
For people playing the game with a PS5 controller, the controller is now correctly recognized and the game will display the appropriate icons.
We also now have a functional Discord integration. Not only it shows that you are playing Dice'n Goblins but it also indicates which map you are in.
From now on, we will focus on finishing the writing of the end of the game. After that, all we will have left to do will be clean up the bugs and help our translation team.
Stay tuned for more news until the game releases!
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