MIND: Path to Thalamus Enhanced Edition
Pantumaca Barcelona Developer
Talking About Media Publisher
2014-08-05 Release
🎹🖱️Keyboard + Mouse
🎮 Full Controller Support
Mixed
(843 reviews)
The Game includes VR Support
Oculus: 1
SteamVR: 1
Standing: 1
Seated: 1
Public Linux Depots:- Mind_Linux_Content [7.54 G]
Better HTC Vive/Oculus support and LinuxAs you surely know Virtual Reality is finally here, and MIND: Path to Thalamus Enhanced Edition was compatible with this new technology from day 0. With the consumer versions of Oculus Rift and HTC Vive in your hand we needed to update the VR SDKs integrations to take advantage of the headsets hardware.
MIND: Path to Thalamus is designed to be played as a seated and stand-up experience with no room scale. You can use a classic gamepad or the Vive controllers to move around the environment.

We also improved Olive VR to be more flexible and from now you can turn 30º using the gamepad shoulders (or Vive triggers).
Linux support
Those penguins out there, SteamOS or classic Linux users, will be able to play MIND: Path to Thalamus Enhanced Edition right now.
Changelog
- VR performance improved 14%
- Improved Vive controllers support
- Stereo rendering enabled
- Added Oculus Rift 1.3 support
- Added degree rotation for VR (mouse wheel, gamepad shoulders and the
- triggers from the vive controllers)
- Added Linux and SteamOS platforms support
[ 2016-04-07 23:19:45 CET ] [ Original post ] Better HTC Vive/Oculus support and LinuxAs you surely know Virtual Reality is finally here, and MIND: Path to Thalamus Enhanced Edition was compatible with this new technology from day 0. With the consumer versions of Oculus Rift and HTC Vive in your hand we needed to update the VR SDKs integrations to take advantage of the headsets hardware.
MIND: Path to Thalamus is designed to be played as a seated and stand-up experience with no room scale. You can use a classic gamepad or the Vive controllers to move around the environment.

We also improved Olive VR to be more flexible and from now you can turn 30 using the gamepad shoulders (or Vive triggers).
Linux support
Those penguins out there, SteamOS or classic Linux users, will be able to play MIND: Path to Thalamus Enhanced Edition right now.
Changelog
- VR performance improved 14%
- Improved Vive controllers support
- Stereo rendering enabled
- Added Oculus Rift 1.3 support
- Added degree rotation for VR (mouse wheel, gamepad shoulders and the
- triggers from the vive controllers)
- Added Linux and SteamOS platforms support
[ 2016-04-07 23:19:45 CET ] [ Original post ] Change the entire environment!
Wrapped in a mind-bending tale, the gameplay of “MIND” focuses on
changing the very weather in order to solve puzzles: the player will cycle between day and night, modify the levels of fog and rain and even travel in time between seasons, changing the environment to advance the gameplay-driven story —indeed, the mechanics are directly related to who the protagonist is, what has happened to him and everything he is doing: a man trapped in his own mind, he must use all the tools at his disposition to escape to reality. Accompanied by the snarky yet heartfelt narration of this comatose patient, the player will guide him through fantastical forests, dark caverns and deceptive worlds of water and ice that directly relate to his emotional state at each point in his journey.
Enhanced Edition Features
- Play the game in Virtual Reality for a full immersive experience. Oculus and Vive compatible, including dk2 and Vive dev hardware.
- Integrated VR Olive control scheme: more immersion, less dizziness.
- Powerfull new Unreal Engine 4 engine gaining even 70% more performance in almost every level.
- Steam controller, keyboard, gamepad and VR controllers 100% supported and configurable.
- 4 secret levels, redesigned interactive ending, narration and also an alternative ending.
- More than 40 different, creative puzzles seamlessly integrated into the environment.
- 6 ways to affect the environment in order to solve the puzzles.
- More than 25 distinct landscapes into with which you will be able to interact.
- Turn day to night, make it so everything is covered by a blinding fog, summon incredible storms, travel to the past and make use of even more as of yet unknown mechanics.
- More than an hour of voice acting that, while integrated into the gameplay itself, will tell you a whole story that is not about saving the world but about living through the pain of a father broken by his mistakes.
- Face down imposing enemies by using your creativity and everything you have learnt along the way.
- 22 achievements full of Easter eggs and references.
- OST and Artbook included.
Who are we?
Developed by Carlos Coronado
Carlos Coronado,
Dani Navarro y
Luka Nieto. Aditional code by
Jose Ladislao. Voice by Greg Nugent.
MINIMAL SETUP- OS: Debian compatible
- Processor: Core 2 Duo E4300 1.8GHzMemory: 2 GB RAM
- Memory: 2 GB RAM
- Graphics: GeForce 7600 GS
- Storage: 2 GB available spaceAdditional Notes: Proprietary drivers required
RECOMMENDED SETUP- OS: Debian compatible
- Processor: Intel Core i5-3570K 3.4GhzMemory: 4 GB RAM
- Memory: 4 GB RAM
- Graphics: GeForce GTX 660
- Storage: 2 GB available spaceAdditional Notes: Proprietary drivers required
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FANATICAL BUNDLES

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