TUXDB - LINUX GAMING AGGREGATE
 NEWS TOP_PLAYED GAMES ITCH.IO CALENDAR CHAT WINE SteamDeck
 STREAMERS CREATORS CROWDFUNDING DEALS WEBSITES ABOUT
 PODCASTS REDDIT 

 

SUPPORT TUXDB ON KO-FI

MENU

ON SALE

New Twitch streamer aggregation implemented (#FuckTwitch) due to Twitch's API issues (more info on my Discord )


Name

 Heavy Bullets 

 

Developer

 Terri Vellmann 

 

Publisher

 Devolver Digital 

 

Tags

 Action 

 Indie 

 

Singleplayer 

Release

 2014-09-18 

 

Steam

 1,49€ 1,39£ 1,99$ / 80 % 

 

News

 24 

 

Controls

 Keyboard 

 

 Mouse 

 

 Partial Controller Support 

 

Players online

 3 

 

Steam Rating

 Very Positive 

Steam store

 https://store.steampowered.com/app/297120 

 

How long to Beat

Main Story

 6 Hours 

 

Main Story + Extras

 8 Hours 

 

Completionist

 19 Hours 

 

SteamSpy

Peak CCU Yesterday

  

Owners

 100,000 .. 200,000 +/-  

 

Players - Since release

  +/-  

Players - Last 2 weeks

  +/-  

Average playtime (forever)

 149  

Average playtime (last 2 weeks)

 0 

Median playtime (forever)

 155 

Median playtime (last 2 weeks)

 0 

Public Linux depots

 Heavy Bullets Linux [206.39 M] 


DLC

 Heavy Bullets EP - Soundtrack 




LINUX STREAMERS (0)




High Hell by Terri Vellmann and Doseone Out Now!



The follow up to Terri Vellmann and Doseone's Heavy Bullets - High Hell - is out now on Steam with a 10% discount and a free copy of Heavy Bullets for those that don't own it yet! Please share the news and thanks for your support!

http://store.steampowered.com/app/673000/High_Hell/

https://youtu.be/mcTW8TyKtaM


[ 2017-10-23 17:44:25 CET ] [ Original post ]

High Hell by Terri Vellmann and Doseone Out Now!



The follow up to Terri Vellmann and Doseone's Heavy Bullets - High Hell - is out now on Steam with a 10% discount and a free copy of Heavy Bullets for those that don't own it yet! Please share the news and thanks for your support!

http://store.steampowered.com/app/673000/High_Hell/

https://youtu.be/mcTW8TyKtaM


[ 2017-10-23 17:20:09 CET ] [ Original post ]

STRAFE 20% OFF DISCOUNT

For a limited time anyone that bought Heavy Bullets on Steam can get an automatic 20% off of fellow roguelike FPS STRAFE at checkout.

http://store.steampowered.com/app/442780/

https://youtu.be/wyBX_TG7V7M


[ 2017-06-01 23:02:59 CET ] [ Original post ]

STRAFE 20% OFF DISCOUNT

For a limited time anyone that bought Heavy Bullets on Steam can get an automatic 20% off of fellow roguelike FPS STRAFE at checkout.

http://store.steampowered.com/app/442780/

https://youtu.be/wyBX_TG7V7M


[ 2017-06-01 23:02:59 CET ] [ Original post ]

V1.05 October 11

Hey everyone, 1.05 is up with the following changes:

- Fixed ORE CHUNK max text
- Tweaked enemy collisions
- Tweaked audio systems & performance
- Tweaked WASP movement patterns
- Added RELOAD tooltip
- Fixed ITEM name bug (in Portuguese)
- Fixed TURRET BOSS non aggressive bug
- PAUSE now triggered when game loses focus

I will be with Devolver at the Brasil Game Show today and tomorrow, so if you're around come say hi!


[ 2014-10-11 15:02:29 CET ] [ Original post ]

V1.05 October 11

Hey everyone, 1.05 is up with the following changes:

- Fixed ORE CHUNK max text
- Tweaked enemy collisions
- Tweaked audio systems & performance
- Tweaked WASP movement patterns
- Added RELOAD tooltip
- Fixed ITEM name bug (in Portuguese)
- Fixed TURRET BOSS non aggressive bug
- PAUSE now triggered when game loses focus

I will be with Devolver at the Brasil Game Show today and tomorrow, so if you're around come say hi!


[ 2014-10-11 15:02:29 CET ] [ Original post ]

V1.02 September 26th

Changes

V1.02
- Added FPS CAP settings
- Added MOUSE SMOOTHING toggle
- Fixed bug where ROCKETS couldn't be shot into BOSS ROOMS
- Fixed invulnerability bug
- Optimization tweaks
- Fixed SAVEGAME bug with CARRY ITEM LVL


[ 2014-09-26 17:53:40 CET ] [ Original post ]

V1.02 September 26th

Changes

V1.02
- Added FPS CAP settings
- Added MOUSE SMOOTHING toggle
- Fixed bug where ROCKETS couldn't be shot into BOSS ROOMS
- Fixed invulnerability bug
- Optimization tweaks
- Fixed SAVEGAME bug with CARRY ITEM LVL


[ 2014-09-26 17:53:40 CET ] [ Original post ]

V1.01 September 22nd

Changes:

V1.01
- Tweaked VSYNC OFF FPS settings
- Fixed getting HURT while game is PAUSED
- Tweaked TURRET shot speed
- Fixed gaps in LEVEL GENERATION
- Optimization Tweaks
- Update Unity engine to 4.5.4
- Finer MOUSE SENSITIVITY and FOV settings
- Fixed HOMING BOMB, ROCKET and MEGABOMB + BACKPACK SWAP exploit
- Fixed dropping ITEMS + BACKPACK SWAP or PICKUP NEW ITEM bug


[ 2014-09-23 00:02:22 CET ] [ Original post ]

V1.01 September 22nd

Changes:

V1.01
- Tweaked VSYNC OFF FPS settings
- Fixed getting HURT while game is PAUSED
- Tweaked TURRET shot speed
- Fixed gaps in LEVEL GENERATION
- Optimization Tweaks
- Update Unity engine to 4.5.4
- Finer MOUSE SENSITIVITY and FOV settings
- Fixed HOMING BOMB, ROCKET and MEGABOMB + BACKPACK SWAP exploit
- Fixed dropping ITEMS + BACKPACK SWAP or PICKUP NEW ITEM bug


[ 2014-09-23 00:02:22 CET ] [ Original post ]

Now Available on Steam - Heavy Bullets, 15% off!

Heavy Bullets is Now Available on Steam and is 15% off*!

Heavy Bullets is a randomized FPS dungeon crawler where players make their way through a colorful maze, while protecting themselves from aggressive creatures and malfunctioning security devices. The goal lies at the end of the 8th level, where they must reset the security mainframe to restore order and reap the rewards.

*Offer ends September 25th at 10AM Pacific.


[ 2014-09-19 01:40:00 CET ] [ Original post ]

V1.00 September 15th

Hello my steam friends,
With this update we're moving out of Beta, and on Thursday the game will become a full release.
Early Access has been a great experience, all the feedback and support was invaluable in making the game what it is now.
While there are no plans to add more content, I will stick around the boards and keep fixing bugs and getting feedback from players.
Thanks to everyone who contributed, you are awesome!

Oh, and you've asked for it: DOSEONE's amazing soundtrack will be added the store very soon.

terri


Changes:
V1.00
- Added STEAM ACHIEVEMENTS & LEADERBOARDS
- Tweaked ENEMY AI & LEVEL GENERATION


[ 2014-09-15 23:39:19 CET ] [ Original post ]

V1.00 September 15th

Hello my steam friends,
With this update we're moving out of Beta, and on Thursday the game will become a full release.
Early Access has been a great experience, all the feedback and support was invaluable in making the game what it is now.
While there are no plans to add more content, I will stick around the boards and keep fixing bugs and getting feedback from players.
Thanks to everyone who contributed, you are awesome!

Oh, and you've asked for it: DOSEONE's amazing soundtrack will be added the store very soon.

terri


Changes:
V1.00
- Added STEAM ACHIEVEMENTS & LEADERBOARDS
- Tweaked ENEMY AI & LEVEL GENERATION


[ 2014-09-15 23:39:19 CET ] [ Original post ]

V0.25 August 25

Progress! Spent some time adding Brazilian Portuguese support, happy with how it turned out. Also bug fixes and tweaks.

V0.25
- Added PORTUGUESE BR language support
- Fixed bug when taking damage after using END LEVEL HATCH
- Fixed bug where BLACK POTION was overriding POISON IMMUNITY
- Tweaked SETTINGS text alignment
- Removed blur from IMAGE EFFECTS
- Performance tweaks


[ 2014-08-26 02:36:20 CET ] [ Original post ]

V0.25 August 25

Progress! Spent some time adding Brazilian Portuguese support, happy with how it turned out. Also bug fixes and tweaks.

V0.25
- Added PORTUGUESE BR language support
- Fixed bug when taking damage after using END LEVEL HATCH
- Fixed bug where BLACK POTION was overriding POISON IMMUNITY
- Tweaked SETTINGS text alignment
- Removed blur from IMAGE EFFECTS
- Performance tweaks


[ 2014-08-26 02:36:20 CET ] [ Original post ]

V0.23 July 29th

V0.23
- Added new PROPS, COLORS and LIGHT changes throughout the game.
- Added 4 ITEMS that spawn behind SECRET DOORS
- Replaced BLOODSUCKER enemy with LEECH TURRET
- Replaced INTRO and END GAME texts
- Tweaked enemy AI
- Added GLOBAL SOUND VOLUME options
- Moved INVERT Y AXIS and LOOK SENSITIVY to CONTROLS
- Tweaked GAMEPAD support
- Tweaked SOUNDS
- Can now find COINS instead of ORES when breaking ROCKS with the PICKAXE


[ 2014-07-29 05:34:37 CET ] [ Original post ]

V0.23 July 29th

V0.23
- Added new PROPS, COLORS and LIGHT changes throughout the game.
- Added 4 ITEMS that spawn behind SECRET DOORS
- Replaced BLOODSUCKER enemy with LEECH TURRET
- Replaced INTRO and END GAME texts
- Tweaked enemy AI
- Added GLOBAL SOUND VOLUME options
- Moved INVERT Y AXIS and LOOK SENSITIVY to CONTROLS
- Tweaked GAMEPAD support
- Tweaked SOUNDS
- Can now find COINS instead of ORES when breaking ROCKS with the PICKAXE


[ 2014-07-29 05:34:37 CET ] [ Original post ]

V0.22 Update, July 3rd

V0.22
- Added SAVE & QUIT option to LEVEL TRANSITION screen / RESUME to TITLE SCREEN
- Added LOG to PAUSE SCREEN
- Tweaked SOUNDS
- Added DISRUPTOR item
- Fixed SPIKED HELMET storage bug


[ 2014-07-03 22:58:23 CET ] [ Original post ]

V0.22 Update, July 3rd

V0.22
- Added SAVE & QUIT option to LEVEL TRANSITION screen / RESUME to TITLE SCREEN
- Added LOG to PAUSE SCREEN
- Tweaked SOUNDS
- Added DISRUPTOR item
- Fixed SPIKED HELMET storage bug


[ 2014-07-03 22:58:23 CET ] [ Original post ]

V0.21 Update, June 25th

After focusing on E3 for a couple of weeks this update introduces some changes, bug fixes, new music and gamepad support!

Some highlights from E3:
http://www.polygon.com/e3-2014/2014/6/12/5803898/heavy-bullets-trailer-steam-early-access
http://www.gamespot.com/videos/e3-2014-heavy-bullets-gamespot-stage-demo/2300-6419413/


Changelog:

V0.21
- Fixed INVERTED Y AXIS bug

V0.20
- Added new MUSIC
- Added GAMEPAD support
- Changed YOU DIED screen
- Open DOORS spawn lasers after PLAYER clears enough distance
- Tweaked WASPS AI
- BOMBS don't explode until thrown
- Tweaked BOMB throwing
- Max FOV set to 120
- Fixed PICKAXE rock break bug
- Raised starting MAGNETS to LVL1
- Tweaked LEVEL GENERATION
- EFFECTS blur tweaked, now calculated from screen height instead of width
- AA settings expanded with AA type options
- BLESSED GEM now has change to break after activated
- Standard FOV set to 90


[ 2014-06-24 23:03:40 CET ] [ Original post ]

V0.19 Update, June 2nd!

V0.18
- Added and tweaked many SOUNDs
- $10 added to global prices every 2 levels
- Individual MEDBAYs can now only HEAL 3 times
- HEALTH UP prices tweaked
- DISCOUNT + price not affected by discount
- Fixed multiple DIAMONDS bug
- Activating a HATCH will cancel FOCUS
- Tweaked FLYING TURRET collision
- GOLD & BLACK POTION CARRY MAX reduced
- LEVEL GENERATION expanded
- Using a RITUAL BLADE will yield less MONEY
- Fixed BOSS DOOR barrier bug
- Fixed WIN MUSIC playing if music is off bug
- Fixed KILLED BY stat on QUIT GAME
- Fixed DIAMOND CARRY MAX text
- VSYNC now can be set in the QUALITY settings
- MAX MUSIC VOLUME setting added
- ENEMY AI tweaks

edit:
V0.19
- Fixed ITEM PRICE bug


[ 2014-06-02 18:57:12 CET ] [ Original post ]

V0.17

This update is important since it fixes a problem some users have with slowdowns on level 8.

Full list of changes:
- EGGS now no longer spawn enemies, but explode on proximity
- LEVEL 8 BOSS tweaked
- Many SOUND tweaks and changes
- FOV settings added
- Raised MOUSELOOK sensitivity
- Fixed bug where COIN MAGNETS would turn into GOLD SKULLS when stored
- RITUAL BLADE turns into KNIFE when stored
- ENEMY AI aggro tweaked
- POISON SERUM now only affects player once
- Change RELOADER description text
- Killed by stat added to GAME OVER screen
- Added 30% DISCOUNT level
- STATS and SETTINGS can be reset individually

Thanks to everyone who has been sending feedback!


[ 2014-05-26 18:42:06 CET ] [ Original post ]

Now Available on Steam Early Access - Heavy Bullets, 15% off!


Heavy Bullets is Now Available on Steam Early Access and is 15% off!*

Heavy Bullets is a randomized FPS dungeon crawler where players make their way through a colorful maze, while protecting themselves from aggressive creatures and malfunctioning security devices. The goal lies at the end of the 8th level, where they must reset the security mainframe to restore order and reap the rewards.

*Offer ends May 22 at 10AM Pacific Time


[ 2014-05-15 18:28:00 CET ] [ Original post ]

EARLY ACCESS AND PLANS FOR THE FUTURE

I first released Heavy Bullets very early in its development as a free alpha demo. From the very start some very passionate players helped shape the game into what it is today, and it is much better than what I could have done on my own.

The game is now very close to finished, only small content additions will be made along with balancing and bug fixes. The game can be played from start to finish, and features 8 levels with multiple enemies, items and 2 bosses.

Doseone has been hard a work and managed to contribute with a ton of music and sfx in a short time, and already completely changed how the game feels - and it will only get better from here.

With Early Access we want to reach a larger audience and test, balance and fine tune our systems. We welcome players to reach out with suggestions and critique. Keep 'em coming and hope you have fun with the game!

Terri


[ 2014-05-15 17:59:04 CET ] [ Original post ]