




🌟 Special thanks to our amazing supporters:
✨ $10 Tier: [Geeks Love Detail]
🌈 $5 Tier: [Arch Toasty][Benedikt][David Martínez Martí]
The behavior of the Release Both Hands button has been changed from click to tap.
Thank you for playing Highking. In this update, we've addressed some of the reported issues. The details of the fixes are as follows:
Fixed an issue where some invisible walls could be grabbed. Resolved a bug where players could continuously grab slippery walls. Adjusted areas where players might potentially get stuck.
We have fixed an issue where clear times were not being sent correctly. We apologize for the inconvenience and kindly ask you to update the game.
We addressed an issue where the target of the switch mechanism was difficult to identify.
Addressed the issue where an important switch could not be pressed in the latter half. Additionally, balance adjustments were made.
We have finally released "Highking."
Throughout development, I often questioned myself, Is this really fun? and Why is this climber ascending this mountain? In pursuing answers and gradually working towards completion, the release was delayed by about six months.
To everyone who has been waiting, I sincerely apologize for the delay.
We plan to continue updating the game with bug fixes, balance adjustments, and new rules. We appreciate your support moving forward.
Progress updates will also be posted on X, so please follow us:
https://x.com/divideby_zero
And right off the bat, weve already implemented some bug fixes:
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