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Updata 1.0.6 - QoL Changes

PATCH NOTES v1.0.6

  • Fixed the problem, where users were not able to load a leaderboard if they did not have an entry in the leaderboard.
  • Added filter buttons to storage view (For elements consisting of A, B, C etc.) (These buttons become visible when there are at least two elements consisting of different letters.)
  • Keep the focus on the input console.
  • Added ability to change font sizes separately on different views (commands, storage, log, recipes/possible)
  • Reversed commands on command view (Newest on top)


[ 2024-09-08 15:15:58 CET ] [ Original post ]

PromptCrafter
DevHaskell Developer
DevHaskell Publisher
Coming soon Release
Game News Posts: 2
🎹🖱️Keyboard + Mouse
🕹️ Partial Controller Support
🎮 Full Controller Support
6 user reviews (6 reviews)

Overview

Command-line-based crafting game with procedurally generated crafting trees and programming-like automation.

Progression

  • Unlocking Crafting Recipe - When all the elements of the crafting recipe have been present in the storage, the discover command can be used to reveal the crafting recipe.
  • Upgrades - Many game features are locked behind upgrades. Available upgrades can be viewed with the shop command and purchased using the buy command.
  • Goal - The game ends when the omega element is crafted.

Scoring

The finished game is scored based on the following factors:
  • Command typing speed - Faster typing speed yields a better score.
  • Command count - Command count is compared to somewhat optimal command count. A closer command count yields a better score.
  • Efficiency - Storage value is compared to the value of the omega element. A closer storage value yields a better score.

Commands

  • generate - Creates alpha elements from nothing.
  • pack X - Creates packed element [X] from 7 elements of X.
  • merge X Y - Creates merged element X-Y from elements X and Y.
  • fuse X Y - Creates fused element X|Y from base elements of X and Y. In crafting and discovery, the fused element counts as both X and Y.
  • craft X - Creates a new element [X] by consuming elements from the crafting recipe of [X] .
  • discover - Reveals new crafting recipes if elements from the recipes have been present in the storage.
  • shop - Prints all available upgrades to console.
  • buy - Unlocks upgrade by consuming the required cost.
In addition to these commands, the player can also create custom commands. For example 'g = generate generage' creates command g, which executes generate-command twice. Variables can be used to create higher-order commands. For example, in the command '_2 x = x x ', the variable x can be replaced by any command; i.e. '_2 generate' command executes generate-command twice.

MINIMAL SETUP
  • OS: Ubuntu 16.04+Memory: 512 MB RAMStorage: 400 MB available space
  • Memory: 512 MB RAMStorage: 400 MB available space
  • Storage: 400 MB available space
GAMEBILLET

[ 6105 ]

15.87$ (36%)
4.12$ (17%)
12.38$ (17%)
16.99$ (15%)
37.79$ (16%)
12.89$ (14%)
19.99$ (20%)
16.97$ (15%)
11.04$ (15%)
17.19$ (14%)
4.22$ (15%)
26.69$ (11%)
5.94$ (15%)
16.57$ (17%)
24.87$ (17%)
5.92$ (15%)
25.49$ (15%)
15.00$ (50%)
9.19$ (8%)
16.79$ (16%)
24.00$ (60%)
17.19$ (14%)
4.95$ (67%)
16.79$ (16%)
5.63$ (44%)
15.11$ (16%)
24.87$ (17%)
8.39$ (16%)
18.79$ (53%)
50.39$ (16%)
GAMERSGATE

[ 1086 ]

3.4$ (83%)
5.1$ (74%)
2.1$ (79%)
2.0$ (80%)
14.29$ (43%)
1.32$ (91%)
8.93$ (74%)
6.38$ (79%)
5.09$ (49%)
3.0$ (70%)
0.75$ (81%)
1.28$ (91%)
23.99$ (40%)
3.0$ (85%)
5.07$ (61%)
2.13$ (79%)
12.74$ (36%)
31.49$ (48%)
3.83$ (62%)
7.5$ (70%)
3.83$ (62%)
2.55$ (91%)
4.59$ (74%)
1.05$ (85%)
0.43$ (91%)
8.5$ (83%)
4.73$ (68%)
2.0$ (90%)
1.06$ (96%)
2.55$ (83%)

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