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All tutorials now viewable and the Unit Cohesion issue is fixed
[ 2014-10-04 15:01:30 CET ] [ Original post ]
We have released a new build that fixes the Unit Cohesion issue we mentioned in our earlier announcement. We have also implemented the tutorials we (*cough* Mark *cough*) had left out by accident. The full change log details appear below. Enjoy. :) BUILD 43.008
New Features
- Added missing Tutorial 4 placeholder tutorial "The Order Test" on the Tutorials screen.
- Added new Tutorial 5 placeholder tutorial "Unit Cohesion and Repositioning" on the Tutorials screen (moving other tutorials down one)
- The Army List panel now shows a destroyed icon beside any destroyed formation, and also changes its colour to black.
- The army list in the Force Selector for Skirmish mode now shows a default army list for your selected faction, that you can either play with as-is, tweak or delete.
Changes:
- Removed the steam_appid.txt file from the public builds as it's not needed.
- Decreased the Command & Control (C&C) value for REM Squires and Behemoths from 3+ to 2+ to improve their chances of executing their orders correctly. This is a trial to see it balance is maintained at this C&C level.
- Army lists for REM and Guild have been decreased to be below the 3,000-point threshold for default Skirmish matches on the Desolate map.
Bug Fixes:
- Spacing between all units in a formation has been altered so they should no longer deploy out of cohesion (Skirmish and Campaign).
- Army List was not showing already activated formations as grey (grey = formation has already been activated this turn).
Known Issues:
- Some units (e.g. Baron behemoths and Conscript Heavy Weapons Teams) do not fire as many times (roll as many dice) as they should when they shoot at range, making them a lot less effective than they should be.
- Poor video playback and quality.
- Rotating, Panning and Zooming the camera can sometimes clip into the terrain (use SPACEBAR to reset the camera if controls stop working correctly).
- Units sometimes sink into or float above the terrain.
- Highlighting on units (glow effect) doesn't always show as intended.
- Shooting range ring sometimes stays on the terrain when you mouse over a unit.
- Clicking on a area of cover to move a formation to doesn't always set the destination point correctly.
- Clicking a 1x or 2x movement range, and then clicking within the 3x movement range will not let you set the formation's destination correctly. Clear the order and start over as a work-around.
- Sometimes, the Baron behemoth will rotate to the side to shoot at targets lower than its position on the terrain.
- Sometimes, units do not face the correct direction when firing upon a target.
- The Army List panel should show formations as grey when they cannot be activated or have been destroyed.
- Sometimes panning will not respond with mouse click and drag -- as a work-around, use your mouse pointer at the sides of your screen to pan around the map if this happens.
[ 2014-10-04 15:01:30 CET ] [ Original post ]
Exodus Wars: Fractured Empire
Membraine Studios
Developer
Membraine Studios
Publisher
2015-01-30
Release
Game News Posts:
12
🎹🖱️Keyboard + Mouse
( reviews)
The Game includes VR Support
Public Linux Depots:
- Exodus Wars: Fractured Empire Linux Depot [1.32 G]
Exodus Wars: Fractured Empire is a 3D turn-based strategy wargame that puts you in brigade-level control of futuristic infantry and armored companies, as well as huge super-vehicles. This is warfare on a massive scale that will appeal to those who enjoy games that provide both a strategic and tactical challenge, such as the Total War PC game series or tabletop games like Warhammer 40,000. Featuring a unique, streamlined command system for fast-paced battles with Chess-style alternating activations, customizable armies, and simple--yet deep--strategic and tactical play, the game tells a story from the Exodus Wars, a bloody civil war fought between the Guild and the Royal Empire of Man.
Game Features
- An engaging and fully realised sci-fi universe set in a period of interstellar civil war -- Play your part in the Exodus Wars.
- The Royal Empire of Man against the Guild Legions -- Each faction has an extensive roster of units, from infantry and medium armour up to the Empire's Baron small behemoth and the Guild’s Elektra and Enforcer heavy tanks.
- Deep strategy via army building -- What you bring to the battle is every bit as important as the tactics you employ.
- Manoeuvre warfare -- Gameplay that rewards solid tactics.
- Easy-to-learn, difficult to master -- The intuitive user interface enhances the game's depth and balance.
- Chess-style, interleaving activation-based play that enables quick games -- Give your formations their orders and see these executed on the battlefield; no long waits like you find in typical "You Go, I Go" games.
- Cover -- Use cover to reduce your opponent's effectiveness.
- Overwatch -- Achieve superior positioning and control the battlefield.
- Campaign play -- Play a single-player campaign titled "The Ties That Bind", which can be experienced from either the Guild or Royal Empire of Man perspective for a different view of the story's events.
- High replayability -- Given the large array of units and the formation combinations possible via the Force Selector interface, not to mention the multiple tactical options available for inflicting your will upon your opponent, every battle offers new challenges and experiences.
MINIMAL SETUP
- OS: Ubuntu 10.10
- Processor: Core i3Memory: 1 GB RAM
- Memory: 1 GB RAM
- Graphics: 1GB Video RAM
- Storage: 1 GB available space
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