
You will have to uncover the secrets of this gloomy wilderness and understand what happened here.
Immerse yourself in the atmosphere of a small provincial town of the early XX century. Communicate with locals, fight with enemies and explore the town and its surroundings.
Features:
- alternative version of the story in a dieselpunk setting
- stylized graphics
- moral choices that influence the plot
Development of Kanun 1919 is in full swing, and the game world keeps filling with new faces. Recently, weve added another enemy the Bandit, always looking to cause trouble for the main character.\n\n[img src=\"https://cdn.cloudflare.steamstatic.com/steamcommunity/public/images/clans/45099159/3cc5f84cacad0abadc383697f13fae992a52bcd0.gif\"][/img]
He often strikes from the shadows, ambushing lone travelers with his club. In the video, you can check out his current animations and visual style.\n
But does this man without honor have a name?\n
Share your ideas in the comments the best one might go down in the history of Kanun 1919!
Hey friends! Weve gathered your questions from previous posts to answer them all at once
[hr][/hr]1 I really liked the demo, but the notes feel a bit secondary. Do you plan to improve them maybe make them tell a parallel story, connect more with the gameplay, or hint at hidden areas? Or perhaps tie them more closely to the main plot?
Yes, we plan to expand this element in the future. In the demo, specifically in the Leprosarium, theres already a storyline told through notes. We also plan to add new notes that reveal secret places and upcoming locations.
[hr][/hr]2 Are there any plans for open beta tests in the future, aside from the demo version?
We havent thought about that yet. In the near future, were planning a demo update with redesigned locations, new characters, and a boss fight.
[hr][/hr]3 Will the game feature one playable character or several?
At the moment, were planning only one playable character.
[hr][/hr]4 I played the demo and really liked the art style. I hope the game gets a warm reception it looks like itll be an exciting adventure. With that in mind, Id like to ask some basic things: what is your game about? What do you want to express or convey through it? Who do you think will enjoy it the most?
In this game, we want to present a new world set in a dieselpunk universe, where history took a different path, as well as tell the story of a protagonist whos been through a lot. Were not targeting any specific audience, but our experience at exhibitions has shown that the project mostly appeals to players aged 2040.
[hr][/hr]5 Besides Valiant Hearts, what other games inspire you during development?
The Final Station, as well as various platformers and metroidvanias.
[hr][/hr]Got more questions? Drop them in the comments!
that was our teams face when we saw the number this morning.\n
Huge thanks to everyone who believes in our game, supports us every day, and helps us move forward. Youre absolutely amazing \n
Of course, we couldnt leave you without a little gift in the coming weeks, well be sharing a new update introducing a new enemy to the game!\n
P.S. Next goal 20,000 wishlists!
Today we realised a new patch for the Kanun 1919 demo. This is a technical update featuring various improvements, balance adjustments, and preparations for the next major update.
Changes and Improvements:
Reworked level transition structure;\n Adjusted log sorting in the PDA;\n Improved enemy AI;\n Added enemy movement between floors;\n Updated control hints;\n Added PlayStation gamepad button icons;\n Added sprinting ability;\n Improved gamepad aiming;\n The map now displays cleared areas;\n Many minor fixes and optimizations;\n Technical groundwork for the next major update.
Thank you to everyone whos playing the demo and sharing feedback youre helping us make Kanun 1919 even better
Dont forget to add the game to your wishlist and stay tuned well soon share whats coming next!
Hello, friends!\n
The Kanun 1919 team is here! In our studio, we always keep one thing in mind a good game is made with the community and for the community.\n
Thats why weve decided to get closer and launch a Q&A!\n
Ask your questions in the comments about the story, atmosphere, gameplay, or anything else. In the next post, well gather the most popular ones and answer them in detail.\n
Thank you for following the game your support motivates us to keep going \n
In the meantime, dont forget to add Kanun 1919 to your wishlist and join our Community Hub so you wont miss any of the exciting news
Our new game, "Choice of Life: Samosbor", has a Steam page.
Now the game can be added to your wishlist!
Release 2025.
https://store.steampowered.com/app/1574570/Choice_of_Life_Samosbor/
Our new game, "Ritualis - Summoner Simulator", has a Steam page.
Now the game can be added to your wishlist!
Release Fall 2025.
https://store.steampowered.com/app/3576580/Ritualis_Summoner_Simulator/
Our new game Choice of Life: Wild Islands has been released!
Thanks to everyone who waited and supported us! almostforgottcol_ma_imp
https://store.steampowered.com/app/2380320/Choice_of_Life_Wild_Islands/
We've posted our game's release trailer announcing our game's release date steamhappy
https://youtu.be/VbL_E4G0zvE
Minimum Setup
- OS: Linux x64 with support OpenGL 3.2
- Processor: 2.0+ GHzMemory: 2 GB RAM
- Memory: 2 GB RAM
- Graphics: Radeon HD5450 or better; 512 MB or higher
- Storage: 800 MB available space
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