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Build 0.87 Patch Notes
The previous two content patches added additional content for levels 20-30, and 30-40 respectively. This patch includes totally new content for levels 40-50 along with various other improvements and rebalancing of core gameplay. Get ready for some carnage. What's new in NeonXSZ build 0.87?
All four of the newest arenas can be found in Station 5 and include the largest arena yet.
M2 - Predator (Tech Level 26). This model is also used for the M2+. D2 - Executioner (Tech Level 42). This model is also used for the D2+ (and temporarily for the D3 and D3+).
Available from Tech Level 1. Found at approximately 10% of friendly docking bays, this task offers extremely high rewards for claiming specific arenas for the various factions. It's well worth taking the time to hunt down these tasks before taking on each new challenge arena.
Warp Pipe: (Tech Level 46) Fires out a 300m long quantum pipe that instantly teleports anything inside towards the player ship. Great for pulling enemies into close range or out of packs, or for sucking up distant loot in an emergency. Neutonic Shielding (Tech Level 50) Temporarily repurposes Overdrive power to significantly reduce incoming damage. NB: Like the new weapons listed below, both of these new gadgets can be installed and used by all enemies. If you find yourself randomly teleporting, blame the enemy using Warp Pipe.
It's back! After being a myth since the early days of closed alpha, the MagnaBeam is finally available in game. Sporting by far the highest burst damage available, the MagnaBeam can melt an enemy in seconds. Tip: Best used as a finishing weapon due to it's two second cooldown time.
A totally automated self-targeting cluster missile. Four separate warheads with long range, high speed, and the fastest turning circle in the game.
Significant changes were made to many upgrades to rebalance and improve the flow and feel of combat.
[ 2015-01-16 12:54:45 CET ] [ Original post ]
The latest major content patch is now live. Click to see full patch notes.
Introduction
The previous two content patches added additional content for levels 20-30, and 30-40 respectively. This patch includes totally new content for levels 40-50 along with various other improvements and rebalancing of core gameplay. Get ready for some carnage. What's new in NeonXSZ build 0.87?
Four New Challenge Arenas (Tech Levels 40-50)
All four of the newest arenas can be found in Station 5 and include the largest arena yet.
Two new hull models
M2 - Predator (Tech Level 26). This model is also used for the M2+. D2 - Executioner (Tech Level 42). This model is also used for the D2+ (and temporarily for the D3 and D3+).
New Task - Claim Arena
Available from Tech Level 1. Found at approximately 10% of friendly docking bays, this task offers extremely high rewards for claiming specific arenas for the various factions. It's well worth taking the time to hunt down these tasks before taking on each new challenge arena.
Two New Gadgets
Warp Pipe: (Tech Level 46) Fires out a 300m long quantum pipe that instantly teleports anything inside towards the player ship. Great for pulling enemies into close range or out of packs, or for sucking up distant loot in an emergency. Neutonic Shielding (Tech Level 50) Temporarily repurposes Overdrive power to significantly reduce incoming damage. NB: Like the new weapons listed below, both of these new gadgets can be installed and used by all enemies. If you find yourself randomly teleporting, blame the enemy using Warp Pipe.
New Weapon - MagnaBeam (Tech Level 45)
It's back! After being a myth since the early days of closed alpha, the MagnaBeam is finally available in game. Sporting by far the highest burst damage available, the MagnaBeam can melt an enemy in seconds. Tip: Best used as a finishing weapon due to it's two second cooldown time.
New Missile - Maverick Missiles (Tech Level 44)
A totally automated self-targeting cluster missile. Four separate warheads with long range, high speed, and the fastest turning circle in the game.
Miscellaneous Updates
- All Hull icons have been updated and replaced
- Energy returned from known loot multiplier increased to 3 from 1.7
- Reblanced the default overclocking on many hulls.
- Reworked gadget compatibility of many hulls.
- Clicking on the difficulty data panel at the main menu now opens the difficulty window.
- Fixed an issue that allowed AI ships to use high level hulls too early in the game.
- Various upgrade descriptions tweaked.
- Improved message system at ship config screen.
- Missile HUD marking system tweaked.
- Fixed issue that caused the lightning gun effects to appear in the wrong place for the first frame.
- Fixed issue where the gadget compatibility window would have it's text incorrectly aligned if the Basic Stats panel was hidden.
- Fixed issue that caused the combat music to stay active after combat if the Energy Coupler upgrade was installed.
Upgrade Rebalancing
Significant changes were made to many upgrades to rebalance and improve the flow and feel of combat.
- Energy Coupler Mass reduced to 2.8 from 3.8
- Energy Recovery Mass reduced to 3 from 4.2
- All 80 Engine upgrades increased in power to allow for more flexible upgrade loadouts.
- Core Energy Regeneration units increased by ~70%
- Core Shield Regeneration units increased in power by ~95%
- Misc Energy Regen Boosters increased by ~40%
- Misc Shield Regen Boosters increased by ~20%
- Impunity Gadget cooldown reduced to 30 seconds from 45 seconds.
- Railgun damage increased by ~25%.
- Laser Cannon damage increased by ~ 25%.
- Flak Cannon damage increased by ~40%
[ 2015-01-16 12:54:45 CET ] [ Original post ]
NeonXSZ
Intravenous Software
Developer
None - Independent
Publisher
2016-02-22
Release
Game News Posts:
33
🎹🖱️Keyboard + Mouse
🕹️ Partial Controller Support
🕹️ Partial Controller Support
Mostly Positive
(92 reviews)
The Game includes VR Support
Public Linux Depots:
- NeonXSZ Linux [409.01 M]
When Flynn was first sucked into the totally unfamiliar alien landscape of Tron, his world and everything he knew was turned upside down. Nothing made sense for him anymore. The rules of life had changed. He had no idea how anything worked, how he would survive, or how he might escape. Welcome to our take on that concept, NeonXSZ.
In NeonXSZ, even normal gaming conventions and rules break down. This new world is initially bewildering, cruel and unforgiving. If you expect it to hold your hand through a tutorial and then spoon feed appropriately leveled enemies in your direction then you are in for a harsh awakening. There's nobody to tell you what to do here - nobody to guide you - and the moment you try to fall back on what you've learned while playing other games you will die.
We wanted to bring gamers a totally fresh gaming experience and move far away from traditional game mechanics. To survive, you will need to be smart, stay alert, play safe, and explore this strange new frontier in order to understand and uncover it's depth, mysteries and secrets.
You are a glitch in the system; an anomaly. If you have any hope of escape you will need to blend in and gain power. Eventually, if you have what it takes, you will journey deep into the very heart of the machine and ultimately meet the Gatekeeper. If you can defeat his challenges you might even escape, but we doubt it. Nobody has ever escaped.
The core gameplay revolves around zero-gravity, high-speed, spaceship dogfighting. Think jet fighters with the ability to turn on a dime and strafe in all directions. Dig deep enough, and you'll be able to create anything from blisteringly fast fighters to slow, heavy, tank like destroyers and specialize them with hundreds of lootable upgrades.
You might choose to dominate the open-world or progress through dozens of ever more challenging arenas. Either way, it will be a personal journey of experimentation and discovery.
NeonXSZ features 100+ hours of gameplay and content set within a completely open-world populated with nearly one thousand persistent enemies from four warring factions, each with unique procedurally generated artificial intelligence and skill.
Loot, buy and sell hundreds of upgrades and gadgets and use them to specialize dozens of ships to suit your preferred play-style.
Test your strength in dozens of hand crafted Challenge Arenas with remarkably agile, physics-based, ship controls and combat.
In NeonXSZ, even normal gaming conventions and rules break down. This new world is initially bewildering, cruel and unforgiving. If you expect it to hold your hand through a tutorial and then spoon feed appropriately leveled enemies in your direction then you are in for a harsh awakening. There's nobody to tell you what to do here - nobody to guide you - and the moment you try to fall back on what you've learned while playing other games you will die.
We wanted to bring gamers a totally fresh gaming experience and move far away from traditional game mechanics. To survive, you will need to be smart, stay alert, play safe, and explore this strange new frontier in order to understand and uncover it's depth, mysteries and secrets.
You are a glitch in the system; an anomaly. If you have any hope of escape you will need to blend in and gain power. Eventually, if you have what it takes, you will journey deep into the very heart of the machine and ultimately meet the Gatekeeper. If you can defeat his challenges you might even escape, but we doubt it. Nobody has ever escaped.
What is it like to play?
The core gameplay revolves around zero-gravity, high-speed, spaceship dogfighting. Think jet fighters with the ability to turn on a dime and strafe in all directions. Dig deep enough, and you'll be able to create anything from blisteringly fast fighters to slow, heavy, tank like destroyers and specialize them with hundreds of lootable upgrades.
You might choose to dominate the open-world or progress through dozens of ever more challenging arenas. Either way, it will be a personal journey of experimentation and discovery.
FEATURES:
NeonXSZ features 100+ hours of gameplay and content set within a completely open-world populated with nearly one thousand persistent enemies from four warring factions, each with unique procedurally generated artificial intelligence and skill.
Loot, buy and sell hundreds of upgrades and gadgets and use them to specialize dozens of ships to suit your preferred play-style.
Test your strength in dozens of hand crafted Challenge Arenas with remarkably agile, physics-based, ship controls and combat.
- Highly customizable:
Manually tweak everything from enemy intelligence, skill, and damage through to the look of your ship and even the look of the world around you.
Slow everything down with a game-speed slider that allows players of every skill level to enjoy the game. It's like permanent bullet time for those that need it.
- Real Loot:
Kill a hostile and it will drop parts for every piece of equipment it has installed, not random loot. This means that defeating a higher level enemy guarantees it will drop higher level predictable loot.
If you see it, you can loot it, fly it, and use it.
MINIMAL SETUP
- OS: Ubuntu 10.10 or later (see below)
- Processor: 1.8GhzMemory: 1 GB RAM
- Memory: 1 GB RAM
- Graphics: Geforce 210. 9600GT or better. Radeon HD 3670 or better.
- Storage: 450 MB available spaceAdditional Notes: Mouse and Keyboard (Ubuntu is recommended but so far there has been no issues reported with other Distros)
- OS: Ubuntu 10.10 or later (see below)
- Processor: 3GhzMemory: 2 GB RAM
- Memory: 2 GB RAM
- Graphics: Geforce 9800GTX+ / GTS 240. Radeon HD 4830 / HD 6800M. Intel HD4000
- Storage: 450 MB available space
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