▶
Monstrum Build 0.9.2 now live!
New features
[ 2015-04-02 19:56:23 CET ] [ Original post ]
Ahoy! A little later than planned, but here's the patch notes for the newest update to Monstrum! As always, let us know what you think! Cheers!
Change Log 0.9.2
New features
- New notes to find!
- Security cameras are a little harder to hide under Brute moves faster
- Player prevented from getting behind the start room boxes
- Player can no longer climb in to the boxes in the cargo hold
- Fixed an issue where turning off the steam vents via the master control would sometimes leave steam triggers active, causing random deaths in the cargo hold
- Brute destroys the outside cargo container doors properly
- Fixed a physics error caused by putting items in the helicopter
- Fixed a performance hit caused by moving the crane
- Menu rendering issues
- Menu fade-in fixed
- Pressing escape in the game over menu no longer breaks the game
- Ambient wave sounds playing at the right times
- Door audio source improvements
- Setting audio priorities to ensure more important sounds are played
- Hunter music/sfx kicking in at the wrong time
- Welder double-sound issue fixed
- Double-roars from the monsters should be less common
- Brute roar location fixed
- Camera movement audio is synced with its movement properly
- Performance should be improved in general due to a new occlusion method, better internal level representation and pathfinding optimizations
- Monster animations should be less jittery
- Optimized colliders for many game assets
- Door-player movement code changed to reduce player getting stuck in the environment
- Monster AI improvements
- Altered monster audio source ranges
[ 2015-04-02 19:56:23 CET ] [ Original post ]
Monstrum
Team Junkfish
Developer
Team Junkfish
Publisher
2015-05-20
Release
Singleplayer Tags
GameBillet:
3.60 €
Game News Posts:
33
🎹🖱️Keyboard + Mouse
🎮 Full Controller Support
🎮 Full Controller Support
Very Positive
(2725 reviews)
The Game includes VR Support
Keyboard & mouse: 1
Gamepad support: 1
Standing: 1
Seated: 1
Public Linux Depots:
- Monstrum Linux Content Depot [2.3 G]
- Monstrum Linux32 Depot [27.6 M]
- Monstrum Linux64 Depot [27.74 M]
Available DLCs:
- Monstrum - Original Soundtrack
Monstrum takes the traditional survival horror formula and remixes it completely with procedurally generated levels, permadeath, and AI driven predators, ensuring that nowhere on its derelict cargo ship is ever truly safe.
Offering up a challenge to even the hardiest of gamers, Monstrum will force you to use your wits and whatever tools you can find to outrun or outsmart your pursuer. Attempt to escape from an environment that is out to kill you while evading the lurking terror that could be around any corner. Can you survive Monstrum?
Game Features
Three Unique Monsters
Face one of three monster types each play-through, each one with different behaviours and tactics. Can you work your way out of an ambush or escape a direct attack? And will the same actions work every time?
Procedural Arena
Prepare for a different gameplay environment each time you play as the ship's interior shifts shape with every run, changing the location of items along the way.
Escape Routes
Discover different methods of escape and delve into the bowels of the ship to recover items you need to repair them.
Opportunities and Hazards
Use whatever you can find to try and outwit the monster. Hide in lockers or under furniture. Use distractions to attract the monster to you, or, perhaps more wisely, to where you've just been, but be careful not to run too fast lest you fall into one of the ships numerous traps along the way.
Permadeath
Death is death. Get killed in Monstrum and you'll be starting again. In a different ship, probably against a different monster. Good luck. Start running.
Offering up a challenge to even the hardiest of gamers, Monstrum will force you to use your wits and whatever tools you can find to outrun or outsmart your pursuer. Attempt to escape from an environment that is out to kill you while evading the lurking terror that could be around any corner. Can you survive Monstrum?
Game Features
Three Unique Monsters
Face one of three monster types each play-through, each one with different behaviours and tactics. Can you work your way out of an ambush or escape a direct attack? And will the same actions work every time?
Procedural Arena
Prepare for a different gameplay environment each time you play as the ship's interior shifts shape with every run, changing the location of items along the way.
Escape Routes
Discover different methods of escape and delve into the bowels of the ship to recover items you need to repair them.
Opportunities and Hazards
Use whatever you can find to try and outwit the monster. Hide in lockers or under furniture. Use distractions to attract the monster to you, or, perhaps more wisely, to where you've just been, but be careful not to run too fast lest you fall into one of the ships numerous traps along the way.
Permadeath
Death is death. Get killed in Monstrum and you'll be starting again. In a different ship, probably against a different monster. Good luck. Start running.
MINIMAL SETUP
- OS: Mint 17.1 (Rebecca) / Ubuntu 14.04 (Trusty Tahr)
- Processor: Intel / AMD - 2.4 GHz (Dual Core)Memory: 4 GB RAM
- Memory: 4 GB RAM
- Graphics: Nvidia GTX 285 / ATI Radeon HD 4870 X2 - 1GB (Direct x 9.0c / 10 / 11)
- Storage: 3 GB available spaceAdditional Notes: Oculus Rift requires windowsOS & other minimum standards described here: https://www.oculus.com/en-us/blog/powering-the-rift/
- OS: Mint 17.1 (Rebecca) / Ubuntu 14.04 (Trusty Tahr)
- Processor: Intel Core i5 / AMD FX-6 - 3.0+ GHz (Quad Core)Memory: 8 GB RAM
- Memory: 8 GB RAM
- Graphics: Nvidia GTX 560 Ti / AMD Radeon HD 6970 - 1GB (Direct x 11)
- Storage: 3 GB available space
GAMEBILLET
[ 6132 ]
GAMERSGATE
[ 2625 ]
FANATICAL BUNDLES
HUMBLE BUNDLES
by buying games/dlcs from affiliate links you are supporting tuxDB