The title may seem redundant but it’s what literally happened with Mind and the language support and the patch we launched today.
Nearly one month ago we launched a patch that fixed the translations of the game. It worked in our internal testing but once merged with a new build with more fixes the translations banished again.
Later we will go deeper in the technical aspects but for those looking for what’s new, next you can find how the new language system works.
In the Settings - Game menu you will find a new option called “Language”. Every time you click on it the game will be translated to a new language, click until you find yours.
Due to some problems with some languages the current supported languages are:
- English
- Russian
- Português
- Korean
- Chinese
- Italian
- French
- Euskara
- Spanish
- Deutsch
- Japanese
- Català
Technical stuff
In the last announcement we talked about how the updates of your tools may cause problems. Well, this is a good confirmation of the theory. The last update fixed the language problem. We relied on some kind of hack of the Steam’s depot system that allowed us to overwrite the file that corresponds to the english translation of the game. Every time you switched from a language to another, Steam overwrites the english subtitles with a file with the texts on the selected language. And in fact, it was working correctly, the files are updating correctly right now, but for some reason, the texts ingame were in a perfect English. After some research it seems that the Unreal Engine translation system crashed and the game is not loading that file and it’s showing the default value for the the texts in the game (yes, English). Luckily Carlos is working in a new game and he developed a new translation system for it and finally we adapted it for Mind. That’s why we needed some time and that’s why it’s not fully functional, it’s a beta version of the translation system and it lacks some features (like getting the language you selected on Steam). Thanks for reading,
The title may seem redundant but its what literally happened with Mind and the language support and the patch we launched today.
Nearly one month ago we launched a patch that fixed the translations of the game. It worked in our internal testing but once merged with a new build with more fixes the translations banished again.
Later we will go deeper in the technical aspects but for those looking for whats new, next you can find how the new language system works.
In the Settings - Game menu you will find a new option called Language. Every time you click on it the game will be translated to a new language, click until you find yours.
Due to some problems with some languages the current supported languages are:
- English
- Russian
- Portugus
- Korean
- Chinese
- Italian
- French
- Euskara
- Spanish
- Deutsch
- Japanese
- Catal
Technical stuff
In the last announcement we talked about how the updates of your tools may cause problems. Well, this is a good confirmation of the theory. The last update fixed the language problem. We relied on some kind of hack of the Steams depot system that allowed us to overwrite the file that corresponds to the english translation of the game. Every time you switched from a language to another, Steam overwrites the english subtitles with a file with the texts on the selected language. And in fact, it was working correctly, the files are updating correctly right now, but for some reason, the texts ingame were in a perfect English. After some research it seems that the Unreal Engine translation system crashed and the game is not loading that file and its showing the default value for the the texts in the game (yes, English). Luckily Carlos is working in a new game and he developed a new translation system for it and finally we adapted it for Mind. Thats why we needed some time and thats why its not fully functional, its a beta version of the translation system and it lacks some features (like getting the language you selected on Steam). Thanks for reading,
MIND: Path to Thalamus Enhanced Edition
Pantumaca Barcelona
Talking About Media
2014-08-05
Indie Strategy Singleplayer
Game News Posts 43
🎹🖱️Keyboard + Mouse
🎮 Full Controller Support
Mixed
(841 reviews)
http://mindpathtothalamus.com/
https://store.steampowered.com/app/296070 
The Game includes VR Support
Oculus
 1 
SteamVR
 1 
Standing
 1 
Seated
 1 
Mind_Linux_Content [7.54 G]
Change the entire environment!
Wrapped in a mind-bending tale, the gameplay of “MIND” focuses on changing the very weather in order to solve puzzles: the player will cycle between day and night, modify the levels of fog and rain and even travel in time between seasons, changing the environment to advance the gameplay-driven story —indeed, the mechanics are directly related to who the protagonist is, what has happened to him and everything he is doing: a man trapped in his own mind, he must use all the tools at his disposition to escape to reality. Accompanied by the snarky yet heartfelt narration of this comatose patient, the player will guide him through fantastical forests, dark caverns and deceptive worlds of water and ice that directly relate to his emotional state at each point in his journey.Enhanced Edition Features
- Play the game in Virtual Reality for a full immersive experience. Oculus and Vive compatible, including dk2 and Vive dev hardware.
- Integrated VR Olive control scheme: more immersion, less dizziness.
- Powerfull new Unreal Engine 4 engine gaining even 70% more performance in almost every level.
- Steam controller, keyboard, gamepad and VR controllers 100% supported and configurable.
- 4 secret levels, redesigned interactive ending, narration and also an alternative ending.
- More than 40 different, creative puzzles seamlessly integrated into the environment.
- 6 ways to affect the environment in order to solve the puzzles.
- More than 25 distinct landscapes into with which you will be able to interact.
- Turn day to night, make it so everything is covered by a blinding fog, summon incredible storms, travel to the past and make use of even more as of yet unknown mechanics.
- More than an hour of voice acting that, while integrated into the gameplay itself, will tell you a whole story that is not about saving the world but about living through the pain of a father broken by his mistakes.
- Face down imposing enemies by using your creativity and everything you have learnt along the way.
- 22 achievements full of Easter eggs and references.
- OST and Artbook included.
Who are we?
Developed by Carlos Coronado Carlos Coronado, Dani Navarro y Luka Nieto. Aditional code by Jose Ladislao. Voice by Greg Nugent.
- OS: Debian compatible
- Processor: Core 2 Duo E4300 1.8GHzMemory: 2 GB RAM
- Memory: 2 GB RAM
- Graphics: GeForce 7600 GS
- Storage: 2 GB available spaceAdditional Notes: Proprietary drivers required
- OS: Debian compatible
- Processor: Intel Core i5-3570K 3.4GhzMemory: 4 GB RAM
- Memory: 4 GB RAM
- Graphics: GeForce GTX 660
- Storage: 2 GB available spaceAdditional Notes: Proprietary drivers required
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