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40% Release Discount tomorrow. ARE THE DEVS CRAZY?!?!

Tomorrow, Horror Tales The Beggar releases with a ONCE IN A LIFETIME 40% discount. Why would the devs be so crazy to launch with such a DEEP discount??!?!!?!?!?!? Well, first of all, talking about "The Devs" in plural only works if you count my cats Nina and Nus as devs too. You could argue they are fundamental emotional support for the development, though. This game has been developed and self published by only me, Carlos Coronado. I've been launching and developing games since 2012 and this is the first time I have been scared with a release. Indie games, specially indie horror games are selling every day less and less copies. If you follow the news in the industry I am sure you are aware of this. The layouts, the studios closing, etc. It is not something happening in the AAA sector. Sales have been decreasing since 2021 for every dev. Average new teenager players just don't want to play indies anymore. Instead they download Fortnite or Roblox and never leave that game. With the passing of the years, this is taking a toll on indie devs.

Ok but, wtf does this has to do with a 40% discount?


Obviously, It is on my own interest to sell as many copies of Horror Tales The Beggar as possible and I want to make a VERY attractive launch offer to compensate for the decline of usual sales. But honestly, it goes beyond that. My games have never sold a shitload of copies, but they have always allowed me to gain enough to develop the next game. That is success to me. This is the first time in my career that I don't know if I will be able to develop the next game. And the next game is about Exterminating fascist robots in a Half-Like style mediterranean dystopia. It will also end the story of The Wine and The Beggar.
And honestly, I want so f***ing hard to develop Iron Reich! That's why the 40% discount on The Beggar. Yes, my games have flaws, they are not for everyone, but each and everyone of them proposes concepts and gameplay that are whatever you want to call them, but they never are generic or dull. My games don't have filler, microtransactions, loot boxes, paywalled dlc content or similar predatory industry techniques. This may be bad marketing and monetization, but I never want to use those tools. I just want to keep developing these weird concepts and a strong release of Horror Tales The Beggar will allow be to do just that. That is again why the 40% discount. On the other hand, during the next year after the release, the game will never be discounted 40% again. If you want to buy The Beggar, this is the cheapest it will be FOR AN ENTIRE YEAR! https://store.steampowered.com/app/1343340/HORROR_TALES_The_Beggar/

Feedback and reviews.


I won't be the first dev to tell you how important day 1 positive reviews are! If you like the game, please come by and leave a review! On the other hand, if you didn't like the game of course you can leave a negative review :( but I always listen to negative feedback and it is way, wayyy less harmful for the game if you leave your negative feedback or problems with the game in the Steam Discussion forums for The Beggar. Using this kind of feedback allowed me to update the demo with better mechanics, controls, and bug fixing. I always listen and I am fast updating the games, it really is the only advantage t of work alone! There is no need to leave negative reviews to gain my attention. This turned out a little bit more personal than expected. I don't know if tomorrow I am going to regret it but f*** it, I realse the best game I have ever done tomorrow! Big hug, Carlos.


[ 2024-06-16 10:14:55 CET ] [ Original post ]



MIND: Path to Thalamus Enhanced Edition
Pantumaca Barcelona
  • Developer

  • Talking About Media
  • Publisher

  • 2014-08-05
  • Release

  • Indie Strategy Singleplayer
  • Tags

  • Game News Posts 43  
    🎹🖱️Keyboard + Mouse
    🎮 Full Controller Support
  • Controls

  • Mixed

    (841 reviews)


  • Review Score

  • http://mindpathtothalamus.com/
  • Website

  • https://store.steampowered.com/app/296070 
  • Steam Store

  • The Game includes VR Support

    Oculus

     1 

     

    SteamVR

     1 

     

    Standing

     1 

     

    Seated

     1 

     

    Mind_Linux_Content [7.54 G]

  • Public Linux depots

  • Change the entire environment!

    Wrapped in a mind-bending tale, the gameplay of “MIND” focuses on changing the very weather in order to solve puzzles: the player will cycle between day and night, modify the levels of fog and rain and even travel in time between seasons, changing the environment to advance the gameplay-driven story —indeed, the mechanics are directly related to who the protagonist is, what has happened to him and everything he is doing: a man trapped in his own mind, he must use all the tools at his disposition to escape to reality. Accompanied by the snarky yet heartfelt narration of this comatose patient, the player will guide him through fantastical forests, dark caverns and deceptive worlds of water and ice that directly relate to his emotional state at each point in his journey.

    Enhanced Edition Features

    • Play the game in Virtual Reality for a full immersive experience. Oculus and Vive compatible, including dk2 and Vive dev hardware.
    • Integrated VR Olive control scheme: more immersion, less dizziness.
    • Powerfull new Unreal Engine 4 engine gaining even 70% more performance in almost every level.
    • Steam controller, keyboard, gamepad and VR controllers 100% supported and configurable.
    • 4 secret levels, redesigned interactive ending, narration and also an alternative ending.
    • More than 40 different, creative puzzles seamlessly integrated into the environment.
    • 6 ways to affect the environment in order to solve the puzzles.
    • More than 25 distinct landscapes into with which you will be able to interact.
    • Turn day to night, make it so everything is covered by a blinding fog, summon incredible storms, travel to the past and make use of even more as of yet unknown mechanics.
    • More than an hour of voice acting that, while integrated into the gameplay itself, will tell you a whole story that is not about saving the world but about living through the pain of a father broken by his mistakes.
    • Face down imposing enemies by using your creativity and everything you have learnt along the way.
    • 22 achievements full of Easter eggs and references.
    • OST and Artbook included.

    Who are we?


    Developed by Carlos Coronado Carlos Coronado, Dani Navarro y Luka Nieto. Aditional code by Jose Ladislao. Voice by Greg Nugent.
    MINIMAL SETUP
    • OS: Debian compatible
    • Processor: Core 2 Duo E4300 1.8GHzMemory: 2 GB RAM
    • Memory: 2 GB RAM
    • Graphics: GeForce 7600 GS
    • Storage: 2 GB available spaceAdditional Notes: Proprietary drivers required
    RECOMMENDED SETUP
    • OS: Debian compatible
    • Processor: Intel Core i5-3570K 3.4GhzMemory: 4 GB RAM
    • Memory: 4 GB RAM
    • Graphics: GeForce GTX 660
    • Storage: 2 GB available spaceAdditional Notes: Proprietary drivers required
    GAMEBILLET

    [ 5951 ]

    14.27$ (16%)
    1.63$ (18%)
    21.74$ (13%)
    16.59$ (17%)
    21.99$ (15%)
    1.10$ (90%)
    22.89$ (62%)
    6.65$ (65%)
    10.00$ (50%)
    15.00$ (50%)
    3.40$ (83%)
    1.55$ (78%)
    23.66$ (66%)
    33.96$ (15%)
    1.44$ (86%)
    4.95$ (17%)
    24.89$ (17%)
    3.00$ (80%)
    11.02$ (15%)
    12.44$ (17%)
    1.71$ (79%)
    17.19$ (14%)
    4.09$ (80%)
    24.87$ (17%)
    41.99$ (16%)
    10.00$ (50%)
    8.69$ (13%)
    9.06$ (70%)
    22.98$ (23%)
    15.29$ (15%)
    GAMERSGATE

    [ 3198 ]

    3.04$ (70%)
    13.39$ (33%)
    0.56$ (81%)
    15.99$ (20%)
    4.95$ (67%)
    3.28$ (78%)
    0.51$ (83%)
    0.51$ (83%)
    1.13$ (89%)
    7.3$ (51%)
    55.99$ (20%)
    2.0$ (80%)
    1.13$ (89%)
    2.1$ (70%)
    19.59$ (30%)
    2.63$ (74%)
    8.0$ (50%)
    0.75$ (85%)
    8.99$ (55%)
    24.49$ (30%)
    0.68$ (92%)
    0.38$ (92%)
    12.0$ (70%)
    16.5$ (67%)
    0.9$ (92%)
    4.87$ (51%)
    9.0$ (77%)
    1.13$ (92%)
    10.3$ (59%)
    5.0$ (75%)

    FANATICAL BUNDLES

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