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Dev Blog #3: Real World Spaces
[ 2024-07-02 04:40:19 CET ] [ Original post ]
Welcome back to another Core Decay dev blog entry! This time we will be looking at how Core Decay approaches level design, looking at what motivates the way virtual spaces are designed and envisioned, and exploring a concrete example of this in how the design of a bank office has changed throughout the level design process.
Dev Blog #3: Real World Spaces
Dev Blog #3: Real World Spaces
[ 2024-07-02 04:40:19 CET ] [ Original post ]
Core Decay
Ivar Hill
Developer
3D Realms
Publisher
1970-01-01
Release
Game News Posts:
14
🎹🖱️Keyboard + Mouse
🕹️ Partial Controller Support
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🕹️ Partial Controller Support
🎮 Full Controller Support
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THE FINAL BREATH OF HUMANITY. Travel a world on the brink of annihilation, uncover a great conspiracy, and face the lengths we are willing to go for our own survival. Your search for answers takes you across Antarctica, Asia, North America, Africa, and Europe.
A TRUE IMMERSIVE SIM. Engage with an endless variety of gameplay mechanics, and solve challenges your own way. Talk your way out of tricky situations, pick locks and hack computers, find paths through city rooftops and ancient sewer systems, engage in lethal or non-lethal combat, and explore places that feel like real locations inhabited by real people.
THE WORLD WAS NOT MADE FOR YOU. You are a small part of a world greater than you, and the sooner you learn this, the longer you will survive. Explore at your own pace, ask for directions, seek advice, play people against each other, and find unique opportunities.
COGITO, ERGO SUM. Partake in philosophical discourse with hundreds of people of varying viewpoints and ideas, and decide what you feel is the best path for the future of life on Earth.
MODERN OLD SCHOOL. Experience a level of depth worthy of the classic immersive sims of the late 90s, re-imagined for the modern era of gaming.
A TRUE IMMERSIVE SIM. Engage with an endless variety of gameplay mechanics, and solve challenges your own way. Talk your way out of tricky situations, pick locks and hack computers, find paths through city rooftops and ancient sewer systems, engage in lethal or non-lethal combat, and explore places that feel like real locations inhabited by real people.
THE WORLD WAS NOT MADE FOR YOU. You are a small part of a world greater than you, and the sooner you learn this, the longer you will survive. Explore at your own pace, ask for directions, seek advice, play people against each other, and find unique opportunities.
COGITO, ERGO SUM. Partake in philosophical discourse with hundreds of people of varying viewpoints and ideas, and decide what you feel is the best path for the future of life on Earth.
MODERN OLD SCHOOL. Experience a level of depth worthy of the classic immersive sims of the late 90s, re-imagined for the modern era of gaming.
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