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Patch Notes Viking Chef: Feast Frenzy

Multiplayer Bug Fixes for a Smoother Festivity!


Our Viking chefs have tackled the last multiplayer issues so you can focus on cooking and celebrating without any technical interruptions. Was wurde verbessert?
  • Clients can now initiate dialogues seamlessly: We fixed an issue where clients were unable to start dialogues with NPCs. You can now interact with NPCs during your multiplayer adventures without a hitch and enjoy your culinary journey to the fullest. Ein Problem wurde behoben, bei dem der Client keine Dialoge mit NPCs starten konnte. Jetzt knnt ihr in den Multiplayer-Schlachten problemlos mit den Wikingern interagieren und eure kulinarischen Abenteuer genieen.
  • Interactions are now player-specific: The bug where the interaction key triggered actions for both players simultaneously has been resolved. From now on, youll only see your own tooltips, and your interactions wont interfere with other players. No more overlaps each Viking can now focus on their own tools and tasks!
Thank you for your feedback and support! We hope you continue to enjoy the feasts and fun in Viking Chef: Feast Frenzy!


[ 2024-12-16 18:25:07 CET ] [ Original post ]

Gods Drink & Master Chef Update

New Features Gods Drink After much anticipation, especially following its preview at Gamescom, were thrilled to introduce the Gods Drink! In each level, you can now brew this special drink, inspired by our partner Nordmet. Learn the art of brewing by speaking with select animals who will reveal its secrets. Deliver the drink and earn double Odins coins! For those who attended Gamescom and had a taste of Nordmets brew: now you can experience it in the game! Pinning Recipes Weve added a new feature to help you stay organized! Now, you can pin essential recipes directly to your interface by using the alternate interaction with runes, giving you a clear view of your current tasks at any time. Odins Coins on the Altar The altar now shows the total number of Odins coins youve collected, making it easier to track your progress. Save up and see your achievements at a glance. Optimizations Font Updates To enhance readability in certain parts of the game, weve replaced the rune font with a standardized one. Improved Post-Processing Effects Weve refined the post-processing effects across various scenarios for an even more immersive visual experience! Smooth Rune Fading Now, recipe runes will fade out gently when you successfully complete a recipe, creating a smoother gameplay experience. New Viking Chef Logo Enjoy a fresh, updated logo for Viking Chef: Feast Frenzy, modernizing our branding and giving the game a visual boost!


[ 2024-10-29 18:09:07 CET ] [ Original post ]

What's there to expect after Gamescom? [0.7 Update News]

Hey everyone, Gamescom just ended and the experience has been amazing and I personally want to thank everyone for the amazing feedback about Viking Chef: Feast Frenzy! Due to the feedback the planned release for the Update 0.7 will be delayed a bit further to introduce some more "Quality of Life" bugfixes. There will also be a roadmap for Viking Chef: Feast Frenzy because we have decided to change some plans regarding the game. This roadmap will include features and ideas based on your feedback from this special event! And once again a big thank you to everyone of you that joined us at our booth and to those that have given us this incredible feedback.


[ 2024-09-04 20:19:03 CET ] [ Original post ]

Visit us at gamescom 2024 in Hall 10.2 at the Home of Indies!

Healthy and happy, Chefs! Time is flying past and the worlds biggest game fair "gamescom" in the german city of Cologne is about to start! You are able to visit us in Hall 10.2 (Home of Indies) during the Convention from 21st to 25th of August. There you will be able to play the upcoming Update 0.7. of Viking Chef: Feast Frenzy. Not only that! You will also be able to participate in a small contest each Day. (Thursday through sunday) To win something special, all you have to do is play Viking Chef and earn enough Odin Coins! Adding to all of this, Viking Chef: Feast Frenzy will also be put in an "Mixed Indie Bundle" during the gamescom, leading to some discounts! We are excited to have you at our booth in Hall 10.2!


[ 2024-08-20 20:05:18 CET ] [ Original post ]

Version 0.7 Announcement: A fresh look!

Hey Folks! Time to announce version 0.7 of Viking Chef: Feast Frenzy! Great times are ahead! With the new version comes a new partnership! We are proud to announce that the German company Nord-Met will be a special partner of Viking Chef: Feast Frenzy, Yew Rune Creations, and our publisher Birnchen Interactive GmbH! As the first special feature of this partnership, we have included a new mechanic in the game to produce special goods for the gods to earn bonus coins! Each scenario will have its own special drink to produce. But with version 0.7 also comes a new look for Viking Chef: Feast Frenzy! We have reworked the post-processing and designed a completely new logo! Visit us at Gamescom Cologne from August 21 to 25 to be one of the first to play version 0.7! The 0.7 release for all owners of Viking Chef: Feast Frenzy will be available soon after Gamescom! Now, I will leave you with our 0.7 trailer and wish you a good time! Best wishes, Devlex [previewyoutube=eMNeV1zJRVs;full][/previewyoutube]


[ 2024-07-16 17:03:48 CET ] [ Original post ]

New Update 0.6.0 for Viking Chef: Feast Frenzy Rediscover Your Culinary Advent

Hello everyone! Exciting news: The Early Access Update 0.6.0 for Viking Chef: Feast Frenzy is finally here! This version focuses on altering the gameplay experience to make it more immersive overall. Were eager to hear your feedback on these changes. Here are the highlights:

  • Ingame UI Revamp: We've removed the menu display from the left side of the screen. In its place, you'll find a rune stone where small runes represent the dishes you need to cook. Interact with these runes to see their corresponding recipes.
  • UI Improvements: The user interface has been overhauled to look as if it's been carved in stone literally!
  • New Tutorial: Start your adventure directly in the forest, where you'll prepare your first salad. The tutorial has been refreshed with new camera movements to enhance your experience.
  • Changed Interaction Mechanism: The way you target objects for interaction has been updated. Instead of automatic selection based on your character's position, you now need to look at the object with the camera.
  • A Fresh Recipe Book: Discover the culinary delights with our new recipe book!
For the next update, our main focus will be on polishing the game to prepare it for its full release. We aim to refine the UI and gameplay flow, along with implementing small yet impactful effects to round out the experience. We hope you enjoy version 0.6.0 and look forward to your feedback. Let the Viking feasts begin! Your Devlex


[ 2024-03-31 19:40:10 CET ] [ Original post ]

It's happening, time to sink.....

Hey dear friends! In the last update I announced that the price will be reduced in the next time. Now it is "next time"! I decided to reduce the provide, !permanently!, to 4,99USD. Don't miss your chance and grab your copy of Viking Chef: Feast Frenzy! Also the next Update for the new UI is technical finished. The missing steps are now just a new tutorial, because the old one doesn't fit anymore for the new UI. So now it's the best time to take a look on the game, it's just 4,99USD where you can discover old Recipes like the Norse Stockfish and manage a "Viking Kitchen" together with your friends! Praise the gods! Devlex


[ 2024-03-05 08:15:34 CET ] [ Original post ]

Dev Update #4: An Honest Update

Hey friends, It's been a while since our last developer update. The end of 2023 and January have given me a lot of time for self-reflection, especially since I had to deal more intensively with my thoughts due to my family's situation. Feast Frenzy is currently in a difficult phase. The joy of developing has somewhat diminished, due to the lack of success and the feeling of not learning anything new. I was even on the verge of throwing everything away and starting from scratch. But after many sleepless nights, I've realized that's not the solution. I must accept the decisions made and move on. I don't want to be the reason why Early Access has a bad reputation. Therefore, I've decided to finish the game - with discipline, even without the initial enthusiasm. Having a completed game, even if it doesn't achieve the expected success, makes me a true game developer. As described in the last update, I will shorten the roadmap and adjust the scope of the game, but to compensate, I will also adjust the price. Those who wish to support the game can buy it at the current price, or wait for the new, lower price. Thank you to everyone who has taken the time to read this far. Your support and feedback are immensely valuable to me. Your Devlex


[ 2024-02-02 20:59:15 CET ] [ Original post ]

Dev Update #3: The Roadmap will be changed

Hey everyone, As I mentioned in the last Dev Update, I've decided to make some significant changes to the roadmap. To be honest, Feast Frenzy hasn't evolved into the game (in terms of gameplay) that I originally had in mind, and because of this, I feel a certain disconnect with the game. However, instead of just burying the project, I want to lead it to a decent release. Therefore, the content for the release will be altered as follows:

  • We will stick to the three levels we have so far.
  • The focus will mainly be on optimizing the gameplay of these levels.
  • Additionally, I want to optimize the game's performance to support older or less powerful systems.
  • As compensation for Early Access buyers, there will be a special accessory available only during Early Access, which will be the axe from the cover art. These axe will come with an later update.
  • The focus of Early Access will also continue to be on UI improvements and game polishing.
I would like to take this opportunity to thank all the Early Access participants for their support. Now, I wish you all a wonderful Christmas season and a happy transition into the new year. The next Dev Update will follow in 2024! Your Devlex


[ 2023-12-19 11:20:02 CET ] [ Original post ]

Dev Update #2: Reflection of the past

Hey there, Around 4 weeks ago I announced that I wanted to make weekly updates for you yeah it still didnt happen. In the last weeks I did many many retrospectives over the past development timeline. And did some decisions, how it will be go on with feast frenzy. The complete details I cant tell you know, thats something I must prepare for my self first. But one thing I can tell, the game will not be finished this year and also the content for the full release will not that one, that I imagined as Im gone into early access. I need to take some economical and realistic decisions for the future development plans. I will stay you informed over the next weeks how it will be going on with Viking Chef: Feast Frenzy. Best wishes Devlex


[ 2023-12-07 21:36:50 CET ] [ Original post ]

Patchnotes 0.5.3

Hey there, Version 0.5.2 is arrived. Check out the list below to know the latest changes:

  • Hide UI Feature: You can now easily hide the user interface in-game by pressing "V". This should allow for capturing those perfect moments in the Viking kitchen without any screen clutter.
  • Boat Level Upgrade: Say goodbye to the prototype! Prepare to teleport across multiple boats and face the unique challenge of cooking on a funeral boat. This will definitely spice up your cooking adventures.
  • VariousBug Fixes: Besides these, I've implemented several bug fixes to enhance the overall stability and quality of the game like:
    • Stockfish not usable as a client in multiplayer game
    • Music settings resets
    • Music was not started as a host of an multiplayer game
    • Lobby Code and Lobby Name has now an light background for better visibility
    • And much more


[ 2023-11-17 10:40:45 CET ] [ Original post ]

Weekly Update #1: New Exciting Updates & Fixes in Viking Chef: Feast Frenzy!

Hello Valiant Chefs, Since the launch of Viking Chef: Feast Frenzy in Early Access, I've been diligently working on improvements based on your invaluable feedback and suggestions. I'm excited to share with you some important updates and fixes that are on the way! Upcoming Changes:

  • Hide UI Feature: You can now easily hide the user interface in-game by pressing "V". This should allow for capturing those perfect moments in the Viking kitchen without any screen clutter.
  • Boat Level Upgrade: Say goodbye to the prototype! Prepare to teleport across multiple boats and face the unique challenge of cooking on a funeral boat. This will definitely spice up your cooking adventures.
  • Tooltip Clipping Fix: The issue where tooltips were clipping through the ground and objects has been fixed, ensuring a more immersive and seamless gameplay experience.
  • Tutorial Softlock Fixed: No more getting stuck in the tutorial when cleaning the stewpot. This glitch has been ironed out for a smoother learning experience.
  • Tutorial End Screen Text Updates: Some text changes have been made on the tutorial end screen for better clarity and guidance.
  • Multiplayer Stockfish Bug Fixed: The bug affecting stockfish in multiplayer sessions has been resolved. Get ready for flawless fish feasts with friends!
  • Various Small Fixes: Besides these, I've implemented several other small fixes to enhance the overall stability and quality of the game.
I'm committed to continuously improving Viking Chef: Feast Frenzy and your experience with it. A huge thank you to everyone who's joined this journey - your support, feedback, and enthusiasm are what keep me motivated! Stay tuned for more updates, and happy cooking! Best regards, Devlex


[ 2023-11-14 15:48:23 CET ] [ Original post ]

Patchnotes 0.5.2

  • New Font for the Game!
  • Post processing in the menus
  • New camera rig, to fix clipped tooltips
  • Dishes now respawning in frenzy mode
  • Disabled frenzy mode of boat scenario until the scenario is finished in development, to prevent easy coin farming


[ 2023-11-04 09:24:19 CET ] [ Original post ]

Viking Chef: Feast Frenzy now avaible in Early Access!

Finnaly! I am happy to announce that you can now buy the Early Access of Viking Chef: Feast Frenzy! In the current released Version you can

  • Discover three different scenarios. Forest, Village and Boat The boat is an early prototype and receive an upgrade soon
  • Each scenario has three difficulties. The first ones are in the feast game mode and the third one are in the frenzy game mode
  • Customize your character with the first available accessories, which you can buy with your rewarded Odins Coin
  • Play with 3 friends in coop
also take a look on the roadmap to know what you can expect in the future: Explore the World Find Item and Places in the Scenarios to unlock new accessories Time for potatoes! Performance optimization to run on low spec devices UI Overhaul Fresh and better UI Road to Valhalla! New Scenarios & new Meals And now grab your 15% discount and come into the Early Access! I wish you an frenzy feast, Devlex PS: Check out the Early Access Trailer [previewyoutube=I65ILN_GAAM;full][/previewyoutube]


[ 2023-10-31 11:00:46 CET ] [ Original post ]

The demo will end this week

Hi folks! In preperation for the Early Access on Samhain, I will shutdown the demo by this weekend. So on Saturday (26th Oct.) the demo will no more playable. Thanks for everyone who played the demo, you are awesome! Sadly I must say, that I can't move your demo progress to the Early Access. But I think you unlock fast everything by your self again! Also keep in mind, the Early Access is still a Beta of the game. The progress reset and bugs can still occur. I wish you nice days playing until the end of the demo! Devlex


[ 2023-10-26 06:31:23 CET ] [ Original post ]

Early Access is coming on Samhain!

Exciting Culinary Adventure Awaits! Get ready to embark on a Norse-inspired gastronomic journey! "Viking Chef: Feast Frenzy" is launching in EARLY ACCESS on Steam this Samhain, 31st October 2023! Dive into dynamic cooking scenarios, from a forest camp to the vast open ocean on a boat, all while you race against the sun to appease the gods with legendary feasts. Whether you're whipping up stews, crafting fresh salads, or navigating the bustling Viking kitchen with friends, this game promises an epicurean adventure like no other. 3 Unique Scenarios: Forest, Viking Village & Boat. Co-op Fun: Collaborate with up to 3 friends online. Culinary Masterpieces: Prepare divine feasts & satisfy godly expectations. Special in-game items and customization options for early supporters! Experience the passion and dedication of Devlex Online, as they bring Norse tales to life through culinary escapades. Secure your copy at a special price for PC & Mac! Join the feast frenzy! And as always, thank you for your incredible support.


[ 2023-10-24 14:13:51 CET ] [ Original post ]

The next fest is over, whats coming now?

Hello Everyone, First and foremost, I'd like to extend my heartfelt gratitude to everyone who tried out the demo during the Steam Next Fest and added the game to their wishlist. It was truly overwhelming to witness the positive impact the fest had on "Viking Chef: Feast Frenzy"! Now, as we're a week post-Next Fest, I'm excited to share a sneak peek into what lies ahead: Upcoming Version 0.4.0 Update: This will be the final update for the demo before we transition to the Early Access Release. Unlock and adorn your characters with accessories, purchasable with your hard-earned Odin's Coins. Dive into 2 new scenarios and immerse yourself in an all-new game mode! Here's a breakdown of the playable levels:

  • Forest:
    • Easy
    • Medium
    • Frenzy (New Game Mode)
  • Village:
    • Easy
  • Boat:
    • Easy
Please enjoy this fresh content leading up to our Early Access Release. Do note, upon the commencement of Early Access, the demo will be discontinued. While I'm currently unsure if your progress in the demo will carry over to the Early Access version, rest assured I'll keep you updated on any developments in this regard. Happy gaming and looking forward to your continued support! Warm regards, Devlex


[ 2023-10-23 11:02:24 CET ] [ Original post ]

Patchnotes 0.3.2

Hey there! Version 0.3.2 fixes a bug, where you didn't start at the beginning of the tutorial. Have a nice weekend Devlex


[ 2023-10-13 18:05:06 CET ] [ Original post ]

Patch Notes: Version 0.3.1

Greetings everyone, The new update 0.3.1 is now live! Heres a quick overview of whats changed and what to expect: New Features:

  • Odins Coins Introduced: Start earning these now. In future updates, you'll be able to use them to unlock new scenarios, difficulties, and accessories.
  • Scenario Difficulties Added: At the moment, you can only play the Forest on Easy difficulty.
  • Character Customization Foundation: For now, you can select your model in the new Character Menu just like before in the Game Lobby. This selection will be fixed as 'your' model. Look forward to various accessories for your character coming soon!
  • Language Selection: Now available in the options menu.
  • Localization: Added support for Spanish.
As always, I'm excited for you to dive into these new additions. Start collecting your Odins Coins now - you'll have plenty of opportunities to spend them soon! Happy gaming, Devlex


[ 2023-10-12 21:26:39 CET ] [ Original post ]

There happens a mistake with the demo

Hey folks! I've done a mistake with the demo for the steam next fest. I didn't activate the version 0.3.0. That means you've got an old version of the game. With 0.3.0 came many changes, so I invite you to play the demo again :-) Best wishes Devlex


[ 2023-10-10 20:53:10 CET ] [ Original post ]

Version 0.3.0 is out! Tutorial & Progression change!

Hello everyone, I'm excited to announce the release of update 0.3.0! While several bug fixes and minor tweaks have been made, here are the major changes you can expect:

  • Graphics Settings: Activate and deactivate shadows and anti-aliasing directly from the options menu.
  • New Tutorial: It's fully playable and designed to enhance your experience.
  • Recipe Mechanics: Instead of unlocking recipes, they are now tied to the scenarios you play.
  • Game Progression: Expect changes to how progression works - stay tuned for further updates on this.
  • Localization: I've laid the groundwork for localizing the game, with German now available alongside English.
Thank you for your continued support! I wish you many fun and happy cooking Devlex


[ 2023-10-09 16:13:13 CET ] [ Original post ]

Live play and AMA/Q&A with the dev on 9th of October!

Hello everyone! On October 9th, to kick off the Next Fest, I'll be going live right here on Steam! I'm eagerly anticipating a lively chat and hope to see many of you there! Best, Devlex


[ 2023-10-06 07:43:55 CET ] [ Original post ]

Next update is coming by the end of the week

Hey there, As I approached the ancient Seidr, the mystic air around us became thick with anticipation. With a deep, otherworldly gaze, the Seidr leaned in and shared the revelations of the gods regarding the future of "Viking Chef: Feast Frenzy". "The gods have spoken to me," he began with a voice echoing the winds of time, "and they see a world where the tales of 'Viking Chef: Feast Frenzy' will be shared in tongues many and varied. Soon, voices from the lands of the English, the Deutsch, and the Espaol, and perhaps even beyond, will echo in harmony." The Seidr paused, taking a deep breath as if drawing energy from the cosmos itself. "Moreover, the All-Father and his pantheon desire for mortals to have more control over the visual realms they traverse. Soon, a grander portal of choices will unveil, allowing one to mold the very essence of sight within the game." He then cast his eyes downward, deep in thought. "The gods also recognize the struggles of some mortals. They have decreed further enhancements, making the journey within 'Viking Chef: Feast Frenzy' even more accessible to all who wish to embark." With that, the Seidr slowly retreated, leaving behind an air of mystery and excitement about what's to come for "Viking Chef: Feast Frenzy".


[ 2023-10-02 09:36:18 CET ] [ Original post ]

Small performance update

Hey, with this small update, I changed some settings for the graphics quality. Now you should get more FPS while playing the game. In long term, you will get an more detailed way to set up your graphics quality. Bye, Devlex


[ 2023-09-29 09:02:27 CET ] [ Original post ]

Play the Demo of Viking Chef: Feast Frenzy during Steam Next Fest!

Fantastic news for you! Starting on Monday, October 9th you will be able to give Viking Chef: Feast Frenzy a try! This is the public demo and hopefully you've got a lot of fun with it. [previewyoutube=-3SOybLYbsY;full][/previewyoutube] In this demo you get the possibility to serve 17 different meals to the Norse gods in an small cozy forest. To make it even more fun, play the demo with your tribe! Are you able, to serve all meals until sunset? After the Steam Next Fest, you will be able to access Viking Chef: Feast Frenzy in early access!


[ 2023-09-28 09:26:54 CET ] [ Original post ]

Viking Chef: Feast Frenzy
Yew Rune Creations Developer
Birnchen Interactive GmbH Publisher
2023-10-31 Release
Game News Posts: 25
🎹🖱️Keyboard + Mouse
🕹️ Partial Controller Support
🎮 Full Controller Support
3 user reviews (3 reviews)
Welcome to "Viking Chef: Feast Frenzy", a captivating 3D cooking adventure set in the heart of the old North. Assume the role of a Viking Chef and dive headfirst into the culinary chaos of a bustling Norse kitchen. Your mission? To serve the gods a feast of legendary proportions.



In "Viking Chef: Feast Frenzy", you'll find yourself in a culinary scramble, cooking up divine meals from ingredients available in your Viking larder. As you navigate the chaotic kitchen, you'll need to be swift, smart, and innovative. The gods are hungry and they won't wait forever!



Each scenario brings a new challenge and a new taste of the excitement in Viking culinary culture. From preparing the ingredients to mastering the art of Viking cuisine, you're in for a thrilling ride.



Prepare yourself for a heart-pounding, epicurean journey in a vibrant, Norse-inspired world. "Viking Chef: Feast Frenzy" is not just a cooking game; it's an adventure that tests your strategic skills and speed under pressure.

So, do you have what it takes to please the gods with your culinary prowess? Are you ready to stir up a storm in the Viking kitchen? Then grab your chef's hat and let the feast frenzy begin!

MINIMAL SETUP
  • OS: SteamOS 3.5.17
  • Processor: tbd
  • Graphics: tbd
RECOMMENDED SETUP
  • OS: SteamOS 3.5.17
  • Processor: tbd
  • Graphics: tbd
GAMEBILLET

[ 6132 ]

7.64$ (15%)
8.81$ (71%)
2.50$ (72%)
16.39$ (18%)
19.99$ (20%)
12.74$ (15%)
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2.83$ (81%)
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4.20$ (79%)
15.99$ (73%)
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12.73$ (72%)
33.99$ (15%)
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61.39$ (12%)
11.43$ (12%)
6.72$ (66%)
2.52$ (92%)
GAMERSGATE

[ 2625 ]

1.45$ (79%)
0.88$ (91%)
1.69$ (79%)
10.2$ (66%)
0.88$ (91%)
5.0$ (75%)
6.6$ (74%)
1.73$ (75%)
2.64$ (91%)
1.0$ (80%)
5.78$ (66%)
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0.45$ (85%)
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19.8$ (67%)
0.87$ (71%)
0.51$ (83%)
5.0$ (90%)
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13.49$ (25%)
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3.39$ (32%)
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9.36$ (71%)
3.0$ (85%)
8.69$ (57%)
11.04$ (45%)
4.5$ (70%)
1.88$ (92%)
1.53$ (83%)

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