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New Price New Update
[ 2016-10-04 17:14:51 CET ] [ Original post ]
Good news everyone. The highest rated new 6DoF shooter game in years is now permanently 25% off.
Actually, we reduced the price by $5 but you say tomato and we say tomato.
___________
To accompany the new price, the latest patch (build 1.15) has been pushed live on the main branch today. Details below.
1.14 and 1.15 Changelog:
- Fix for rare issue with saved games on Linux We recently had a report from one Linux user who was unable to load saves. This was caused by the Linux OS writing periods as commas in the save file when the OS was set to specific culture/regions that use this format. This issue is now resolved.
- Changes to the 'Damage Flash' when taking damage. Previously, whenever the player took damage, the world would flash deep red. Changes were made to reduce this effect based on current shield levels. When shields are above 65%, the world will flash light orange. When shields are above 40%, the world will flash deep orange. When shields are below 40%, the world with flash deep red as before. This should give improved visual feedback on your current shield levels when taking damage.
- The 'Damage Flash' effect can now also be disabled in Options/Video. A toggle option has been added to the bottom of the list.
- Station 4 Speed Arena Tweaks Feedback suggested that some of the speed-based challenge arenas in Station 4 were proving to be too challenging for some players. This was causing unnecessary frustration. The timings on many of the hardest speed related challenges has been relaxed to make things easier without becoming trivial.
- Station 7 Speed Challenge Tweaks A similar situation was occurring with the Station 7 speed related challenges. Most of the 'secret' speed related challenges are designed to be extraordinarily hard to complete but there were a handful of non-secret challenges that were harder than originally intended. The timings on these have been extended to ease their difficulty.
- Rebinding weapon switching to the mouse-wheel no longer causes weapon switching to occur while using the mouse-wheel to control scrollbars in the interface.
- The video option to disable Fire Patches would previously, incorrectly, only disable visible fire patches. It will now disable all fire patches. NOTE: This requires a soft restart to take effect (return to the Main Menu and reload your save).
- The DP1 hull's description has been corrected to read DP1 instead of DP0.
[ 2016-10-04 17:14:51 CET ] [ Original post ]
New Price & New Update
[ 2016-10-04 17:14:51 CET ] [ Original post ]
Good news everyone. NeonXSZ is now permanently 25% off. Actually, we reduced the price by $5 but you say tomato and we say tomato.
___________
To accompany the new price, the latest patch (build 1.15) has been pushed live on the main branch today. Details below.
1.14 and 1.15 Changelog:
- Fix for rare issue with saved games on Linux We recently had a report from one Linux user who was unable to load saves. This was caused by the Linux OS writing periods as commas in the save file when the OS was set to specific culture/regions that use this format. This issue is now resolved.
- Changes to the 'Damage Flash' when taking damage. Previously, whenever the player took damage, the world would flash deep red. Changes were made to reduce this effect based on current shield levels. When shields are above 65%, the world will flash light orange. When shields are above 40%, the world will flash deep orange. When shields are below 40%, the world with flash deep red as before. This should give improved visual feedback on your current shield levels when taking damage.
- The 'Damage Flash' effect can now also be disabled in Options/Video. A toggle option has been added to the bottom of the list.
- Station 4 Speed Arena Tweaks Feedback suggested that some of the speed-based challenge arenas in Station 4 were proving to be too challenging for some players. This was causing unnecessary frustration. The timings on many of the hardest speed related challenges has been relaxed to make things easier without becoming trivial.
- Station 7 Speed Challenge Tweaks A similar situation was occurring with the Station 7 speed related challenges. Most of the 'secret' speed related challenges are designed to be extraordinarily hard to complete but there were a handful of non-secret challenges that were harder than originally intended. The timings on these have been extended to ease their difficulty.
- Rebinding weapon switching to the mouse-wheel no longer causes weapon switching to occur while using the mouse-wheel to control scrollbars in the interface.
- The video option to disable Fire Patches would previously, incorrectly, only disable visible fire patches. It will now disable all fire patches. NOTE: This requires a soft restart to take effect (return to the Main Menu and reload your save).
- The DP1 hull's description has been corrected to read DP1 instead of DP0.
[ 2016-10-04 17:14:51 CET ] [ Original post ]
NeonXSZ
Intravenous Software
Developer
None - Independent
Publisher
2016-02-22
Release
Game News Posts:
33
🎹🖱️Keyboard + Mouse
🕹️ Partial Controller Support
🕹️ Partial Controller Support
Mostly Positive
(92 reviews)
The Game includes VR Support
Public Linux Depots:
- NeonXSZ Linux [409.01 M]
When Flynn was first sucked into the totally unfamiliar alien landscape of Tron, his world and everything he knew was turned upside down. Nothing made sense for him anymore. The rules of life had changed. He had no idea how anything worked, how he would survive, or how he might escape. Welcome to our take on that concept, NeonXSZ.
In NeonXSZ, even normal gaming conventions and rules break down. This new world is initially bewildering, cruel and unforgiving. If you expect it to hold your hand through a tutorial and then spoon feed appropriately leveled enemies in your direction then you are in for a harsh awakening. There's nobody to tell you what to do here - nobody to guide you - and the moment you try to fall back on what you've learned while playing other games you will die.
We wanted to bring gamers a totally fresh gaming experience and move far away from traditional game mechanics. To survive, you will need to be smart, stay alert, play safe, and explore this strange new frontier in order to understand and uncover it's depth, mysteries and secrets.
You are a glitch in the system; an anomaly. If you have any hope of escape you will need to blend in and gain power. Eventually, if you have what it takes, you will journey deep into the very heart of the machine and ultimately meet the Gatekeeper. If you can defeat his challenges you might even escape, but we doubt it. Nobody has ever escaped.
The core gameplay revolves around zero-gravity, high-speed, spaceship dogfighting. Think jet fighters with the ability to turn on a dime and strafe in all directions. Dig deep enough, and you'll be able to create anything from blisteringly fast fighters to slow, heavy, tank like destroyers and specialize them with hundreds of lootable upgrades.
You might choose to dominate the open-world or progress through dozens of ever more challenging arenas. Either way, it will be a personal journey of experimentation and discovery.
NeonXSZ features 100+ hours of gameplay and content set within a completely open-world populated with nearly one thousand persistent enemies from four warring factions, each with unique procedurally generated artificial intelligence and skill.
Loot, buy and sell hundreds of upgrades and gadgets and use them to specialize dozens of ships to suit your preferred play-style.
Test your strength in dozens of hand crafted Challenge Arenas with remarkably agile, physics-based, ship controls and combat.
In NeonXSZ, even normal gaming conventions and rules break down. This new world is initially bewildering, cruel and unforgiving. If you expect it to hold your hand through a tutorial and then spoon feed appropriately leveled enemies in your direction then you are in for a harsh awakening. There's nobody to tell you what to do here - nobody to guide you - and the moment you try to fall back on what you've learned while playing other games you will die.
We wanted to bring gamers a totally fresh gaming experience and move far away from traditional game mechanics. To survive, you will need to be smart, stay alert, play safe, and explore this strange new frontier in order to understand and uncover it's depth, mysteries and secrets.
You are a glitch in the system; an anomaly. If you have any hope of escape you will need to blend in and gain power. Eventually, if you have what it takes, you will journey deep into the very heart of the machine and ultimately meet the Gatekeeper. If you can defeat his challenges you might even escape, but we doubt it. Nobody has ever escaped.
What is it like to play?
The core gameplay revolves around zero-gravity, high-speed, spaceship dogfighting. Think jet fighters with the ability to turn on a dime and strafe in all directions. Dig deep enough, and you'll be able to create anything from blisteringly fast fighters to slow, heavy, tank like destroyers and specialize them with hundreds of lootable upgrades.
You might choose to dominate the open-world or progress through dozens of ever more challenging arenas. Either way, it will be a personal journey of experimentation and discovery.
FEATURES:
NeonXSZ features 100+ hours of gameplay and content set within a completely open-world populated with nearly one thousand persistent enemies from four warring factions, each with unique procedurally generated artificial intelligence and skill.
Loot, buy and sell hundreds of upgrades and gadgets and use them to specialize dozens of ships to suit your preferred play-style.
Test your strength in dozens of hand crafted Challenge Arenas with remarkably agile, physics-based, ship controls and combat.
- Highly customizable:
Manually tweak everything from enemy intelligence, skill, and damage through to the look of your ship and even the look of the world around you.
Slow everything down with a game-speed slider that allows players of every skill level to enjoy the game. It's like permanent bullet time for those that need it.
- Real Loot:
Kill a hostile and it will drop parts for every piece of equipment it has installed, not random loot. This means that defeating a higher level enemy guarantees it will drop higher level predictable loot.
If you see it, you can loot it, fly it, and use it.
MINIMAL SETUP
- OS: Ubuntu 10.10 or later (see below)
- Processor: 1.8GhzMemory: 1 GB RAM
- Memory: 1 GB RAM
- Graphics: Geforce 210. 9600GT or better. Radeon HD 3670 or better.
- Storage: 450 MB available spaceAdditional Notes: Mouse and Keyboard (Ubuntu is recommended but so far there has been no issues reported with other Distros)
- OS: Ubuntu 10.10 or later (see below)
- Processor: 3GhzMemory: 2 GB RAM
- Memory: 2 GB RAM
- Graphics: Geforce 9800GTX+ / GTS 240. Radeon HD 4830 / HD 6800M. Intel HD4000
- Storage: 450 MB available space
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