Ahoy! It's hard to believe, but Monstrum has spent another year on the high seas - by which we mean it's our 2nd proper birthday! We've put together a couple of little updates for you to celebrate. Firstly, we'll be holding a special birthday sale from Friday 19th (today!) of May to Monday 22nd of May. This weekend Monstrum, the soundtrack and the deluxe bundle will all be 80% off! So if you've been lurking this whole time waiting for an opportunity to strike, like the sneaky Hunter, now's your chance to pounce! Secondly, we're bringing some new options into Monstrum. The game has gone without an update for a long-time due to us focusing on our second project, Attack of the Earthlings, but we thought we could manage a little something for such an important date. Some stand out additions:
- Trading Cards!
- Change direction with head look mode for VR!
- Tobii Eye-tracker compatibility
Changelog V.1.5.0
Trading Cards
- Now available featuring never before seen artwork from Monstrum
- Includes backgrounds, badges & emoticons
- Move in direction faced mode (old mode can still be enabled in menu)
- Enable/Disable UI on arm
- Aim torch, flare-gun & thrown items with your eyes
- Pick-up and interact with items you're looking at
- Control the journal tab/note selection
- Hunter should no-longer get stuck after spawning
- Hunter should now always show up during submarine escape sequence
- Can no longer throw items while moving the trolley(s)
- Hunter traps will now only trigger when a thrown item moves past them, not if any item is within range.
- Flare gun now fires properly in all instances
[ 2017-05-19 14:39:28 CET ] [ Original post ]
🎮 Full Controller Support
- Monstrum Linux Content Depot [2.3 G]
- Monstrum Linux32 Depot [27.6 M]
- Monstrum Linux64 Depot [27.74 M]
- Monstrum - Original Soundtrack
Offering up a challenge to even the hardiest of gamers, Monstrum will force you to use your wits and whatever tools you can find to outrun or outsmart your pursuer. Attempt to escape from an environment that is out to kill you while evading the lurking terror that could be around any corner. Can you survive Monstrum?
Game Features
Three Unique Monsters
Face one of three monster types each play-through, each one with different behaviours and tactics. Can you work your way out of an ambush or escape a direct attack? And will the same actions work every time?
Procedural Arena
Prepare for a different gameplay environment each time you play as the ship's interior shifts shape with every run, changing the location of items along the way.
Escape Routes
Discover different methods of escape and delve into the bowels of the ship to recover items you need to repair them.
Opportunities and Hazards
Use whatever you can find to try and outwit the monster. Hide in lockers or under furniture. Use distractions to attract the monster to you, or, perhaps more wisely, to where you've just been, but be careful not to run too fast lest you fall into one of the ships numerous traps along the way.
Permadeath
Death is death. Get killed in Monstrum and you'll be starting again. In a different ship, probably against a different monster. Good luck. Start running.
- OS: Mint 17.1 (Rebecca) / Ubuntu 14.04 (Trusty Tahr)
- Processor: Intel / AMD - 2.4 GHz (Dual Core)Memory: 4 GB RAM
- Memory: 4 GB RAM
- Graphics: Nvidia GTX 285 / ATI Radeon HD 4870 X2 - 1GB (Direct x 9.0c / 10 / 11)
- Storage: 3 GB available spaceAdditional Notes: Oculus Rift requires windowsOS & other minimum standards described here: https://www.oculus.com/en-us/blog/powering-the-rift/
- OS: Mint 17.1 (Rebecca) / Ubuntu 14.04 (Trusty Tahr)
- Processor: Intel Core i5 / AMD FX-6 - 3.0+ GHz (Quad Core)Memory: 8 GB RAM
- Memory: 8 GB RAM
- Graphics: Nvidia GTX 560 Ti / AMD Radeon HD 6970 - 1GB (Direct x 11)
- Storage: 3 GB available space
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