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Patch Preview - Scheduled for September 21, 2018


Greetings contestants! As we close in on a week of The Culling being free-to-play, we have our first post-Origins patch inbound. Rather than making sweeping changes this new patch is intended instead to get melee combat feeling even closer to Day 1, as well as to address some big quality of life issues and bugs. We’ll have more to announce about our longer-term roadmap, including when you can expect Origins on Xbox One, soon. Servers will be down Friday, September 20th at 8AM Eastern for up to 4 hours. Changes - Melee Combat

  • Melee attack animation playback speed is no longer affected by weapon speed (to match Day 1 combat timings)
  • Fix for hit reactions when Shoved not looking correct from some directions
  • Fix for melee input queuing bug resulting in the ability to charge attacks while shoving
  • Reduced melee input queuing window to reduce unwanted queued actions
  • Shove animation duration now 0.8s to match Day 1
  • Shove range reduced from 2.0m to 1.75m to match attack range
  • Striking a Shoving player now consistently applies a Stagger (this required special timing in Day 1) Dev comments: Please see our recent dev diaries, which explain these items in detail. All of these changes are intended to either get combat closer to Day 1 or address inconsistencies from Day 1 that muddied the experience. We will continue to follow community feedback regarding the melee combat systems.
- Reduced spawn rate of firearms in Blue Crates and Red Crates
    Dev comments: We like seeing guns turn up in crates occasionally, but the drop rate was high enough that you usually saw several guns in many matches. The drop rate has been reduced by roughly two thirds.
- Removed Dynamite, Impact Grenades from Green Crates
    Dev comments: You can still get explosive mines and remote explosives from green crates. This was something we talked about in a previous dev diary but didn’t implement.
- Fix for aiming down the sights with a ranged weapon not providing an accuracy bonus
    Dev comments: This bug was introduced when we made some bow accuracy changes for Origins. We’ll be keeping an eye out for Bow accuracy feedback now that this issue is resolved.
- We now hide crosshairs when aiming down the sights with ranged weapons
    Dev comments: This is not intended to affect ranged weapon balance, we felt that the crosshairs were a distraction when aiming down the sights.
- Voice communication now uses push-to-talk (mapped to Left Alt by default) - Fixed several keyboard keys that could not be mapped - Added menu option to invert mouse Y axis - Fixed bug that allowed players to apply a second satchel to unlock 5th inventory slot - Fix for exploit based on recycling the Detonator for a Remote Explosive - Don’t show player count on main menu (the count was not accurate and didn’t account for players who were in matches) - Fix for bug where Sabre applied cripple wound even when Disabler perk was not equipped - Fix for US West not being selected as an automatic region - Golden Arm perk description now accurately reflects that Golden Arm’s bonus damage scales based on distance from target (reaches 100% bonus damage at 20 meters) - Trapper now provides a single Steel Caltrops - Fix for bug with Explosive Runs description that stated the stim grants 25% boost for 30 seconds (it provides 15% boost for 2 minutes) - Fixed UI typo for Headphones How do you feel about our patch? Share your thoughts in this survey Until Next Time, We’ll see you on the Island.


[ 2018-09-20 16:59:07 CET ] [ Original post ]

The Culling
Xaviant Developer
Xaviant Games Publisher
2017-10-05 Release
FREE
Game News Posts: 73
🎹🖱️Keyboard + Mouse
Mixed (17470 reviews)
The Game includes VR Support
Public Linux Depots:
  • The Culling Linux [4.49 G]
Available DLCs:
  • The Culling - Original Gangster Founder's Pack
  • The Culling - FUNC Buster Starter Pack
As a contestant in the deadly game of The Culling, you must explore, scavenge items, craft weapons, and build traps that will enable you to slay your fellow contestants and emerge victorious before the end of the round. Only with cunning, skill, and a little luck will you be able to prevail and survive the match.

Unlike add-on modes in open-world survival games, The Culling redefines the battle royale genre by providing a tightly focused stand-alone experience that delivers incredible thrills and endless story-worthy moments.

Features at Early Access Launch

Game Modes

The core of The Culling is an online 16-player battle royale, played solo or in teams of two. Matches last approximately 20 minutes, with deadly poison gas slowly constricting the arena in the final stages. The winning player (or team) is the last left alive.


With no respawning on death, you have to make every action count. Play too cautiously and you won’t be prepared for the final clash at the end of the match, too aggressively and you might not make it past the first few minutes.

Weapons and Combat

The Culling focuses heavily on melee combat. Use jabs, charged swings, blocks, and shoves in a system that’s simple learn, but requires practice to truly master.


There are 24 melee weapons in the form of blades, axes, bludgeons, and spears. There are multiple tiers of weapons, which deal different levels of damage, from the lowly crafted stone knife to the mighty Katana. Different weapons types also apply different wounds, which factors into combat strategy. All melee weapons can be thrown, adding the potential for ranged combat in any encounter.

There is also a variety of ranged weapons, including bows, blowguns, and even highly-coveted firearms. A gun isn’t a guaranteed kill, however, as ammunition is in short supply and ranged players can be disarmed by melee strikes if they don’t keep their distance.

Traps

Players who thrive on outwitting their enemies can sample from a collection of traps in the form of snares, mines, remote-detonated explosives, caltrops, and punji sticks. Matches are fast-paced, so sneaky players must lay their traps in hot spots (such as near an airdrop landing pad) or use themselves as bait to lure opponents in.

Items

A wide range of utility items is at your disposal, with everything from backpacks to smoke bombs, run speed stims to stun guns, player tracking devices to bandages. You start each match empty-handed, so you must explore to survive. Inventory space is extremely limited, forcing you to think carefully about how you intend to play and what you want to carry.

Crafting

The Culling utilizes a unique crafting system that is very simple to use (no bulky UI-heavy inventory management) but still offers a wide range of recipes. Players can craft rudimentary weapons, a wide range of traps, and a handful of useful items, including bandages, satchels, and even body armor.

Perks

Each contestant chooses 3 perks before the start of a match. There are dozens of perks available, and they range from combat bonuses (increase the duration of bleed wounds you apply with blade weapons) to crafting skills (reduce your trap placement time), to general utility (begin the match with a tracking device in your inventory).


All of the perks are available to all players from the start with no unlocking required. You can use perks to define and enhance your personal play style, whether it be focused on ranged, melee, or trap-based strategy. Advanced players will find helpful synergies between their perk load-out and their airdrop selection.

Airdrops

Players select a personal airdrop to call in during the match. Air drops are deadly care packages containing a predefined variety of weapons, traps and items. Be careful, because calling in an airdrop draws attention to you and can be stolen by other players (especially if they manage to shoot it out of the sky before it arrives).


New airdrops are unlocked by opening the container, so finding a random airdrop during a match or stealing another player’s airdrop will unlock it in your list.

Game Show Events

The Culling is the most popular game show in the history of the world, and for good reason. The show’s producers have devised events that take place at random during the match. If you choose to participate in these events, the rewards can improve your chances of winning, but don’t be surprised when other players arrive to challenge you.

FUNC

Flexible Universal Nano-Compound, or FUNC, serves as the primary in-game currency. You spend FUNC to craft, call in personal airdrops, and open certain types of item chests. FUNC is gained through combat and exploration.

Character Customization

Players start the game with a variety of hairstyles, tops, pants, and skin tones at their disposal. Through playing matches, new customization items can be unlocked. There are over 100 items available to unlock, with many more planned.

Audio

The Culling places a heavy gameplay emphasis on audio. Making noise by sprinting through the jungle crafting items, slamming doors, and engaging in combat will draw the attention of other players far and wide.


Using audio cues to locate opponents and using the crouch mode to conceal your movements add tremendously to the game’s suspense and immersion.

Map Exploration

The Culling ships with one map set on a tropical island. The map size has been carefully tuned to provide just enough space for 16 contestants, but also to ensure than no one is safe for long. The map is populated with landmarks, buildings (full of lockers and crates containing items), hidden caches, and hazards.


Many of these elements are random, meaning map knowledge is important, but offers no guarantees. When the match starts, you can choose to immediately set about crafting some basic survival tools, or sprint to the nearest building in the hopes that it will contain valuable items.

Tutorials and Offline Training Mode

The Culling can be intimidating for new players, so we’ve included basic and advanced tutorials that will help you learn all of the game’s mechanics.

If you’re still not ready to face players online, there is an offline practice mode against basic AI-controlled bots that will allow you to practice in a low-pressure situation.

Steam Items

No contestant leaves a match of The Culling empty-handed. Cosmetic items (hats, hair styles, shirts, and pants) are awarded at the end of each round, with rarer items rewarded for better performance. These items are tradeable on the Steam Market.

MINIMAL SETUP
  • OS: 2.7 or higher
  • Processor: Intel Core i5 4th Gen (4xxx)Memory: 4 GB RAM
  • Memory: 4 GB RAM
  • Graphics: DX11 GPU with 1GB VRAM: NVidia GTX 460/ AMD Radeon 5850Network: Broadband Internet connection
  • Storage: 8 GB available spaceAdditional Notes: SteamOS is supported. other Linux distributions will have minimal tech support
GAMEBILLET

[ 6133 ]

16.97$ (15%)
25.45$ (15%)
15.65$ (48%)
3.25$ (75%)
35.59$ (11%)
8.89$ (11%)
16.97$ (15%)
5.09$ (15%)
14.10$ (17%)
3.25$ (19%)
12.65$ (16%)
50.39$ (16%)
0.60$ (88%)
13.34$ (11%)
1.64$ (18%)
17.19$ (14%)
8.47$ (15%)
6.57$ (78%)
26.69$ (11%)
16.99$ (15%)
13.34$ (11%)
12.74$ (15%)
4.24$ (-42%)
16.96$ (15%)
4.56$ (70%)
12.59$ (16%)
17.79$ (11%)
17.39$ (13%)
3.25$ (93%)
5.77$ (17%)
GAMERSGATE

[ 1851 ]

2.04$ (66%)
19.8$ (67%)
8.8$ (60%)
2.76$ (79%)
0.42$ (79%)
6.82$ (51%)
5.0$ (50%)
12.79$ (36%)
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1.74$ (91%)
15.99$ (20%)
4.0$ (80%)
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3.0$ (80%)
3.48$ (83%)
1.7$ (83%)
2.0$ (90%)
4.8$ (70%)
20.0$ (50%)
14.4$ (64%)
8.99$ (55%)
3.0$ (80%)
4.88$ (62%)
21.99$ (45%)
0.63$ (36%)
27.99$ (30%)
4.0$ (90%)
13.6$ (66%)
0.5$ (90%)
10.13$ (77%)

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