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Quality of Life #102159


Greetings Contestants! We are officially less than a month away from Summer. And you know what they say: sun’s out, guns out. Unlike some secret agents we’re not licensed kill, but we do have a license to patch, which is nearly as cool. [Servers will be down on Thursday May 25th at 8AM EST and maintenance will continue for up to four hours.] Since our last update, we’ve made great strides in improving various aspects of gameplay and addressing key issues that have come to our attention. By utilizing feedback from within the community, we have been able to address many quality of life items that simply make the moment-to-moment, match-to-match experience better overall. Players can expect to see changes to hot-button items such as attack queuing, matchmaking, tutorials and more. We look forward to hearing the response to this update and we will see you in the arena! Major Changes and Fixes.

  • Matchmaker now heavily favors Classic matches, generally will not include solo players in teams matches under normal circumstances. The result is that without applying filters, solo players will generally see classic solo matches and pre-made teams will see classic teams matches
  • Fixed bug that allowed multiple attacks to be queued simultaneously under certain conditions
  • Fixed a bug that prevented certain actions from being interrupted when taking damage (i.e. applying a Med Kit)
  • Fixed a bug with input system that would sometimes queue an additional action when it shouldn’t
  • Fixed multiple bugs related to control input on end of match screen
  • Fixed bug where teammate highlight would not always appear
  • Bows are less accurate when fired while airborne
  • Fixed bug where Man Tracker would sometimes fail to function
  • Improved network connection flow to better communication connection status and automatically reconnect when necessary
  • New Player Experience Improvements (based on Free Weekend feedback)
  • New players are loaded directly into basic tutorial when starting the game for the first time
  • After exiting a tutorial level, players are returned to the Training menu rather than the main menu
  • Added Jump Start perk - new default where players will start the match with a random Tier 1 weapon
  • Lightning Round airdrops are automatically delivered at match start to avoid players disregarding the Airdrop landing pads Changes
  • Tweaked gas iris speed slightly to attain Standing Room Only as countdown timer expires
  • Bridge airdrop landing pads removed in Lightning Rounds
  • FUNC piles no longer occasionally spawn weapons
  • Polished start of match flow
  • Updated Holo Spawner art assets
  • Revised low-stamina state screen effects
  • Drop Your Bridges now automatically delivers a random airdrop rather than giving you free access to your own
  • Increased Chainsaw damage
  • Several adjustments to clothing colors
  • Fix for bug where Loot PInata would fail to spawn its drone
  • Gold Rush event occurs less frequently
  • Reduced damage slightly for fast weapons
  • Facial hair once again reflects selected hair color
  • Adjusted match pacing: Adjusted settings for player attrition triggering late-match phase. Gas closure begins 5 minutes after Late Match phase initiates.
  • Weapons obtained from random Airdrops now show the player’s equipped weapon skin
  • Updating UI to not display unneeded elements in Survival Mode
  • Big Boned reward perk is now based on total accumulated FUNC rather than current FUNC
  • Holo Spawner in Survival Mode now properly deducts 50 FUNC when used
  • Removed Impact Grenade from Slugger Lightning Round Airdrop Bug Fixes
  • Fixed bug where compass marker would not disappear when event ended
  • Fixed bug that allowed players to attempt to spectate after match ended
  • Fixed bug related to controller interaction on customization screens that could potentially lose UI focus
  • Fixed bug that allowed game control inputs to function while menus were active
  • Fixed tooltip that showed incorrect weapon speed for Survival Axe
  • Fixed bug where FUNC barrels spawned in Lightning Rounds on Prison map
  • Fixed Airdrop description text to properly indicate armor values
  • Fixed bug where UI lost focus when exiting queue using controller
  • Fixed bug where controller inputs would sometimes double-fire in menus
  • Fixed bug where Advanced Survival mode would stop spawning waves instead of being endless, increased difficulty of later waves
  • Fixed bug where Iron-4-Skin found in Lightning Round airdrop could be used multiple times
  • Fixed bug where player would not play death animation if they died to suicide
  • Fixed bug where players could get stuck in a loop if they failed to login properly
  • Fixed bug that prevented blood splatters from appearing
  • Fixed bug that sometimes prevented players from seeing their equipped cosmetic items in online matches Known Issues
  • Our last update introduced some stability issues that we’re continuing to investigate
  • We’ve addressed an issue where the Linux / Steam OS build would fail to launch, but we have a persistent problem related to the controller that we hope to address soon
  • Some players are unable to join custom lobbies consistently


  • [ 2017-05-24 21:30:49 CET ] [ Original post ]



    The Culling
    Xaviant
  • Developer

  • Xaviant Games
  • Publisher

  • 2017-10-05
  • Release

  • Action Indie Coop
  • Tags

  • FREE

    Game News Posts 73  
    🎹🖱️Keyboard + Mouse
  • Controls

  • Mixed

    (17509 reviews)


  • Review Score

  • http://www.theculling.com
  • Website

  • https://store.steampowered.com/app/437220 
  • Steam Store

  • The Game includes VR Support



    The Culling Linux [4.49 G]

  • Public Linux depots

  • The Culling - Original Gangster Founder's Pack
    The Culling - FUNC Buster Starter Pack
  • Available DLCs

  • As a contestant in the deadly game of The Culling, you must explore, scavenge items, craft weapons, and build traps that will enable you to slay your fellow contestants and emerge victorious before the end of the round. Only with cunning, skill, and a little luck will you be able to prevail and survive the match.

    Unlike add-on modes in open-world survival games, The Culling redefines the battle royale genre by providing a tightly focused stand-alone experience that delivers incredible thrills and endless story-worthy moments.

    Features at Early Access Launch

    Game Modes

    The core of The Culling is an online 16-player battle royale, played solo or in teams of two. Matches last approximately 20 minutes, with deadly poison gas slowly constricting the arena in the final stages. The winning player (or team) is the last left alive.


    With no respawning on death, you have to make every action count. Play too cautiously and you won’t be prepared for the final clash at the end of the match, too aggressively and you might not make it past the first few minutes.

    Weapons and Combat

    The Culling focuses heavily on melee combat. Use jabs, charged swings, blocks, and shoves in a system that’s simple learn, but requires practice to truly master.


    There are 24 melee weapons in the form of blades, axes, bludgeons, and spears. There are multiple tiers of weapons, which deal different levels of damage, from the lowly crafted stone knife to the mighty Katana. Different weapons types also apply different wounds, which factors into combat strategy. All melee weapons can be thrown, adding the potential for ranged combat in any encounter.

    There is also a variety of ranged weapons, including bows, blowguns, and even highly-coveted firearms. A gun isn’t a guaranteed kill, however, as ammunition is in short supply and ranged players can be disarmed by melee strikes if they don’t keep their distance.

    Traps

    Players who thrive on outwitting their enemies can sample from a collection of traps in the form of snares, mines, remote-detonated explosives, caltrops, and punji sticks. Matches are fast-paced, so sneaky players must lay their traps in hot spots (such as near an airdrop landing pad) or use themselves as bait to lure opponents in.

    Items

    A wide range of utility items is at your disposal, with everything from backpacks to smoke bombs, run speed stims to stun guns, player tracking devices to bandages. You start each match empty-handed, so you must explore to survive. Inventory space is extremely limited, forcing you to think carefully about how you intend to play and what you want to carry.

    Crafting

    The Culling utilizes a unique crafting system that is very simple to use (no bulky UI-heavy inventory management) but still offers a wide range of recipes. Players can craft rudimentary weapons, a wide range of traps, and a handful of useful items, including bandages, satchels, and even body armor.

    Perks

    Each contestant chooses 3 perks before the start of a match. There are dozens of perks available, and they range from combat bonuses (increase the duration of bleed wounds you apply with blade weapons) to crafting skills (reduce your trap placement time), to general utility (begin the match with a tracking device in your inventory).


    All of the perks are available to all players from the start with no unlocking required. You can use perks to define and enhance your personal play style, whether it be focused on ranged, melee, or trap-based strategy. Advanced players will find helpful synergies between their perk load-out and their airdrop selection.

    Airdrops

    Players select a personal airdrop to call in during the match. Air drops are deadly care packages containing a predefined variety of weapons, traps and items. Be careful, because calling in an airdrop draws attention to you and can be stolen by other players (especially if they manage to shoot it out of the sky before it arrives).


    New airdrops are unlocked by opening the container, so finding a random airdrop during a match or stealing another player’s airdrop will unlock it in your list.

    Game Show Events

    The Culling is the most popular game show in the history of the world, and for good reason. The show’s producers have devised events that take place at random during the match. If you choose to participate in these events, the rewards can improve your chances of winning, but don’t be surprised when other players arrive to challenge you.

    FUNC

    Flexible Universal Nano-Compound, or FUNC, serves as the primary in-game currency. You spend FUNC to craft, call in personal airdrops, and open certain types of item chests. FUNC is gained through combat and exploration.

    Character Customization

    Players start the game with a variety of hairstyles, tops, pants, and skin tones at their disposal. Through playing matches, new customization items can be unlocked. There are over 100 items available to unlock, with many more planned.

    Audio

    The Culling places a heavy gameplay emphasis on audio. Making noise by sprinting through the jungle crafting items, slamming doors, and engaging in combat will draw the attention of other players far and wide.


    Using audio cues to locate opponents and using the crouch mode to conceal your movements add tremendously to the game’s suspense and immersion.

    Map Exploration

    The Culling ships with one map set on a tropical island. The map size has been carefully tuned to provide just enough space for 16 contestants, but also to ensure than no one is safe for long. The map is populated with landmarks, buildings (full of lockers and crates containing items), hidden caches, and hazards.


    Many of these elements are random, meaning map knowledge is important, but offers no guarantees. When the match starts, you can choose to immediately set about crafting some basic survival tools, or sprint to the nearest building in the hopes that it will contain valuable items.

    Tutorials and Offline Training Mode

    The Culling can be intimidating for new players, so we’ve included basic and advanced tutorials that will help you learn all of the game’s mechanics.

    If you’re still not ready to face players online, there is an offline practice mode against basic AI-controlled bots that will allow you to practice in a low-pressure situation.

    Steam Items

    No contestant leaves a match of The Culling empty-handed. Cosmetic items (hats, hair styles, shirts, and pants) are awarded at the end of each round, with rarer items rewarded for better performance. These items are tradeable on the Steam Market.
    MINIMAL SETUP
    • OS: 2.7 or higher
    • Processor: Intel Core i5 4th Gen (4xxx)Memory: 4 GB RAM
    • Memory: 4 GB RAM
    • Graphics: DX11 GPU with 1GB VRAM: NVidia GTX 460/ AMD Radeon 5850Network: Broadband Internet connection
    • Storage: 8 GB available spaceAdditional Notes: SteamOS is supported. other Linux distributions will have minimal tech support
    GAMEBILLET

    [ 5951 ]

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    7.95$ (20%)
    6.79$ (15%)
    13.27$ (17%)
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    6.25$ (75%)
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    16.95$ (15%)
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    2.22$ (78%)
    5.00$ (50%)
    6.61$ (17%)
    3.27$ (18%)
    4.29$ (14%)
    6.00$ (80%)
    2.72$ (73%)
    8.27$ (17%)
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    2.47$ (17%)
    3.90$ (70%)
    2.91$ (81%)
    16.99$ (15%)
    12.99$ (35%)
    21.23$ (15%)
    GAMERSGATE

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    1.5$ (85%)
    4.39$ (69%)
    12.0$ (60%)
    6.0$ (70%)
    4.5$ (85%)
    14.99$ (25%)
    0.75$ (92%)
    3.38$ (66%)
    3.75$ (81%)
    0.94$ (81%)
    5.31$ (79%)
    7.5$ (85%)
    0.53$ (92%)
    5.06$ (66%)
    0.9$ (89%)
    0.48$ (52%)
    0.75$ (92%)
    2.55$ (87%)
    4.0$ (80%)
    0.75$ (92%)
    6.0$ (85%)
    0.68$ (90%)
    0.75$ (92%)
    11.99$ (20%)
    0.75$ (75%)
    13.39$ (33%)
    2.5$ (75%)
    6.69$ (33%)
    2.0$ (80%)
    0.53$ (92%)

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