oath v3.16 - re:raid Update
The second major update to oath, including some tie-in content to the new vai5000 song, re:raid
This update opens up a brand new building teased in the previous update - head to the top of The Coast map to find the building previously barred off is now open! Go inside to be greeted by a large room with... machines?
Every single artist featuring on the new single, re:raid is now playable in game!
(As of update 3.14 - More playable skins have the potential to be added in the future.)
As you might've seen, the in game soundtrack is now available on Steam!
Various bugfixes have been made that fix multiple issues introduced within the last major update.
Thank you again for your support! To celebrate the release of this update, plus just over a month since launch, a weeklong sale for the game will start October 14th! This update marks the last major planned update - there are currently no plans for future updates outside of bugfixes, but there is still the potential that I'll add brand new updates - both small and large - in the future if there's anything cool I would like to add! If I have the time for it, a full on story expansion / prequel isn't out of the picture, but it might be a while before this update ever comes to fruition... Keep an eye out! Feel free to use the discussion tab on Steam for any questions / queries / help / bug reports, and they'll be gotten to ASAP!
[ 2024-10-13 23:36:53 CET ] [ Original post ]
Changelog
The second major update to oath, including some tie-in content to the new vai5000 song, re:raid
Battle!
This update opens up a brand new building teased in the previous update - head to the top of The Coast map to find the building previously barred off is now open! Go inside to be greeted by a large room with... machines?
- The re:raid battle area includes 7 machines for you to fight and defeat!
- Figuring out how to beat all 7 nets you a brand new interior for your house as well as an achievement for your efforts!
- Each battle has a special stats that make approaching each one slightly different! A hint to each battles special traits is included with some flavor text below their stats.
- Each of the new battles includes a song by the artist that plays while you fight! Some of these artists are brand new to the game, and all returning cameos have a brand new song included.
- Certain battles will reward you with healing items you can use to strategize with! Enemy attack power uses a varied algorithm so that no two attempts at a fight are the same - collect a healing item to turn the tide in your favor?
- The defend mechanic is a high risk high reward system - generally speaking defending from an attack will reduce the damage taken to a minimal level, letting you survive a strong attack! However, sometimes your defense will fail and you'll take double the damage! Conversely, you might even heal some damage while defending... Be careful using it!
- A version of re:raid that is longer than the version as of writing on streaming platforms is also available to listen to in game! It might be helpful to your battles too....
Playable Cameos
Every single artist featuring on the new single, re:raid is now playable in game!
- All 9 featured artists, across all variations of the track are now able to be used as a playable skin to playthrough the RPG sections of the game!
- Joining the vai5000 skin, inputting the name of any of the featured artists as your own name in the story mode will switch your skin to that artist until story mode is restarted!
- You can check what artist you are playing as by the small icon on the main menu with your current skin.
- Skins work both in the story mode RPG sections as well as the Epilogue - Including both the City and Coast maps! Note you will not be able to enter the re:raid battle arena while playing as an alternate skin
- A new karaoke song is available! Playing as one of the new cameo skins will allow you to sing a brand new song at the karaoke bar... including some familiar sounds and graphics!
- A tenth special playable skin is also included.... Unlocked by a secret code...
List of playable skins:
(As of update 3.14 - More playable skins have the potential to be added in the future.)
- vai5000
- swazy*
- rubyred
- crusafix
- aftrr
- tsuyunoshi
- zayok
- crusey
- 8tsukii
- nujioh
- Kazuma Kiryu (City only. Access to special events and locations.)
Game Soundtrack
As you might've seen, the in game soundtrack is now available on Steam!
- This soundtrack includes songs created specifically for the game, not including any cameo music or full releases.
- The soundtrack is a standalone addition to your library! Using Steams integrated soundtrack system, you can play the soundtrack directly from/in Steam. You also do not need to own the game to download the soundtrack!
Bugfixes and QoL
Various bugfixes have been made that fix multiple issues introduced within the last major update.
- Game crashing on entering the new area very rarely has now been fixed
- Loading a save into the eimi demo map and going to the bottom right will no longer crash the game
- The NPCs in the hotel now have their correct dialogue. An upstairs NPC was incorrectly labeled with repeated dialogue, and a downstairs NPC did not have any unique dialogue
- Numerous clipping issues have been fixed. Areas that look solid but allowed the player to walk through them unintentionally have been removed, including near the cafe and the train tracks near the vinyl.
- However, the out of bounds glitch in the subway has been kept - doing this now has an expanded intentional area.
- Multiple signs in artist cameo rooms have been fixed to not crash the game or display the wrong text.
- Multiple songs in cameo rooms now have corrected notification text
- Added credits and controls pages to the settings menu! Accessible from the settings menu at any time, you can now view the game controls as well as the credits / information page!
- We've updated the storepage too! It now reflects the latest updates and delves deeper into the game as a whole - plus it now has animations!
Thank you again for your support! To celebrate the release of this update, plus just over a month since launch, a weeklong sale for the game will start October 14th! This update marks the last major planned update - there are currently no plans for future updates outside of bugfixes, but there is still the potential that I'll add brand new updates - both small and large - in the future if there's anything cool I would like to add! If I have the time for it, a full on story expansion / prequel isn't out of the picture, but it might be a while before this update ever comes to fruition... Keep an eye out! Feel free to use the discussion tab on Steam for any questions / queries / help / bug reports, and they'll be gotten to ASAP!
As of this post, version 3.16 (internally v16.6) is the latest update.
oath v2.12 - Major Update 1
The first major update for oath, including a brand new expansion to the epilogue
The major addition in this update is a brand new area, accessible after finishing the main game and parts of the epilogue! This new map doubles the size of the epilogue, with tons of secrets to find!
Found all the artist cameos? There's a lot! Well- now there's even more to find! All 20-ish new rooms are accessible from the get-go, but there's a new artist hall to make your life easier as well!
Multiple quality of life improvements, plus extras have been added!
Tons of small bugs and other details have been fixed in this (and some previous) updates!
This small patch includes a vital bugfix that would stop players from being able to access new content. Please check your game is up to date before launching.
[ 2024-09-17 10:45:06 CET ] [ Original post ]
Changelog
The first major update for oath, including a brand new expansion to the epilogue
To the Coast!
The major addition in this update is a brand new area, accessible after finishing the main game and parts of the epilogue! This new map doubles the size of the epilogue, with tons of secrets to find!
- Access the new map by interacting with the taxi once you've explored the epilogue a bit! More lively than ever, meet NPCs that move around the map, have quests for you, and interact with the current time of day!
- The new Coast map is a lot more vertical, with 3 tiers to its world - a vast beach at the bottom, and elevated buildings near the top
- Multiple new buildings you can enter, with events, secrets and more
- Theatre: go to the theatre to watch the music video for suffocate, from the EP + more!
- Your House: Follow one of the new questlines to gain access to a new place to call home! You can customize your new house with multiple different interior styles, which you can unlock around the map! Go explore to find them all....
- Cafe: Check out the cafe! It's only open from 9 am to 5 pm, and not on Sunday though...
More Cameos...
Found all the artist cameos? There's a lot! Well- now there's even more to find! All 20-ish new rooms are accessible from the get-go, but there's a new artist hall to make your life easier as well!
- 20ish new cameos! None of these count towards the 'oracle' achievement - only the artists present in the artist hall do
- Once you find all the artist hall artists (and unlock the oracle achievement), you'll gain access to a new artist hall containing all the new cameos!
- The artist hall signs now tell you if you've visited a room before - perfect for keeping track of which artists you need for the achievement! There's also a sign at the end of the hall that will help you with your progress
Plus more!
Multiple quality of life improvements, plus extras have been added!
- New playable character skin: you can now play as vai5000 by inputting that as your name! You can play through all the RPG sections with this skin. (Please note, while this skin can access the new area, the other secret playable skin cannot. It can however access areas unique to it.)
- Main Menu Quality of Life: along with a few new secret main menu versions, accessible by inputting your name as various things, a little sprite of your currently selected player skin is now in the bottom left corner. This now makes it easier to tell if you're using a skin, and which one! This will be even more helpful later down the line with more potential playable skins in later updates...
- 6 new achievements: there's 6 brand new achievements to find! All achievements are related to the new Coast area, with some being easy to find (visit the new area), while others will require you to really search around and collect things you find!
- Sound Adjustment: various in game sounds have been slightly edited so that they are levelled better. Less sound effect jumpscares now! You can also modify the volume of music and sound effects separately in the settings menu
- More demo compatibility: some players realized that due to how the eimi demo (a standalone completely unique area, check it out if you haven't!) communicates to the main game, created saves in the demo allow you to access the special demo map while playing oath. Originally, doing this would result in crashes and other issues - but now there's unique dialogue for doing this! The game will no longer crash when you load any saves from the demo, and will actively scold you for doing so.
- Quest Autosave: many variables in-game save automatically, regardless of whether you use a save file. This allows them to persist across multiple saves, Story and Home, and be used to customize things such as the main menu. This functionality also makes its way into the new quest in the Coast - doing parts of the quest will permanently unlock their corresponding features, and even if you do not save your progress with a save state, your quest progress will be remembered.
Bugfixes
Tons of small bugs and other details have been fixed in this (and some previous) updates!
- Hitboxes have been modified in some areas allowing tiles that should be walkable to now be actually walkable
- Music playback in some of the secret artist rooms were incorrectly assigned, this has now been fixed
- Music playback from vending machines in the epilogue was broken before this update - their original functionality has now been restored! Once you've gotten the oracle achievement, interacting with vending machines across the map more than once will switch the maps music to a song from a member of the music scene.
- Some users reported crashes that logged missing labels when talking to a cameo artist. This issue has been determined to be from an older build, and is fixed in this current update
- Static areas such as elevators and trains would show the default player skin when riding them. These have been updated to include custom graphics depending on the player character
- Moving NPCs have 2 known 'issues' - some might note that their hitboxes can sometimes be a bit odd/large. They're just big boned. A solve for these hitboxes is being worked on, but for the time being just move out of their way. Another NPC is also able to potentially corner you and pin you down, fundamentally resulting in a softlock. This is a feature - if softlocked, please return to the menu. Your quest progress is automatically saved regardless of using the save function
As of this post, version 2.13 (internally v12.2) is the latest update.
This small patch includes a vital bugfix that would stop players from being able to access new content. Please check your game is up to date before launching.
oath - Day One Update (v10.5)
[ 2024-09-03 05:24:47 CET ] [ Original post ]
UPDATE NOTES
- Artist cameo rooms now will tell you if you've visited them prior when in the large artist hall! This should make it easier to keep track of what artists you haven't seen yet for the achievement
- Minor bugfixes and text errors have also been fixed
oath
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https://soundcloud.com/vai5000/sets/oath
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oath by vai5000
the companion game to vai5000's 2024 EP, oath.
Includes a full EP player built into the game, letting you play the entire EP anytime.
Along with access to the EP, oath has a short story mode, with acts relating to each song off of the project.
Each act is a short interactive story segment with brand new music and visuals.
oath's features include:
the companion game to vai5000's 2024 EP, oath.
Includes a full EP player built into the game, letting you play the entire EP anytime.
Along with access to the EP, oath has a short story mode, with acts relating to each song off of the project.
Each act is a short interactive story segment with brand new music and visuals.
oath's features include:
- full playable story mode: 6 acts in a short interactive visual novel story, with choices affecting the story
- EP player: a built-in music player that lets you listen to the full EP anytime from the main menu
- Art Gallery: a gallery of all the EP art, that unlocks when you beat each act in the story
MINIMAL SETUP
- OS: Ubuntu 16.04+
- Processor: 2.0 Ghz 64-bit Intel-compatibleMemory: 4 GB RAM
- Memory: 4 GB RAM
- Graphics: OpenGL 3.0
- Storage: 1 GB available spaceVR Support: No Native Support
- OS: Ubuntu 16.04+
- Processor: 2.0 Ghz 64-bit Intel-compatibleMemory: 32 GB RAM
- Memory: 32 GB RAM
- Graphics: OpenGL 3.0
- Storage: 4 GB available spaceVR Support: No Native Support
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