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Infinity Wanderer Dev Diary #3:
As we mentioned in the last diary we shared, the design of the in-game Weapon UIs had started. In this context, developments continued at full speed and the UI designs of weapons and similar items of every tiers that could be included in the game were completed. In addition, improvements were made on the UI/UX side of the concept design we prepared for our "RPG Skill Tree" system and the design was matured. During this process, improvements in various areas such as canvas designs, icons, and user information were designed and integrated into the system.
We had a problem that when our character shot with bows and similar ranged weapons, he could not hit the target due to the movement of the target. To eliminate this problem, we developed a system that will ensure that the shot hits the target correctly by using background calculations.
Mechanical coding of the features that will provide potential improvements for the "RPG Skill Tree", the preliminary design of which we have already completed, has started and in this context, many features have been included in the system. After the main features were completed, the transition to elemental damage features began.
[ 2024-09-23 13:35:07 CET ] [ Original post ]
We are here with the third "Developer Diary" where we will give you the latest updates about our development process. We are very happy and excited to be able to convey to you the new updates and developments about our game.
UI/UX Elements Taking Their Shape
As we mentioned in the last diary we shared, the design of the in-game Weapon UIs had started. In this context, developments continued at full speed and the UI designs of weapons and similar items of every tiers that could be included in the game were completed. In addition, improvements were made on the UI/UX side of the concept design we prepared for our "RPG Skill Tree" system and the design was matured. During this process, improvements in various areas such as canvas designs, icons, and user information were designed and integrated into the system.
Automatic Targeting System Update
We had a problem that when our character shot with bows and similar ranged weapons, he could not hit the target due to the movement of the target. To eliminate this problem, we developed a system that will ensure that the shot hits the target correctly by using background calculations.
RPG Skill Tree System Continues to Improve
Mechanical coding of the features that will provide potential improvements for the "RPG Skill Tree", the preliminary design of which we have already completed, has started and in this context, many features have been included in the system. After the main features were completed, the transition to elemental damage features began.
Bug Fixes and Improvements
- Fixed a bug that caused some moves to become visually stuck.
- Some Colliders have been adjusted in the game.
- Made some background updates.
- UI Designs of Item Tiers have been updated.
- Configurations of game controls are prepared to be integrated into the game.
[ 2024-09-23 13:35:07 CET ] [ Original post ]
Infinity Wanderer
Imdie Studios
Developer
Imdie Studios
Publisher
February 2025
Release
Game News Posts:
7
🎹🖱️Keyboard + Mouse
🕹️ Partial Controller Support
🎮 Full Controller Support
🕹️ Partial Controller Support
🎮 Full Controller Support
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Infinity Wanderer is a roguelite, souls-lite inspired action-platformer. Players will dive into the dark and immersive story of Lunara, a warrior who faces her deepest fears in a nightmare world. With handcrafted levels designed to keep players engaged, and a deep character customization system, Infinity Wanderer offers a fluid and challenging combat experience that blends fast-paced gameplay with strategic souls-like mechanics.
Story:
Lunara, the daughter of a farmer, was born at night during a time when a devastating disease was spreading across the world. Her mother died shortly after her birth, and her father named her Lunara in honor of her mother's love for the moonlight. The disease ravaged the population, claiming many lives, including Lunara's father. Raised amidst this turmoil, Lunara became a warrior.
Despite not being a particularly successful soldier, Lunara was a strong woman committed to protecting her people and lands. The disease had mostly affected men, leaving the surviving women to band together and continue the fight. Humanity was not only battling disease but also facing violence and evil spirits in the east. During a perilous expedition, Lunara received a fatal blow. As she lay motionless on cold stones and snow, she questioned her existence and fate.
Refusing to accept death, Lunara screamed until her voice grew hoarse and she slowly succumbed to her injuries. Seeing her defiance, the gods decided to give her another chance. If Lunara could escape the nightmare land, her life would be restored. She awoke in a dark, terrifying world that mirrored her deepest fears and nightmares. Lunara must navigate this world, overcome the madness within her mind, and confront the traumas of her past to survive.
Gameplay:
-Handcrafted Levels: Each level is meticulously designed to maintain player immersion and flow.
- Character Customization: Deep customization options allow players to create builds that suit their playstyle.
- Combat Mechanics: Fast-paced gameplay is combined with souls-like combat mechanics, providing a challenging yet rewarding experience.
- Permanent Death: Death is not only a punishment but also a gift, offering new opportunities and challenges.
Features:
- Roguelite and Souls-lite Elements: Infinity Wanderer blends interconnected worlds, branching paths, and unlockable skills with the constant threat of permadeath.
- Immersive Combat: Responsive controls, challenging foes, and the essential emergency dodge roll create a visceral and cathartic action game.
- Progression: Players will feel the evolution of their character from the first death, making choices that lead to different outcomes.
Mature Content Description
The developers describe the content like this:
Infinity Wanderer is an action-platformer where players control Lunara, a warrior battling her deepest fears in a nightmare world. Players will engage in frenetic melee-style combat against fantastical creatures and navigate dark, atmospheric environments filled with psychological horror elements.
Story:
Lunara, the daughter of a farmer, was born at night during a time when a devastating disease was spreading across the world. Her mother died shortly after her birth, and her father named her Lunara in honor of her mother's love for the moonlight. The disease ravaged the population, claiming many lives, including Lunara's father. Raised amidst this turmoil, Lunara became a warrior.
Despite not being a particularly successful soldier, Lunara was a strong woman committed to protecting her people and lands. The disease had mostly affected men, leaving the surviving women to band together and continue the fight. Humanity was not only battling disease but also facing violence and evil spirits in the east. During a perilous expedition, Lunara received a fatal blow. As she lay motionless on cold stones and snow, she questioned her existence and fate.
Refusing to accept death, Lunara screamed until her voice grew hoarse and she slowly succumbed to her injuries. Seeing her defiance, the gods decided to give her another chance. If Lunara could escape the nightmare land, her life would be restored. She awoke in a dark, terrifying world that mirrored her deepest fears and nightmares. Lunara must navigate this world, overcome the madness within her mind, and confront the traumas of her past to survive.
Gameplay:
-Handcrafted Levels: Each level is meticulously designed to maintain player immersion and flow.
- Character Customization: Deep customization options allow players to create builds that suit their playstyle.
- Combat Mechanics: Fast-paced gameplay is combined with souls-like combat mechanics, providing a challenging yet rewarding experience.
- Permanent Death: Death is not only a punishment but also a gift, offering new opportunities and challenges.
Features:
- Roguelite and Souls-lite Elements: Infinity Wanderer blends interconnected worlds, branching paths, and unlockable skills with the constant threat of permadeath.
- Immersive Combat: Responsive controls, challenging foes, and the essential emergency dodge roll create a visceral and cathartic action game.
- Progression: Players will feel the evolution of their character from the first death, making choices that lead to different outcomes.
Mature Content Description
The developers describe the content like this:
Infinity Wanderer is an action-platformer where players control Lunara, a warrior battling her deepest fears in a nightmare world. Players will engage in frenetic melee-style combat against fantastical creatures and navigate dark, atmospheric environments filled with psychological horror elements.
MINIMAL SETUP
- OS: Ubuntu 16.04.01
- Processor: Intel Core2 Duo E8400 or AMD Phenom II x2Memory: 4 GB RAM
- Memory: 4 GB RAM
- Graphics: GeForce GTX 260 or Radeon HD 4850
- Storage: 4 GB available space
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