Progress Report #4
It's been a while since the last progress report. That's because on top of working on content for Days of Defiance, we're currently in the process of moving our offices to a new city. This is exciting for a number of reasons, but one of them is that the additional space allows us to upgrade our mocap setup. That's going to improve our animation pipeline tremendously, not just for future games but for Days of Defiance as well. Moving is going to take us a couple more weeks, though, so expect a few more gaps in the progress report schedule until we're done.
In other news, we're getting ready for Steam Next Fest, which starts October 14th. That's also when we're going to release the Days of Defiance demo! That's right, starting next week, you can check out the game for yourself. The demo will be limited to a small part of the game world and a small subset of all recruitable characters that are going to be available in the final release. Apart from that, you can explore the demo area freely, complete some quests, and fight some bad guys.
Most of the dev time was spent on new quests and coordinating voice actors. About half of all the voiced characters are done, so get ready for some snark coming your way! We're also busy fixing bugs in order to make the demo as stable as it can be. For the longest time, we've had two show stoppers on the Linux build that are gone now. They were minor annoyances, but just enough to make the game basically unplayable. If all goes well, we can get the demo out on Linux platforms, too. And that's it for this time. See you next week for Steam Next Fest!
[ 2024-10-12 18:26:03 CET ] [ Original post ]
New Offices
It's been a while since the last progress report. That's because on top of working on content for Days of Defiance, we're currently in the process of moving our offices to a new city. This is exciting for a number of reasons, but one of them is that the additional space allows us to upgrade our mocap setup. That's going to improve our animation pipeline tremendously, not just for future games but for Days of Defiance as well. Moving is going to take us a couple more weeks, though, so expect a few more gaps in the progress report schedule until we're done.
Steam Next Fest
In other news, we're getting ready for Steam Next Fest, which starts October 14th. That's also when we're going to release the Days of Defiance demo! That's right, starting next week, you can check out the game for yourself. The demo will be limited to a small part of the game world and a small subset of all recruitable characters that are going to be available in the final release. Apart from that, you can explore the demo area freely, complete some quests, and fight some bad guys.
Content & Bug Fixes
Most of the dev time was spent on new quests and coordinating voice actors. About half of all the voiced characters are done, so get ready for some snark coming your way! We're also busy fixing bugs in order to make the demo as stable as it can be. For the longest time, we've had two show stoppers on the Linux build that are gone now. They were minor annoyances, but just enough to make the game basically unplayable. If all goes well, we can get the demo out on Linux platforms, too. And that's it for this time. See you next week for Steam Next Fest!
Days of Defiance
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The once peaceful nation of Escalia is oppressed by two tyrannical leaders who rule with fear and terror. As a last-ditch effort, the local rebels hired you, a legendary strategist and tactician, to help them free themselves. Assemble a team of mercenaries and free the country sector by sector, town by town in turn-based, tactical battles.
Complete your objective however you want, the entire country is open to you as soon as you land. Take it step by step or march on the capital right away. Build alliances and support among the locals or ignore everyone's plea for assistance and stay laser-focused on your task. Recruit an army or take one on all by yourself. No one tells you how to do your job. The choice is yours.
Assemble a team from a selection of highly trained mercenaries, each with different skills and specializations. And opinions. Lots of them. Some get along, others just hate each other. Choose wisely if you want morale to stay high and everyone at their peak performance.
No war is won on the battlefield alone. If you want to prevail, it is not enough to win a fight, you need to keep the big picture in mind. Plan ahead, fortify liberated towns, train locals to become an efficient militia, cut off enemy supply lines, secure income streams to fund your operation and hire more fighters. There's always something to do on the way to victory.
With Freedom for Freedom
Complete your objective however you want, the entire country is open to you as soon as you land. Take it step by step or march on the capital right away. Build alliances and support among the locals or ignore everyone's plea for assistance and stay laser-focused on your task. Recruit an army or take one on all by yourself. No one tells you how to do your job. The choice is yours.
Colorful Characters
Assemble a team from a selection of highly trained mercenaries, each with different skills and specializations. And opinions. Lots of them. Some get along, others just hate each other. Choose wisely if you want morale to stay high and everyone at their peak performance.
Strategy & Tactics
No war is won on the battlefield alone. If you want to prevail, it is not enough to win a fight, you need to keep the big picture in mind. Plan ahead, fortify liberated towns, train locals to become an efficient militia, cut off enemy supply lines, secure income streams to fund your operation and hire more fighters. There's always something to do on the way to victory.
MINIMAL SETUP
- OS: Linux kernel 5.4 or newer. glibc 2.17 or newer (64-bit)
- Processor: 4th Gen Intel i5 (quad-core) / AMD Ryzen 3 (quad-core)Memory: 8 GB RAM
- Memory: 8 GB RAM
- Graphics: Vulkan compatible card with 4GB of VRAM. NVIDIA Geforce GTX 1060 / AMD Radeon R7 370
- Storage: 20 GB available space
- OS: Linux kernel 5.4 or newer. glibc 2.17 or newer (64-bit)
- Processor: 7th Gen Intel i7 (quad-core) / AMD Ryzen 5 (quad-core)Memory: 12 GB RAM
- Memory: 12 GB RAM
- Graphics: Vulkan compatible card with 6GB of VRAM. NVIDIA Geforce RTX 2060 / AMD Radeon RX 5600XT
- Storage: 20 GB available space
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