TUXDB - LINUX GAMING AGGREGATE
 NEWS TOP_PLAYED GAMES ITCH.IO CALENDAR CHAT WINE SteamDeck
 STREAMERS CREATORS CROWDFUNDING DEALS WEBSITES ABOUT
 PODCASTS REDDIT 

 

SUPPORT TUXDB ON KO-FI

MENU

ON SALE

New Twitch streamer aggregation implemented (#FuckTwitch) due to Twitch's API issues (more info on my Discord )


Name

 RimWorld 

 

Developer

 Ludeon Studios 

 

Publisher

 Ludeon Studios 

 

Tags

 Strategy 

 

Simulation 

 

Singleplayer 

Release

 2018-10-17 

 

Steam

 26,99€ 25,01£ 31,49$ / 10 % 

 

News

 132 

 

Controls

 Keyboard 

 

 Mouse 

 

Players online

 18525 

 

Steam Rating

 Overwhelmingly Positive 

Steam store

 https://store.steampowered.com/app/294100 

 

How long to Beat

Main Story

 11 Hours 

 

SteamSpy

Peak CCU Yesterday

  

Owners

 1,000,000 .. 2,000,000 +/-  

 

Players - Since release

  +/-  

Players - Last 2 weeks

  +/-  

Average playtime (forever)

 5221  

Average playtime (last 2 weeks)

 399 

Median playtime (forever)

 3305 

Median playtime (last 2 weeks)

 575 

Public Linux depots

 RimWorld (Linux) [194.51 M] 


 RimWorld - Royalty (Linux) [32.75 M] 


 RimWorld - Kepler (Linux) [56.87 M] 


 RimWorld - Euclid (Linux) [39.71 M] 


DLC

 RimWorld Name in Game Access 


 RimWorld - Royalty 


 RimWorld - Ideology 


 RimWorld - Biotech 




LINUX STREAMERS (49)
donjuanleonmile5elimdutskycrutonjohn
hexdslkonquestingapplelionsirsamsai
meldrianzalethonsnukenluxurysmooth
lnostdalrhiyorivilonlinuxsphillips1979
cbpyemarkettjenshaecudd1eb34r
sittingduck01sir_diealotalotgreydmiyurz724
doom_lordRoyShawVTDontCallMeChickenNickMatthews
manjarolinuxgermanas1985marugawadktalkittynora
serenitypaws2carstenhasbeenrebornpfckrutoniumpip0une
diogenesofmiamiwilian_gamer508sloimuklingondragon
nicetwinksixparispelthisrongorchidcnr
spikeslayerboldvikingkuraihakurei_pantherfarber
playonlinux2020




Alpha15b - Tiny fix to early game raid timings

A tiny update to Alpha15b has been released that fixes a small bug with Cassandra Classic and Phoebe Chillax.

These storytellers were miscounting the days since game start, and so were sometimes incorrectly sending a several raids in the 5-10 day range, making this crucial part of the early game far too hard.

This update is tiny (two lines of code) so it shouldn't affect compatibility with saves or mods.

However, because it will shift the storyteller's timer, it may cause some players to get a string of raids in a row, or a long peaceful period. This will only happen once.

EDIT: It does seem it may be possible for this to break mod compatibility, maybe. It's possible that even the tiniest change to code can cause the binary APIs to fail to link up. I'm very sorry if you're affected by this and am hoping to avoid breaking releases for a while while we work on a large Alpha 16 update. This is a somewhat-unavoidable challenge that comes with opening the entire codebase to modders (instead of keeping their code in a walled kiddy garden).


[ 2016-08-29 08:16:51 CET ] [ Original post ]