




Endoparasitic 2 is the continuation of the tactical survival horror game Endoparasitic. You must manually do every action from reloading to moving. Juggle movement and firing and learn your environment to avoid getting swarmed. Gather materials to craft ammo for your weapons and synthesize vaccines to fight of the parasite.
Features:
- One handed in game, one handed in real life: Everything is mouse-controlled
- Guns are manually loaded one bullet at a time
- Your healthbar is a parasite burrowing to your brain
- Story and characters
- Various mutated monsters to fight
- Boss fights
- Inventory management
- Crafting system
Patch Notes:
reworked final boss fight
implemented hard mode
added vsync option
added all bags upgrades achievement
added hard mode achievement
made biosensor quieter
made floor 29 side room accesible and put stuff in it
fixed being able to load ammo in biosensor
fixed not being able to stun limb monsters
fixed biosensor crank times being inconsistent
fixed floor 29 being able to get stuck behind one couch
fixed bug where item in inventory gets stuck hovering if you pause and unpause
fixed bug with first karis radio dialog playing at wrong time
made final boss be hidden on loading save after killing it
Patch 1.0.4 beta
this patch is on the Beta branch, to access:
[olist]
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Patch Notes:
reworked final boss fight
implemented hard mode
added vsync option
added all bags upgrades achievement
added hard mode achievement
made biosensor quieter
made floor 29 side room accesible and put stuff in it
fixed being able to load ammo in biosensor
fixed not being able to stun limb monsters
fixed biosensor crank times being inconsistent
fixed floor 29 being able to get stuck behind one couch
fixed bug where item in inventory gets stuck hovering if you pause and unpause
fixed bug with first karis radio dialog playing at wrong time
made final boss be hidden on loading save after killing it
made so you can backtrack to get bio sample on floor 23 (go to top right bedroom and pull lever again)
made biosensor arc narrower
fixed bug where a ghost on floor 21 doesn't move and keeps collision on death
made single-use levers darker after being toggled
fixed craft button still showing after removing ingredients
fixed possible soft lock on floor 29
fixed stunned hydra being able to attack you
fixed broken navmesh on floor 11
fixed wrong audio file being played on one audio log
made limb monsters hitboxes bigger
fixed not being able to save if a monster was chasing you but can't reach you anymore
fixed zombie stepping foot and hand going through railings
made blood overlap over edge of catwalks less
fixed save date/time displaying with wrong time zone
fixed some level geometry where you could get stuck
made back buttons in main menu brighter
fixed biosensor name displaying wrong in upgrade screen
fixed floors unlocked in save 1 carrying over to save 2
moved drop area to right side of inventory
increase biosensor base stun time
made world tutorial popups text bigger
fixed intro dialog playing again when revisiting floor 1
added OST link to main menu
made subtitles not block mouse input
added note about being able to use elevator to transport items
fixed ghost enemy spamming alert popups if it can't reach you
added more ammo to levels
made map not clear trail after changing levels
Minimum Setup
- OS: Ubuntu 19.04
- Processor: 1.6GhzMemory: 8 MB RAM
- Memory: 8 MB RAM
- Graphics: GTX 1080
- Storage: 200 MB available space
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