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In Mobs 'N Monsters, manage a spooky castle of monsters. Fend off angry mobs with Slingshot action in this Physics-based Tower-Defense RTS. Fling vampires, mummies, & more to make the local villages crumble. Upgrade your units & castle between battles for impenetrable defenses & cause monstrous destruction! Available Now on Steam! [previewyoutube=AtafQutAC6Q;leftthumb][/previewyoutube]
Hope everyone has been getting a jump on their Spring cleaning! We have been working tirelessly on our newest game release- Mobs 'N Monsters. It's a chaotic genre mash-up of Angry Birds-like physics, Real Time Strategy, and Tower Defense. The hook is that players send monsters into battle against angry villagers...via slingshot! To help spread the excitement we've added a new site to Spotless- the Laboratory. Dr. Malice has filled this dungeon of questionable ethics with truly nasty monsters that will challenge even veteran custodians in meeting her demands. Unlock the Laboratory once you've achieved at least 25 Spotless sites throughout the game. Mobs 'N Monsters launches on Steam Aprill 11, 2025 for Windows/Linux platforms, and can be wishlisted here. Happy Gaming and Stay Spooky!
Just a quick update here focusing on two things:
Hello Ghosties! Here's a QoL update for you all. The Upgrades Menu on the Main Menu can now be sorted either by items that are unlocked OR by the least expensive items. This should make it easier to choose which of the 114 upgrades you'll want to save up for and prioritize purchasing! We've also fixed an audio bug on the Loadout Menu, and found a possible workaround fix to an attack animation freezing bug affecting some players. Do let us know if there are still issues! Happy Gaming and Stay Spooky!
Hello Ghosties! Hope everyone enjoyed their spooky season! Even as we push forward in development of our next game, Mobs 'N Monsters (Wishlist here!), we continue to update Spotless with fixes and QoL improvements. Today we address one of the chief critiques about the randomized loadouts. Previously, players needed to redeem all loadout options in the Upgrades menu to unlock the ability to create custom starting loadouts. We've decided to remedy this and allow this option from the get go! Upon starting a new shift, the loadout will randomize, however, you will be to click on each category and select from any options you have redeemed. You will still of course be able to add additional items to your loadout through Shift Upgrades if you'd like to experiment with different combos and enjoy swapping out attacks on the fly (highly recommended!). We hope this will give players more control over their Spotless experience and allow them to experience more of what the game has to offer. Update 1.0.1.5 includes:
Hi ghosties! Hope everyone is enjoying their spooky season. Got another small update for Spotless, with highlights such as:
Hello ghosties! This update brings some minor bug fixes including:
Very excited to introduce in this update the inclusion of a brand new feature for Spotless: The Dustiary! And just in time for Spooky Season! Accessible via the Training section of the Main Menu, the Dustiary is an encyclopedia of every crusty critter in the game. From the common Dustbunny to the vicious Refiltherator, all 61 of the dirty demons are here! Once defeated, players will be able to view each enemie's stats, unique item drops, Gil's notes on them, and most impressive of all, the total amount defeated over the course of the entire playthrough! Whether studying up on spooky creatures, or showing off how many Piggy Banks they've managed to catch, we hope the Dustiary will be an informative and entertaining resource in Spotless! Also, through cleaning up some extraneous resources, we were able to reduce Spotless install file size by about 100MB. Happy Gaming!
Hello ghosties! It's officially autumn and a wonderful time to cozy up and play some spooky games, especially with a SteamDeck! We have some small game updates as well, to make sure your experience is Spotless!
Hello ghosties! We're back with another small update comprised mainly of small fixes and QoL features. Some highlights include:
This is a very exciting update as it marks the first that we've been able to personally play Spotless on Steam Deck! While we've had Linux support since the beginning and have heard from players that Spotless plays great on Deck, now that we have a unit of our own we can continue to optimize this and future games for the handheld. If you have Cloud Saves enabled, Spotless save data is cross-platform compatible so you can go from playing on a Windows PC to continuing your progress on the go with a Steam Deck (or Linux laptop, etc). Super convenient! This update also includes some QoL inclusions such as seeing your current status effects in the Shift Upgrade Menu before the Next Site is selected, and a counter for the amount of enemies defeated in the Shift in the pause menu. In regards to achievements, there are still crashing issues with Windows, so they are turned off in Options (accessible via Main Menu) by default. Linux/Steam OS have no reported crashes so we are leaving them on for now. Happy gaming!
This update includes :
Still working nonstop on Spotless adding some QoL features (like a visible display of a stolen Client Secret's value in the Client Evaluation Screen) and squashing some BIG bugs. In particular was an issue on Windows machines where the game would crash while storing important information. I seem to have eliminated most of all of these instances but one- about 50% of the time the Main Menu will crash after ~5 seconds. Luckily this can be avoided if players don't linger, but most importantly this particular crash won't cause players to lose game data. Phew! Of course, I will be working to eliminate this crash as soon as possible, but wanted to push out this update first to fix the most pressing issues.
With all the excitement that a new game launch brings, it's important to remember that it's not the end of the hard work- it's just the beginning! That is to say, I've already been busy pushing updates to address issues and feedback from both the Spotless Community and my own continued play-testing. With the latest Version 1.0.0.2, I've implemented the following fixes:
Let's play the Spotless Demo live! Ghostie Games Developer will be answering any questions. Then, please try the demo for yourself and let us know what you think!
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