Demo Update Patch Notes
[ 2024-10-10 00:55:15 CET ] [ Original post ]
Hey everyone, We've been working hard this week and are finally ready to bring you this update! Our team is thrilled with all the love you've shown us on Discord and the Steam Community Hub. Thank you! Here's the changelog for the latest build:
- Improved energy shield display on enemy UI.
- Merchant items now reset only when reentering the HUB.
- Enhanced flasks system.
- Resized UIs for Inventory and Skill Map.
- Added colorblind options.
- Riyadh's Burst and projectiles now deal 50% physical damage and 50% lightning damage, allowing players to better utilize armor.
- Rebalanced various items.
- Updated shard icons.
- Added 20+ new items to the game.
- Fixed a bug where settings would not persist after exiting the game.
- Resolved issues with Inventory and Skill Map UI on resolutions other than 1080p.
- Fixed flasks tooltips not displaying correctly in the HUB.
- Addressed an issue where the game could incorrectly complete after the first room when the boss was not defeated.
- Renamed characters internally to address naming inconsistencies.
- Fixed Riyadh's Lightning Call targeting issues.
- Improved spawn location issues when entering a room. These issues now occur much less frequently.
- Fixed a bug where reduced area of effect would unexpectedly remove skill cooldowns.
- Resolved an issue where Crossroads connections would disappear over time.
- Fixed a soft lock caused by the Trigger On Kill ability.
- Corrected disappearing world modifier text in the node info panel.
- Fixed an issue where the game would not properly return to the main menu.
- Added missing flask descriptions.
- An issue where removing items from the crafter and enhancer by exiting the screen can cause the items to get stuck on the cursor.
- VFX layering issues.
To Kill a God
Glitch Factory
Glitch Factory
1970-01-01
Action Indie Strategy Casual RPG Adventure Simulation F2P Sports MMO Racing Singleplayer Multiplayer Coop EA
Game News Posts 4
🎹🖱️Keyboard + Mouse
🕹️ Partial Controller Support
🎮 Full Controller Support
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https://tokillagod.glitchfty.com
https://store.steampowered.com/app/3015820 
An immersive action roguelite experience with a groundbreaking skill system that allows you to craft your own skill tree.
unlock the true potential of your character, delivering an ever-evolving experience.
To Kill a God is a standalone action roguelite set in the same immersive universe we meticulously crafted for No Place for Bravery.
While No Place for Bravery delved into the aftermath of the downfall of the guardians, To Kill a God transports players to the illustrious era of the Order's heroic exploits. The Player embarks on a captivating journey, recounting the trials and tribulations faced by aspiring guardians.
SKILL MAP TREE
Each player can forge their own skill tree, unleashing limitless creativity and unparalleled replayability. The game features a navigation system called the "Skill Map System". This system is structured as a map, similar to the game Slay the Spire, where players choose points on a path to progress towards a goal. However, in this game, the map the player navigates also serves as the character's skill tree. Navigating the map and the paths players choose directly affects how the character evolves. After several turns traversing the map, the exit will appear. At this point, players can attempt to fight the final boss if they believe they have enough resources.
SKILL CRAFTING SYSTEM
The skill crafting system is not just a mere game mechanic but an immersive journey of self-expression and strategic mastery.
Forge your own unique skill tree.
Unleash boundless creativity.
Unparalleled replayability.
COMBAT
To Kill a God's combat is frenetic, fast-paced, and immersive. The visual effects of each skill create a special dynamic in the gameplay. Create unique synergies between the built skills and the path taken on the skill tree to face hordes of increasingly intense and difficult enemies.
MINIMAL SETUP
- OS: Any linux distribution that runs steam client
- Processor: 2.8 GHz Dual Core CPUMemory: 2 GB RAM
- Memory: 2 GB RAM
- Graphics: GeForce GTX 660. Radeon R7 370 or equivalent with 2 GB of video RAM
- Storage: 1 GB available space
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