I'm a very simple person. When I play computer games, I like to press the little keys with the arrows that point in the direction my character will go. It's charming in a way. I have found that I might be in the minority on this. But, behold, dear player, I have made a configuration to please the masses! Now both Arrow Keys and WASD work by default, with the roll and attack keys sitting in such a way that you can play the game one-handed OR two handed with WASD, or two-handed with arrow keys (I suppose you could play one-handed with arrow keys, if you happen to have tentacle fingers. If so, good for you). This is of course, all still remappable, but I feel this default will be a smoother ride for everyone. You can of course remap both movement key sets now, if you so desire. I also fixed some issues where rebindings would occasionally not catch until the whole settings menu closed. Other fun bugs squashed: Using large text now no longer obscures prices that are over 99 gold (a very frustrating bug, I'm sure, when the upgrade you though was 45 coins was actually 450. Sorry about that) The elevator in [redacted] no longer crawls to a stop Accelerated wheat cutting repercussions if you so happen to cut a whole dang field in one go Several small typos, missing tiles, and the like. There are one or two more bugs that I know of, but they are elusive and difficult to reproduce, so I will hunt them in my spare time. The next update will probably be an interesting new feature! I'm excited to reveal it soon. Until then, happy exploring~
Afterplace
Evan Kice
Evan Kice
2024
Action Indie Strategy Casual RPG Adventure Simulation F2P Sports MMO Racing Singleplayer Multiplayer Coop EA
Game News Posts 8
🎹🖱️Keyboard + Mouse
🕹️ Partial Controller Support
🎮 Full Controller Support
Positive
(34 reviews)
http://afterplacegame.com
https://store.steampowered.com/app/2721530 
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Originally designed for mobile devices, Afterplace strives to bring an experience that feels both small and immense at the same time. The game has simple, fluid controls, allowing you to focus on exploration and discovery. Characters are happy to chat - or you can run right past them! You get to choose what story to explore, if any at all (we are not responsible for the consequences of ignoring the story, whatever they may be).
Game Features:
- About 10 hours of unique gameplay (and much more if you lose your way)
- No overworld map
- An open world that lets you explore any path in any order
- Tons of friends, enemies, and at least one frenemy
- The ability to upgrade weapons, purchase armor, and ingest hazardous chemicals to increase your power
- Okay maybe there is an overworld map
- Multiple endings, decided by choices you probably don't even know you're making
- Like 25 unique enemies? That's a lot, right?
- Wait, no, this overworld map is written on a napkin with crayon. That won't do.
- Secret paths that will take you to completely normal and fun places
- A cat that you can pet. With your sword.
- The 25 unique monsters are really special though. They have sparkling personalities, and aren't like other monsters.
- At least two overworld maps.
About the Author:
Afterplace is made entirely by one person, Evan Kice. A former software engineer from Austin TX, Evan quit his job (to the dismay of his friends and family) and has been working full time on Afterplace since early 2019. The initial game released on mobile in December of 2022, but Evan plans on continuing to support and polish the game when he can!- OS: Any
- Processor: PreferablyMemory: 600 MB RAM
- Memory: 600 MB RAM
- Graphics: The equivalent of a smartphone from 2010
- Storage: 300 MB available space
- OS: Any
- Processor: YesMemory: 600 MB RAM
- Memory: 600 MB RAM
- Graphics: The equivalent of a smartphone from 2015
- Storage: 300 MB available space
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