Demo update to prepare for pre-access
[ 2024-07-18 16:08:16 CET ] [ Original post ]
Hello, adventurers !
The original demo was based on an ancient version of the game so I decided to update it.
Here is a simplified list of changes :
- Improved graphics with better lighting and shaders
- Improved jump control, including possibility to make a shorter one by releasing the key.
- Golem now knows it needs to do a small jump when running towards a low stone.
- Sliding is also available even if not really necessary in the demo
- Lots of bugs fixes including damages issues
- Menu update (inputs, screen formats compatibility...)
- New shaders making sure you can always see your character whether it's hidden or in the dark !
- Optimizations : Textures are used at the necessary resolution, LODs adjusted, emitters produce the strict minimum particles.
- In max level graphics, you can now enjoy beautiful volumetric magic clouds.
Lovely Traps Dungeon
Jau Studio
Jau Studio
1970-01-01
Action Indie Strategy Casual RPG Adventure Simulation F2P Sports MMO Racing Singleplayer Multiplayer Coop EA
Game News Posts 2
🎹🖱️Keyboard + Mouse
🕹️ Partial Controller Support
🎮 Full Controller Support
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https://store.steampowered.com/app/2071100 
📖 Introduction :
Hello Golem !
Your mission, and you accept it, is to find everything you can about this old fool and his inventions.
We NEED his incredible creations (including his infinite coffee cup) !!!
Now GO !
The Concilio Magorum
Hello sadi-- *khof* I mean magic questing friends !
In Lovely Traps Dungeon, you will guide our dear golem friend through the mad wizard's mazes and twisted contraptions in an attempt to recover his immense knowledge ! 🧙♂️
P.S : Golems are just moulded clay so don't worry about "it".
😈✒️ Game in active development ❤️🔥
🎮 Gameplay :
- Third person platformer with puzzle mechanics
- Classic WASD or ZQSD | left stick controls with mouse or right stick to orient view
- Keyboard users can use Left Shift to force safe slow walk.
- Mouse wheel or gamepad Up and Down control zoom
- If something can be pushed, just move towards it, the golem will handle it
- No lives or "continue". You melted, got compressed, crushed or rolled over ? You will respawn at the last visited checkpoint.
- Time attack : there is a timer on top of your screen and a proof screen-shot is taken at the end of each level. You can manually make one by pressing CTRL+S.
- There is often more than one solution
- You might "glide" a bit since the golem is slightly slippery BUT if you release movement controls and your horizontal velocity is not too high,, our friend will have some "preservation" instinct.
Screen-shots are put in [the game folder]/Saved/Screenshots
💾 Setup and play :
On Windows the LovelyTrapsDungeon(_Demo).bat script
On Linux the LovelyTrapsDungeon(_Demo).sh script
A desktop launcher can be created to put on your desktop or anywhere else :
On Windows, using the SETUP-CreateDesktopShortcu.bat script
On Linux, using the SETUP-CreateDesktopShortcu.sh script
🖥️ Performances :
The game uses SM6 Vulkan shaders. It is as optimized as possible, the goal being to have it run smoothly on my favourite device : the SteamDeck ❣️
Since it is using Epic upscaling technology, you shouldn't have any compatibility issue.
It auto-configures but you can tweak the settings.
Please use the "screen percentage" slider to improve your performances by reducing the resolution and upscaling.
Also, you can choose between borderless fullscreen or windowed modes.
HAVE FUN ! 😋
MINIMAL SETUP
- OS: Manjaro. Ubuntu 22.04
- Processor: 4-core Intel or AMD. 2.5 GHz or fasterMemory: 8 GB RAM
- Memory: 8 GB RAM
- Graphics: Vulkan Shader Model 6 compatible
- Storage: 1 GB available space
- OS: Manjaro. Ubuntu 22.04
- Processor: 8-core Intel or AMD. 3 GHz or fasterMemory: 16 GB RAM
- Memory: 16 GB RAM
- Graphics: GTX 2060 or RX6600
- Storage: 2 GB available space
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