Infinity Wanderer Dev Diary #4
Since we have completed in general system during the development process of our main character, we have now started to review our developments to present the dynamics of the character in a more optimized way and make them even more successful. In this context, we have focused on "In Air State" movements. To explain further, adjustments were made to our character's 'Wall Jump' mechanic. In addition, we reviewed the state times during its grip and sliding on the wall. We made fine adjustments that would have a positive impact on the gameplay and also eliminated some problems. We wrote a system that detects the type of ground the character is holding on to and the area it has.
As we mentioned before, most of the systems that our game needs in general have been written. Apart from these, we entered the "Sound" field as one of the limited systems that are missing. In this context, we wrote the system and initially integrated the main character's attack and walking sounds into the system.
We have completed the development of our "RPG Skill Tree" system, which we previously talked about in detail in our developer diaries and which we think is very important for the game. Since the UI designs have already been completed, it is now fully usable and active in the game.
UI designs designed for RPG Skill Tree have been checked for the last time and are in their final form. After completing this process, the Health Bars of the enemies in the game (especially the bosses) were designed and this design was integrated into the game.
[ 2024-09-23 13:46:35 CET ] [ Original post ]
We are here to convey the latest updates we have made during these periods when we continue our development process at full speed. We are very happy and excited to share all these new details with you.
Developments on the Main Character Continue From Where We Left Off
Since we have completed in general system during the development process of our main character, we have now started to review our developments to present the dynamics of the character in a more optimized way and make them even more successful. In this context, we have focused on "In Air State" movements. To explain further, adjustments were made to our character's 'Wall Jump' mechanic. In addition, we reviewed the state times during its grip and sliding on the wall. We made fine adjustments that would have a positive impact on the gameplay and also eliminated some problems. We wrote a system that detects the type of ground the character is holding on to and the area it has.
Introduction to SFX
As we mentioned before, most of the systems that our game needs in general have been written. Apart from these, we entered the "Sound" field as one of the limited systems that are missing. In this context, we wrote the system and initially integrated the main character's attack and walking sounds into the system.
RPG Skill Tree System Completed
We have completed the development of our "RPG Skill Tree" system, which we previously talked about in detail in our developer diaries and which we think is very important for the game. Since the UI designs have already been completed, it is now fully usable and active in the game.
UI/UX Improvements
UI designs designed for RPG Skill Tree have been checked for the last time and are in their final form. After completing this process, the Health Bars of the enemies in the game (especially the bosses) were designed and this design was integrated into the game.
Bug Fixes and Improvements
- Animations for In-Air State have been revised.
- Fixed an issue that allowed the main character to repeatedly jump from walls.
- The main character's clinging to and sliding state times have been updated.
- Updated the buttons in the RPG Skill Tree system.
Infinity Wanderer
Imdie Studios
Imdie Studios
February 2025
Action Indie Strategy Casual RPG Adventure Simulation F2P Sports MMO Racing Singleplayer Multiplayer Coop EA
Game News Posts 7
🎹🖱️Keyboard + Mouse
🕹️ Partial Controller Support
🎮 Full Controller Support
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https://www.imdiestudios.com/
https://store.steampowered.com/app/3068420 
Infinity Wanderer is a roguelite, souls-lite inspired action-platformer. Players will dive into the dark and immersive story of Lunara, a warrior who faces her deepest fears in a nightmare world. With handcrafted levels designed to keep players engaged, and a deep character customization system, Infinity Wanderer offers a fluid and challenging combat experience that blends fast-paced gameplay with strategic souls-like mechanics.
Story:
Lunara, the daughter of a farmer, was born at night during a time when a devastating disease was spreading across the world. Her mother died shortly after her birth, and her father named her Lunara in honor of her mother's love for the moonlight. The disease ravaged the population, claiming many lives, including Lunara's father. Raised amidst this turmoil, Lunara became a warrior.
Despite not being a particularly successful soldier, Lunara was a strong woman committed to protecting her people and lands. The disease had mostly affected men, leaving the surviving women to band together and continue the fight. Humanity was not only battling disease but also facing violence and evil spirits in the east. During a perilous expedition, Lunara received a fatal blow. As she lay motionless on cold stones and snow, she questioned her existence and fate.
Refusing to accept death, Lunara screamed until her voice grew hoarse and she slowly succumbed to her injuries. Seeing her defiance, the gods decided to give her another chance. If Lunara could escape the nightmare land, her life would be restored. She awoke in a dark, terrifying world that mirrored her deepest fears and nightmares. Lunara must navigate this world, overcome the madness within her mind, and confront the traumas of her past to survive.
Gameplay:
-Handcrafted Levels: Each level is meticulously designed to maintain player immersion and flow.
- Character Customization: Deep customization options allow players to create builds that suit their playstyle.
- Combat Mechanics: Fast-paced gameplay is combined with souls-like combat mechanics, providing a challenging yet rewarding experience.
- Permanent Death: Death is not only a punishment but also a gift, offering new opportunities and challenges.
Features:
- Roguelite and Souls-lite Elements: Infinity Wanderer blends interconnected worlds, branching paths, and unlockable skills with the constant threat of permadeath.
- Immersive Combat: Responsive controls, challenging foes, and the essential emergency dodge roll create a visceral and cathartic action game.
- Progression: Players will feel the evolution of their character from the first death, making choices that lead to different outcomes.
Mature Content Description
The developers describe the content like this:
Infinity Wanderer is an action-platformer where players control Lunara, a warrior battling her deepest fears in a nightmare world. Players will engage in frenetic melee-style combat against fantastical creatures and navigate dark, atmospheric environments filled with psychological horror elements.
Story:
Lunara, the daughter of a farmer, was born at night during a time when a devastating disease was spreading across the world. Her mother died shortly after her birth, and her father named her Lunara in honor of her mother's love for the moonlight. The disease ravaged the population, claiming many lives, including Lunara's father. Raised amidst this turmoil, Lunara became a warrior.
Despite not being a particularly successful soldier, Lunara was a strong woman committed to protecting her people and lands. The disease had mostly affected men, leaving the surviving women to band together and continue the fight. Humanity was not only battling disease but also facing violence and evil spirits in the east. During a perilous expedition, Lunara received a fatal blow. As she lay motionless on cold stones and snow, she questioned her existence and fate.
Refusing to accept death, Lunara screamed until her voice grew hoarse and she slowly succumbed to her injuries. Seeing her defiance, the gods decided to give her another chance. If Lunara could escape the nightmare land, her life would be restored. She awoke in a dark, terrifying world that mirrored her deepest fears and nightmares. Lunara must navigate this world, overcome the madness within her mind, and confront the traumas of her past to survive.
Gameplay:
-Handcrafted Levels: Each level is meticulously designed to maintain player immersion and flow.
- Character Customization: Deep customization options allow players to create builds that suit their playstyle.
- Combat Mechanics: Fast-paced gameplay is combined with souls-like combat mechanics, providing a challenging yet rewarding experience.
- Permanent Death: Death is not only a punishment but also a gift, offering new opportunities and challenges.
Features:
- Roguelite and Souls-lite Elements: Infinity Wanderer blends interconnected worlds, branching paths, and unlockable skills with the constant threat of permadeath.
- Immersive Combat: Responsive controls, challenging foes, and the essential emergency dodge roll create a visceral and cathartic action game.
- Progression: Players will feel the evolution of their character from the first death, making choices that lead to different outcomes.
Mature Content Description
The developers describe the content like this:
Infinity Wanderer is an action-platformer where players control Lunara, a warrior battling her deepest fears in a nightmare world. Players will engage in frenetic melee-style combat against fantastical creatures and navigate dark, atmospheric environments filled with psychological horror elements.
MINIMAL SETUP
- OS: Ubuntu 16.04.01
- Processor: Intel Core2 Duo E8400 or AMD Phenom II x2Memory: 4 GB RAM
- Memory: 4 GB RAM
- Graphics: GeForce GTX 260 or Radeon HD 4850
- Storage: 4 GB available space
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