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Hey there, architects of adventures! How's it going?
Were seeing some new facesand some familiar ones too. Hope you're all having fun playing Mystopia!
Today, we're dropping our first major update of the year: Goals & Achievements with 45 brand-new achievements to unlock! Whether you're a completionist or just looking for something new to strive for, this update is packed with goals thatll keep your journey through Mystopia fresh and exciting!
Weve been listening to your feedback and tinkering with different ideas to make Mystopia more fun. Were excited to introduce a brand-new way to track your progress and celebrate your creativity! Here's the Goals & Achievements Update:
Tap the red book at the top right corner of your screen to open your Achievements Book. Inside, youll find all 45 new achievements waiting to be unlocked!
[img src="https://clan.cloudflare.steamstatic.com/images/45049253/d6f26404cb70da8f8794c90629a8620165f1d241.gif"][/img]
Whenever you unlock one, the achievement book will show an unread notification with an icon, and the achievement itself will be marked too. But don't forget, you can't get any achievements in Creative Mode!
[img src="https://clan.cloudflare.steamstatic.com/images/45049253/29883c979204ce7c300c69c4d763d542dac12e0d.gif"][/img]
All 45 achievements are localized and ready to be completed, so what are you waiting for? Start your journey today and see how many you can collect!
[img src="https://clan.cloudflare.steamstatic.com/images/45049253/28088d902e26e067a0e65a7e1ae53de3536edf0c.png"][/img]
Just a heads-up: achievements cant be earned in Creative Mode - and if youve played Mystopia before, some achievements might unlock automatically based on your progress when you start the game.
Were excited to see what you accomplish!
[img src="https://clan.cloudflare.steamstatic.com/images/45049253/f3eb70f7cee7a9f7cb6d0957aaa4110024096844.png"][/img]
One more thing! Mystopia is 20% off until July 10th as part of the Steam Summer Salegrab it while the offer lasts!
[dynamiclink href="https://store.steampowered.com/app/3012780/Mystopia"][/dynamiclink]
Hey everyone, how's it going? We've made a new update with improvements and bug fixes to Mystopia.
Improved saving and loading times.
Improved block density algorithm.
Added hover animations to top right UI buttons.
Improved lantern's spawning algorithm.
The Collection Book will now display a scale animation whenever a block is found for the first time.
Fixed a bug that allowed the Lantern to be stored in the Storage Box.
Thank you for playing Mystopia! See you in the next updates
Hey everyone! Thank you so much for playing Mystopia we hope you're having a great time!
Were excited to release the v1.0.5 update, featuring Steam Cloud support, smoother game feel, and a ton of bug fixes and improvements.
Check out the full patch notes below:
[img src="https://clan.cloudflare.steamstatic.com/images/45049253/213b7e8b4289bfd5f79aa10ecdedbfdc679b8489.png"][/img]
[img src="https://clan.cloudflare.steamstatic.com/images/45049253/542b1c45e41447b594fcb7b57d468e9f05bff61a.png"][/img]
Steam Cloud support is now live no action needed, it's enabled by default.
Storage Box opening/closing animation is now 20% faster.
Storage Box animations have been greatly improved.
Pentagram refresh cost now increases by 1 each use, instead of doubling.
Save State UI has been slightly cleaned up.
World lights no longer move.
Camera movement is now smoother.
Fixed a bug where the Pentagram would sometimes have the same block as before, even after refreshing it.
Fixed a bug where the Pentagram would sometimes have the same block in the second and third positions.
Fixed a rare case where moving train rails spawned from the Pentagram might cause the game to softlock.
Fixed a bug where the Kava Bowl would spawn potion items on top of existing potion items.
Fixed a bug where it was not possible to place blocks on Yellow Grass Ground or Yellow Grass Slab.
Fixed a bug where you could place blocks over some ground sets' ramps or solo blocks, even though you shouldn't be able to.
Fixed a bug where some ramp blocks weren't registered as such.
Fixed a bug where the following grounds were not conjoinable: Stone Ground, Stone Slab, Yellow Grass Ground and Yellow Grass Slab.
Fixed a bug where some blocks did not have the correct transformations.
Fixed a bug where the Stone Ground Slab was missing textures.
Fixed a bug where the grass ground leaves might overlap with some blocks.
Fixed text overlap in the credits animation.
Fixed some localization bugs.
Fixed text issues on the save file UI.
Fixed a bug where starting a new game and then trying to return to the menu wouldn't close the game mode UI.
Fixed a bug where an information UI (such as the Cauldron or Pentagram) could be seen again after restarting the game.
Fixed a bug where the camera position was saved and loaded incorrectly, resulting in issues with its position and rotation.
Fixed a bug where, in some cases, the camera position and rotation wouldn't load at all.
Pressing the F key now teleports the camera to a soul even though there's only one soul.
Fixed a bug where starting a new game twice would prevent the first one from being saved.
Fixed a bug where the game wasn't saved if a new game was started twice in a row without saving or auto saving the game.
Fixed a bug where changing a world would reset the settings to their last saved values.
Hey everyone, how's it going? In v1.0.4, weve significantly improved the block density algorithm and added a few QoL updates. Check it out below!
Weve cleared a lot off our plate with Normal Mode and Creative ModeSaga Mode is coming soon!
Added an indicator that shows a that lantern is full when you try to add more than 3 souls.
Improved the block density algorithm greatly so blocks from different categories fit together better.
Big blocks (such as trees or a wishing well) will now show up less to make your worlds look more beautiful.
We'll be changing various things about Pentagram in our next updates. Meanwhile, you can now burn potions in the Pentagram if you have at least one of the same potion in your world.
Bookmarks are now colored to show which culture you're viewing in the Collection Book.
Soul spawning timers have been rebalanced.
We've done various optimization improvements.
Fixed a bug where the Stone Grounds were not in a set in Collection Book.
Fixed missing parts of canvas objects at certain resolutions (e.g., 2880x1920). Mystopia now supports all resolutions.
Hey everyone! Thank you so much for playing Mystopia, hope you're having fun! We've releasing a localization update with new features and a bug fix, adding storage boxes, quality of life updates featuring cauldron, better block density algorithm, and fixing various save & load related bugs For that, we've also extended our discount to June 10th 7 more days! You can read the patch Notes below:
Hey everyone! How's it going? Thank you so much for you interest in Mystopia, hope you're having fun! We've releasing a day three updates and bug fixes, adding storage boxes, quality of life updates featuring cauldron, better block density algorithm, and fixing various save & load related bugs You can read about them below:
Hey everyone! Thank you so much for you interest in Mystopia, hope you're having fun! We've releasing a day one updates and bug fixes, adding a new mechanic, two new blocks and fixing various collider issues You can read about them below:
Mystopia is released! Well run a 20% launch discount until the 3rd of June, and you should be able to see the final price in your local currency below: https://store.steampowered.com/app/3012780/Mystopia We've made a special launch trailer just for you check it out! [previewyoutube=y8eFPWiYG2o;full][/previewyoutube]
Hey everyone! Thank you for playing the Mystopia DEMO! We're excited to announce a tutorial update that dives deep into Mystopia's lore ahead of Steam Next Fest. Hope you enjoy it!
Hey everyone! Thank you for playing the Mystopia DEMO! We're excited to announce that Mystopia will be featured in Next Fest this October, starting on the 14th. This update brings major changes to the DEMO, including Creative Mode, Water Blocks, and more! Without further ado:
Hey everyone! Thank you for playing the Mystopia DEMO! We're rolling out some balance tweaks and bug fixes todaycheck out the patch notes below!
We're also super excited to announce that Mystopia will be part of Back to School Games Celebration in Steam for a week starting tomorrow! We'd love to welcome everyone from the festival to join us while you're busy creating your worlds in Mystopia
Hello everyone Thank you for playing Mystopia's DEMO! We got a lot of feedback from our last update, so today we're doing a balance update and some hotfixes. Hope you like it!
Hey there Thank you for playing Mystopia's DEMO! We're doing a major graphical update this week, changing the look and feel of the game. Hope you like it!
Hey there Thank you for playing the first DEMO version of Mystopia! We've listened to your feedback, balanced the algorithms and fixed the bugs. Mystopia is about to get cozier than ever!
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