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As you surely know Virtual Reality is finally here, and MIND: Path to Thalamus Enhanced Edition was compatible with this new technology from day 0. With the consumer versions of Oculus Rift and HTC Vive in your hand we needed to update the VR SDKs integrations to take advantage of the headsets hardware.
MIND: Path to Thalamus is designed to be played as a seated and stand-up experience with no room scale. You can use a classic gamepad or the Vive controllers to move around the environment.
We also improved Olive VR to be more flexible and from now you can turn 30º using the gamepad shoulders (or Vive triggers).
As you surely know Virtual Reality is finally here, and MIND: Path to Thalamus Enhanced Edition was compatible with this new technology from day 0. With the consumer versions of Oculus Rift and HTC Vive in your hand we needed to update the VR SDKs integrations to take advantage of the headsets hardware.
MIND: Path to Thalamus is designed to be played as a seated and stand-up experience with no room scale. You can use a classic gamepad or the Vive controllers to move around the environment.
We also improved Olive VR to be more flexible and from now you can turn 30 using the gamepad shoulders (or Vive triggers).
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