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PromptCrafter
DevHaskell Developer
DevHaskell Publisher
Coming soon Release
Game News Posts: 2
🎹🖱️Keyboard + Mouse
🕹️ Partial Controller Support
🎮 Full Controller Support
7 user reviews (7 reviews)
Updata 1.0.6 - QoL Changes

PATCH NOTES v1.0.6

  • Fixed the problem, where users were not able to load a leaderboard if they did not have an entry in the leaderboard.
  • Added filter buttons to storage view (For elements consisting of A, B, C etc.) (These buttons become visible when there are at least two elements consisting of different letters.)
  • Keep the focus on the input console.
  • Added ability to change font sizes separately on different views (commands, storage, log, recipes/possible)
  • Reversed commands on command view (Newest on top)


[ 2024-09-08 15:15:58 CET ] [ Original post ]

Overview

Command-line-based crafting game with procedurally generated crafting trees and programming-like automation.

Progression

  • Unlocking Crafting Recipe - When all the elements of the crafting recipe have been present in the storage, the discover command can be used to reveal the crafting recipe.
  • Upgrades - Many game features are locked behind upgrades. Available upgrades can be viewed with the shop command and purchased using the buy command.
  • Goal - The game ends when the omega element is crafted.

Scoring

The finished game is scored based on the following factors:
  • Command typing speed - Faster typing speed yields a better score.
  • Command count - Command count is compared to somewhat optimal command count. A closer command count yields a better score.
  • Efficiency - Storage value is compared to the value of the omega element. A closer storage value yields a better score.

Commands

  • generate - Creates alpha elements from nothing.
  • pack X - Creates packed element [X] from 7 elements of X.
  • merge X Y - Creates merged element X-Y from elements X and Y.
  • fuse X Y - Creates fused element X|Y from base elements of X and Y. In crafting and discovery, the fused element counts as both X and Y.
  • craft X - Creates a new element [X] by consuming elements from the crafting recipe of [X] .
  • discover - Reveals new crafting recipes if elements from the recipes have been present in the storage.
  • shop - Prints all available upgrades to console.
  • buy - Unlocks upgrade by consuming the required cost.
In addition to these commands, the player can also create custom commands. For example 'g = generate generage' creates command g, which executes generate-command twice. Variables can be used to create higher-order commands. For example, in the command '_2 x = x x ', the variable x can be replaced by any command; i.e. '_2 generate' command executes generate-command twice.

MINIMAL SETUP
  • OS: Ubuntu 16.04+Memory: 512 MB RAMStorage: 400 MB available space
  • Memory: 512 MB RAMStorage: 400 MB available space
  • Storage: 400 MB available space

GAMEBILLET

[ 6085 ]

12.59$ (16%)
24.79$ (17%)
16.79$ (16%)
8.39$ (16%)
9.33$ (38%)
15.11$ (24%)
16.57$ (17%)
19.97$ (20%)
13.14$ (12%)
17.79$ (11%)
33.17$ (17%)
24.87$ (17%)
5.78$ (17%)
16.57$ (17%)
16.79$ (16%)
12.42$ (17%)
3.93$ (21%)
41.47$ (17%)
16.57$ (17%)
8.39$ (16%)
16.57$ (17%)
20.72$ (-4%)
49.77$ (17%)
16.57$ (17%)
4.95$ (17%)
12.42$ (17%)
25.59$ (15%)
34.59$ (42%)
10.76$ (17%)
16.18$ (19%)
GAMERSGATE

[ 2064 ]

8.49$ (58%)
8.99$ (55%)
5.0$ (75%)
2.55$ (87%)
1.02$ (91%)
4.25$ (57%)
4.25$ (91%)
1.5$ (70%)
8.5$ (66%)
10.0$ (75%)
7.5$ (75%)
6.8$ (83%)
7.73$ (45%)
1.49$ (79%)
0.94$ (81%)
10.0$ (75%)
0.85$ (91%)
3.4$ (83%)
0.51$ (91%)
7.44$ (79%)
1.91$ (87%)
0.56$ (81%)
1.7$ (91%)
0.94$ (81%)
10.0$ (75%)
2.55$ (91%)
1.45$ (91%)
2.81$ (89%)
3.48$ (83%)
1.28$ (91%)
MacGamestore

[ 1907 ]

4.24$ (79%)
1.99$ (80%)
2.99$ (85%)
2.49$ (75%)
1.19$ (88%)
1.09$ (84%)
17.49$ (13%)
13.49$ (10%)
0.99$ (75%)
13.96$ (30%)
43.99$ (12%)
6.37$ (79%)
1.19$ (76%)
29.99$ (40%)
1.19$ (88%)
8.99$ (10%)
1.24$ (75%)
15.99$ (20%)
4.99$ (50%)
15.99$ (20%)
1.10$ (93%)
1.19$ (94%)
2.48$ (83%)
1.99$ (87%)
1.99$ (85%)
1.19$ (60%)
11.49$ (71%)
2.98$ (85%)
4.99$ (75%)
18.49$ (8%)

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