🕹️ Partial Controller Support
🎮 Full Controller Support
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✨ $10 Tier: [Geeks Love Detail]
🌈 $5 Tier: [Arch Toasty][Benedikt][David Martínez Martí]
1.2.1 - Changelog: - Fixed bug when Castle IV part can't be placed in casual mode Thank you all for your feedback; it helps us make the game better.
1.2.0 - Changelog:
Added:
- New Casual Mode
- Discards now has refresh button
- Merchant Guild now synergize with Fish Shops increasing gold from sale
Changed:
- Graveyard changes:
Discard 3 cards from Deck
->
Discard 10 cards from Deck
Reaction: Discard cards from Hand
- Crypt changes:
Discard 10 cards from Deck
->
Discard any number of cards from Deck
Fixed:
- Fixed Theater not doubling cards in some cases
- Fixed Decoration placement condition
- Fixed Deconstruct description
Thank you all for your feedback; it helps us make the game better.
1.1.0 - Changelog:
Added:
- Added save slots
- Display road length
- Display additional effects when inspecting buildings on the map
- Buy actions now shows different cards
Changed:
- Cottage completing region changes:
30% chance +1 Townhouse
->
+2 Townhouse
- Butchery changes:
Discard 3 cards
->
+1 Card when placing nearby
- Townhouse changes:
+2 Quarry +1 Lumberyard II
->
+2 Street +1 Lumberyard II
- Lumberyard II changes:
+2 Pier or +2 Boardwalk
->
+1 Pier or +1 Cottage
- Pier changes:
+2 Land for each water and +1 Fish Shop
->
+2 Land for each water, +2 Fish Shop or +1 Boardwalk
- Estate changes:
+2 Workshop or +2 Shop
->
+2 Quarry, +1 Workshop or +1 Shop
- Manor changes:
+1 School or +2 Avenue or +2 Fortress
->
+1 Architect Guild or +1 School
- Villa changes:
no effect
->
+1 Library or +1 Theater
Fixed:
- Fixed incorrect tips for reactions (building nearby road, guilds, etc..)
- Fixed stacking wall onto each other
- Fixed not updating highlights during building
- Fixed freeze when building large walls
- Fixed wrong description for Cathedral
- Fixed visual bug with Lumberyard II displayed as Lumberyard I
- Fixed visual bug with Gates
Thank you all for your feedback; it helps us make the game better.
1.0.7 - Changelog: - Fixed bug with moving camera on some setups - Fixed bug when Castle isn't dropped sometimes - Fixed Tavern doesn't handle legendary buildings - Fixed wrong highlights for Merchant Guild Thank you all for your feedback; it helps us make the game better.
1.0.6 - Changelog: - Update Castle card description - Added option to inverse zoom controls - Disabled tree spawn around pond - Fixed bug with non skipping tutorial on Linux - Fixed missing texts in some languages in tutorial - Fixed missing Chinese characters - Fixed text positions inside buttons Thank you all for your feedback; it helps us make the game better.
1.0.5 - Changelog: - Lower fence drop rate from stacking Lumberyards Thank you all for your feedback; it helps us make the game better.
[previewyoutube=Z0dBYbYCO88;full][/previewyoutube] After a long year in development we thrilled to share that Tiny Kingdom is out now. We are waiting your epic kingdom screenshots, and always feel free to share your feedback! Love you all. neltile team
0.4.10 - Changelog:
0.4.9 - Changelog:
0.4.8 - Changelog:
0.4.7 - Changelog:
Hey there, Were excited to share our plans for Steam Deck support with you! The game runs seamlessly on Linux and SteamOS, but were still working on full controller support. While you can currently play using the touchpad, we understand its not the most convenient option, though it does work perfectly fine. Achieving full controller support is a complex task, but were committed to having it ready by the full release. If you encounter any issues, please dont hesitate to submit a report. Thank you!
0.4.6 - Changelog:
0.4.5 - Changelog:
0.4.4 - Changelog:
0.4.3 - Changelog:
A new font for cards to enhance readability
Black bars removed, the game now adapts to the screen size
Camera panning
Important cards will always appear as new
UX improvements
Thank you all for your feedback; it helps us make the game better.