Where did the sun go? That didn't last long.
It must be gaming time again!
It's been less than three weeks since the last main update but that doesn't stop this one from having some significant changes. First up we have an all new color scheme, 'Inversion', that brings a dramatically different look to the entire game. Seen here and above....
All the arenas have also been updated with additional lightning making them much more visually appealing. This improved lighting also helps to guide the player through the arenas by marking exits or points of interest.
Based on player feedback, the huge maze-like Station 7 arenas have had a big overhaul to make them easier to navigate, more appealing and more accessible. New cryptic guide symbols have been added to the walls combined with a number of other tweaks and improvements that can be seen below.
If you're deep into the game you will also be able to take advantage of a big change to the Upgrade Anywhere gadget. Combined with it's previous ability to allow the installation of upgrades and hulls anywhere at any time, it is now activatable. This means we can click it's cockpit button or use a hotkey to swap back and forth from our previously used hull with a single click. This opens up a whole new world of build possibilites. We can fly a super fast scout and instantly swap to a combat ship when needed, or come up with radical new builds that combine the upgrades. gadgets, and firepower of two different ship designs at once. We're really excited to see what crazy builds you guys come up with.
Have fun with the new changes and be sure to let us know if you have any feedback or suggestions in the Discussion Area here on Steam.
Patch 0.942 Changelog
- New color scheme - 'Inversion' - added
- All arenas updated with new and improved lighting
- Arena 001 in Station 1 remodeled and retextured
- All Station 7 Arenas significantly updated. New arrows and other environmental symbols added to ease navigation.
- On screen timers for Station 7 event pulse effects doubled. Pulse effects are now yellow for better contrast.
- Pulse effect after shooting bullet chambers limited to once per second. Prevents FX spam.
- Station 7 arena blocks, that move on timers, have had their timers extended.
- Docking bay energy beams now turn orange during initial docking phase for additional visual feedback.
- Upgrade Anywhere gadget is now activatable. Activating this gadget will automatically swap to the last used hull.
- It is no longer possible to swap hulls using Upgrade Anywhere if any gadget is on cooldown. This prevents exploiting gadgets like Impunity to become infinitely invulnerable.
- Uninstalling an upgrade while it's on cooldown while also using the Upgrade Anywhere gadget is no longer possible.
- Fixed a bug that could cause CorruptAI gadgets to have their effect light stuck on when using Upgrade Anywhere to swap hulls.
- Pressing the Esc key now closes the Station Teleporter interface.
- Missile debuff sound effects reworked to be more distinct and recogniseable.
- When swapping hulls, the previously installed weapon for that hull is retained. Applies to current game session only.
- Fixed another instance of virus cubes poking into the highway
- Fixed typo on 'Overall Rating' help page
- Fixed mislabeled buttons on 'Controls' help page.
- 7th Miscellaneous slot added to D3+
- Fixed issue that caused splash damage to fail if 'Impact Sparks' option is disabled in Video options.
- Weapon FX, when reaching max distance, disabled if 'Impact Sparks' also disabled
- Lightning Gun impact sparks effect replaced and improved with animated version.
- Reworked all upgrade icon textures with outlines and glow for better visibility and visual impact.
[ 2015-07-31 12:21:47 CET ] [ Original post ]
🕹️ Partial Controller Support
- NeonXSZ Linux [409.01 M]
In NeonXSZ, even normal gaming conventions and rules break down. This new world is initially bewildering, cruel and unforgiving. If you expect it to hold your hand through a tutorial and then spoon feed appropriately leveled enemies in your direction then you are in for a harsh awakening. There's nobody to tell you what to do here - nobody to guide you - and the moment you try to fall back on what you've learned while playing other games you will die.
We wanted to bring gamers a totally fresh gaming experience and move far away from traditional game mechanics. To survive, you will need to be smart, stay alert, play safe, and explore this strange new frontier in order to understand and uncover it's depth, mysteries and secrets.
You are a glitch in the system; an anomaly. If you have any hope of escape you will need to blend in and gain power. Eventually, if you have what it takes, you will journey deep into the very heart of the machine and ultimately meet the Gatekeeper. If you can defeat his challenges you might even escape, but we doubt it. Nobody has ever escaped.
What is it like to play?
The core gameplay revolves around zero-gravity, high-speed, spaceship dogfighting. Think jet fighters with the ability to turn on a dime and strafe in all directions. Dig deep enough, and you'll be able to create anything from blisteringly fast fighters to slow, heavy, tank like destroyers and specialize them with hundreds of lootable upgrades.
You might choose to dominate the open-world or progress through dozens of ever more challenging arenas. Either way, it will be a personal journey of experimentation and discovery.
FEATURES:
NeonXSZ features 100+ hours of gameplay and content set within a completely open-world populated with nearly one thousand persistent enemies from four warring factions, each with unique procedurally generated artificial intelligence and skill.
Loot, buy and sell hundreds of upgrades and gadgets and use them to specialize dozens of ships to suit your preferred play-style.
Test your strength in dozens of hand crafted Challenge Arenas with remarkably agile, physics-based, ship controls and combat.
- Highly customizable:
Manually tweak everything from enemy intelligence, skill, and damage through to the look of your ship and even the look of the world around you.
Slow everything down with a game-speed slider that allows players of every skill level to enjoy the game. It's like permanent bullet time for those that need it.
- Real Loot:
Kill a hostile and it will drop parts for every piece of equipment it has installed, not random loot. This means that defeating a higher level enemy guarantees it will drop higher level predictable loot.
If you see it, you can loot it, fly it, and use it.
- OS: Ubuntu 10.10 or later (see below)
- Processor: 1.8GhzMemory: 1 GB RAM
- Memory: 1 GB RAM
- Graphics: Geforce 210. 9600GT or better. Radeon HD 3670 or better.
- Storage: 450 MB available spaceAdditional Notes: Mouse and Keyboard (Ubuntu is recommended but so far there has been no issues reported with other Distros)
- OS: Ubuntu 10.10 or later (see below)
- Processor: 3GhzMemory: 2 GB RAM
- Memory: 2 GB RAM
- Graphics: Geforce 9800GTX+ / GTS 240. Radeon HD 4830 / HD 6800M. Intel HD4000
- Storage: 450 MB available space
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