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New Twitch streamer aggregation implemented (#FuckTwitch) due to Twitch's API issues (more info on my Discord )


Name

 RimWorld 

 

Developer

 Ludeon Studios 

 

Publisher

 Ludeon Studios 

 

Tags

 Strategy 

 

Simulation 

 

Singleplayer 

Release

 2018-10-17 

 

Steam

 26,99€ 25,01£ 31,49$ / 10 % 

 

News

 132 

 

Controls

 Keyboard 

 

 Mouse 

 

Players online

 18525 

 

Steam Rating

 Overwhelmingly Positive 

Steam store

 https://store.steampowered.com/app/294100 

 

How long to Beat

Main Story

 11 Hours 

 

SteamSpy

Peak CCU Yesterday

  

Owners

 1,000,000 .. 2,000,000 +/-  

 

Players - Since release

  +/-  

Players - Last 2 weeks

  +/-  

Average playtime (forever)

 5221  

Average playtime (last 2 weeks)

 399 

Median playtime (forever)

 3305 

Median playtime (last 2 weeks)

 575 

Public Linux depots

 RimWorld (Linux) [194.51 M] 


 RimWorld - Royalty (Linux) [32.75 M] 


 RimWorld - Kepler (Linux) [56.87 M] 


 RimWorld - Euclid (Linux) [39.71 M] 


DLC

 RimWorld Name in Game Access 


 RimWorld - Royalty 


 RimWorld - Ideology 


 RimWorld - Biotech 




LINUX STREAMERS (49)
donjuanleonmile5elimdutskycrutonjohn
hexdslkonquestingapplelionsirsamsai
meldrianzalethonsnukenluxurysmooth
lnostdalrhiyorivilonlinuxsphillips1979
cbpyemarkettjenshaecudd1eb34r
sittingduck01sir_diealotalotgreydmiyurz724
doom_lordRoyShawVTDontCallMeChickenNickMatthews
manjarolinuxgermanas1985marugawadktalkittynora
serenitypaws2carstenhasbeenrebornpfckrutoniumpip0une
diogenesofmiamiwilian_gamer508sloimuklingondragon
nicetwinksixparispelthisrongorchidcnr
spikeslayerboldvikingkuraihakurei_pantherfarber
playonlinux2020




Alpha15c in testing on unstable branch

Alpha15c is currently on Steam's 'unstable' branch for public testing. This update fixes some important bugs and yield significant CPU usage optimizations. It also adjusts a few balance points for a better experience. I invite everyone willing to choose the unstable branch and test it out! I invite feedback in this forum thread and in the comments here.

Save compatibility: Savegames from the unmodded game will be compatible from earlier Alpha 15 versions.

Mods compatibility: Data and XML mods will be 100% compatible from earlier Alpha 15 version. The API for code mods is also unchanged, and so should remain compatible. However, since the core game has been recompiled, some mods may need to be recompiled as well before they work again. Mod authors may want to look at Alpha15c to check and prepare compatibility. (This shouldn't require any actual code or data changes, but may require recompiling your code).

Once Alpha15c is confirmed stable, I will release it to all users. Hopefully within a day or two.

Detailed change list:


  • Fix: Luciferium is not addictive; it gives the positive effect forever with no downside.

  • Fix: Malari-block high never goes away.

  • Optimized a bunch of pawn ticking code to be much, much faster.

  • Rebalanced drugs to be a bit more profitable and a bit more more dangerous.

  • Food selection algorithm prefers meals by 16 cells instead of 7.

  • Fix: Game doesn't assign short hashes if you subclass any Def class. This makes many mods impossible.

  • Fix: Standing lamps and sun lamps are available without research.

  • Fix 2618: On Linux, system language can break the game.

  • Fix: Raiders can steal during tutorial.

  • Fix 2620: Learning Helper: Items remain after save-scum.

  • Fix 2611: Scenario 'Can't Hunt' etc doesn't work.

  • Translations update.

  • Some other misc minor fixes, rebalancings and text changes.


[ 2016-09-01 22:51:21 CET ] [ Original post ]