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Winter Update
Located in the same lot as the Small Warehouse, this new contract has you securing two buildings in Hunt Mode. Make sure to keep an eye on entrances, and don't let the new enemies take you out!
* Cameras now have a noise sensor. In hunt mode, if something is preparing to manifest and makes a noise; the closest camera's noise sensor will go off, giving you and idea of where to search for EMF. * You have a watch now! Hitting your inventory key will now no longer pull up the inventory as a static UI overlay, but instead have you pull up your watch. This tells you the time, has a list of camera audio sensors, and tells you your current anxiety level.
* I've really made an effort to fix the ability to drop items through walls. You shouldn't be able to do it anymore, I hope you can't do it anymore. * Added a tutorial! Finally managed to square off some time to work on two tutorial maps, and they're ready in time for this update.
Here's hoping they'll help alleviate any confusion! * The contract results screen has had a total overhaul. That old one was incredibly bland looking and I hope I've managed to properly spice it up.
All-in-all I hope this update fixes issues with the game, and ups its presentation. Hope you enjoy the new contract and here's to a new year of development!
[ 2024-12-19 23:54:45 CET ] [ Original post ]
New Contract: Warehouse & Office
Located in the same lot as the Small Warehouse, this new contract has you securing two buildings in Hunt Mode. Make sure to keep an eye on entrances, and don't let the new enemies take you out!
Improvements
* Cameras now have a noise sensor. In hunt mode, if something is preparing to manifest and makes a noise; the closest camera's noise sensor will go off, giving you and idea of where to search for EMF. * You have a watch now! Hitting your inventory key will now no longer pull up the inventory as a static UI overlay, but instead have you pull up your watch. This tells you the time, has a list of camera audio sensors, and tells you your current anxiety level.
* I've really made an effort to fix the ability to drop items through walls. You shouldn't be able to do it anymore, I hope you can't do it anymore. * Added a tutorial! Finally managed to square off some time to work on two tutorial maps, and they're ready in time for this update.
Here's hoping they'll help alleviate any confusion! * The contract results screen has had a total overhaul. That old one was incredibly bland looking and I hope I've managed to properly spice it up.
All-in-all I hope this update fixes issues with the game, and ups its presentation. Hope you enjoy the new contract and here's to a new year of development!
[ 2024-12-19 23:54:45 CET ] [ Original post ]
Security Simulator: Nightshift
Metype
Developer
Blue Dragon Games
Publisher
Coming soon
Release
Game News Posts:
5
🎹🖱️Keyboard + Mouse
🕹️ Partial Controller Support
🎮 Full Controller Support
🕹️ Partial Controller Support
🎮 Full Controller Support
2 user reviews
(2 reviews)
Public Linux Depots:
- [0 B]
Security Simulator: Nightshift is a game in the "spot-the-difference"-horror sort of mold. You use a camera system to spot "disturbances" throughout the map you're on, and report them. This game's twist is that you're in the building with the disturbances, and you can't just cozy up in your office. Your goal is to keep these disturbances at bay by reporting them. As a security guard, you also have to keep an eye on the entrances to the place you're guarding. Let a picked lock or suspicious ladder go unnoticed and you may have extra visitors. Thieves can break in throughout the night if an entrance is vulnerable, you'll have to report them too before heading over and arresting. Too many disturbances, or getting caught too close to one, may lead to a short night and not much pay. Manage everything for your whole 9-5 (PM to AM) and you'll make it out with plenty to spend. Next to the security building is a store that you can buy items from. These items help you in various ways, from flashlights that improve visibility, to snacks that give you a stamina boost! This game contains mild psychological horror, requiring the player to pay close attention to several systems, having some disturbances lock the door, and some with very humanoid appearance.
MINIMAL SETUP
- Memory: 2048 MB RAM
- Memory: 4096 MB RAM
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