0.4.10 - Changelog:
- Fixed an issue where the game would freeze when two cards were discovered simultaneously
- Disabled the forced discovery of certain cards.
[ 2024-08-18 08:54:26 CET ] [ Original post ]
0.4.9 - Changelog:
- Resolved an issue where the game occasionally failed to launch, displaying only a black screen
[ 2024-08-15 14:25:52 CET ] [ Original post ]
0.4.8 - Changelog:
- Fixed bug that prevented settings from being saved in the main menu
- Added a list of key bindings in the settings menu
- Resolved an issue with placing multiple castles
- Removed the option to delete the castle
- Introduced a setting to adjust animation speed
- Added an option to show or hide the number of cards in the deck
- Players can now continue playing even after completing the final stage of the castle
- Added a new soundtrack and sound effects for minor actions
- Enhanced the icons for better clarity
[ 2024-08-14 22:23:51 CET ] [ Original post ]
0.4.7 - Changelog:
- Added an icon for Remove card
- Resolved issue where the hand was sometimes not at the bottom of the screen.
- Corrected the positioning of effects on certain resolutions
- Fixed blurry resolution problems on some displays
[ 2024-07-12 22:53:49 CET ] [ Original post ]
Hey there, Were excited to share our plans for Steam Deck support with you! The game runs seamlessly on Linux and SteamOS, but were still working on full controller support. While you can currently play using the touchpad, we understand its not the most convenient option, though it does work perfectly fine. Achieving full controller support is a complex task, but were committed to having it ready by the full release. If you encounter any issues, please dont hesitate to submit a report. Thank you!
[ 2024-07-12 15:47:21 CET ] [ Original post ]
0.4.6 - Changelog:
- Fixed issue using Tavern or Fish Shop without money fires Game Over screen
[ 2024-07-10 22:05:33 CET ] [ Original post ]
0.4.5 - Changelog:
- Fixed issue with broken stone houses
[ 2024-07-10 17:05:54 CET ] [ Original post ]
0.4.4 - Changelog:
- Fixed issue where Game Over would appear even with actions still available.
- Castle cards now reshuffle when discarded using the Tavern.
- The Mill now only harvests completed fields.
- Fields gathered using the House are now less random.
- Added smooth animations for discarding and gathering cards.
- Fixed UI bugs that could break gameplay.
- Added button navigation through keyboard in menus.
[ 2024-07-10 14:04:10 CET ] [ Original post ]
0.4.3 - Changelog:
A new font for cards to enhance readability
Black bars removed, the game now adapts to the screen size
Camera panning
Important cards will always appear as new
UX improvements
Thank you all for your feedback; it helps us make the game better.
[ 2024-07-05 22:06:09 CET ] [ Original post ]
🕹️ Partial Controller Support
🎮 Full Controller Support
Embark on a whimsical journey in Tiny Kingdom, where your story begins on a quaint farm and evolves into a magnificent kingdom. This enchanting card-based city-builder invites you to shape your realm, one card at a time, on a serene island canvas. Immerse yourself in a cozy, cute medieval world where every decision matters and every card holds the promise of new adventures.
• Synergy and Optimize:
Strategically place cards. Each card interacts with adjacent tiles, creating charming synergies and expanding your kingdom’s potential.
• Expand and Explore:
Unlock new cards and opportunities as you build. Maximize your placements to ensure your deck grows and evolves.
Forge your path, craft your realm, and let your kingdom flourish in this tranquil and captivating card-based city-builder adventure. Tiny Kingdom is your medieval masterpiece in the making.
Join our Discord Community
- OS: Ubuntu 18.04
- Processor: Intel Core i3Memory: 2 GB RAM
- Memory: 2 GB RAM
- Graphics: OpenGL 2.1 compatible graphics card. integrated graphics
- Storage: 1 GB available space
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