We bring exciting new updates for Commander Bug Wars, a new Terran unit, and some minor improvements.
Patch Notes:
Color Bug Fix:
- We've addressed the issue with the scrolling bar colors, ensuring that the UI is visually consistent and easier to navigate.
New Unit: Terran Air Transport
- A new Terran Air Transport unit has been added to the game, giving players new strategic options for moving units across the battlefield. This air-based unit allows for rapid deployment of ground troops, offering more flexibility in large-scale tactical operations.
Additional Fixes & Adjustments:
- Fine-tuned UI elements for smoother navigation in menus and maps.
- Minor adjustments to unit selection for better accuracy in targeting during combat.
Thank you for your continued support, stay tuned for more!
After months of development and feedback, everything promised during Early Access is now live! With the latest update, the game is complete, and were excited to celebrate the full release of Commander Bug Wars! Thank you to everyone who supported us through Early Accessyou made this possible. To mark this milestone, stay tuned for special events and updates. The war between the Terrans and Cybernetic Bugs has never been this intense! To celebrate the release, weve introduced several exciting new features in the latest update:
- New Terran Abilities: Unlockable once the Commander unit is built, now you can use the Drop Pod (heroic infantry), AT infantry, and Orbital Bombardment.
- New Bug Abilities: Unleash the Swarm Delivery (4 bug infantry), Multi-Swarm (3 different bug units), and Acid Eruption.
- Fixed bug where units were deselected after last chance to attack with no moves left.
- Added a MAC version.
- Fixed mouse movement issue at different frame rates.
- Added frame rate options for smoother gameplay.
We bring exciting new updates for Commander Bug Wars, new features, fixes, and gameplay improvements. Patch Notes: New Animations:
- Added corrosive death animations for Marine units.
- Implemented death animations for Mech units, including Walker, Artillery, and SAM.
- All Bug units now feature death animations, expanding on the previously added animations.
- Fixed an issue where the Bug faction couldn't recruit the Infector unit.
- Corrected a problem where the Terran SAM would incorrectly explode on air units when targeting ground units.
- Rebalanced unit stats for both Terran and Bug factions to ensure fair gameplay.
- Rebalanced units veterancy for all tiers.
- When selecting a base, if a unit has no move points, the recruitment screen will now automatically open.
- Added credits per turn information for better resource management.
- Added a new feature to promote a unit to Commander, granting instant max veterancy and unlocking special Commander abilities (still in development).
- Mouse-over displays for veterancy now show bonuses.
- Added 2 new achievements to challenge players.
Thank you for your continued support, stay tuned for more!
We bring exciting new updates for Commander Bug Wars, new features, fixes, and gameplay improvements. Patch Notes: Commander Bug Wars Bug Fixes:
- Resolved an issue where bug units would appear damaged even when out of sight.
- Fixed a bug that prevented Cruise Missiles from spawning if the unit was deselected before appearing.
- Corrected a problem where explosions created crates on water tiles.
- Fixed a bug allowing underground units to capture locations.
- Addressed an issue where air units on top of enemies would be selected while targeting the enemy.
- Corrected incorrect faction colors for the yellow Bug faction.
- Campaign Mode: A campaign has been added for an extended gameplay experience (WIP).
- Map Editor: The Spiker and Infector units are now available in the map editor for custom scenarios.
- Mines placed by the same team will no longer explode when triggered by friendly units.
- Fixed a bug allowing the plague ability to spread while attacking at range.
- Added additional effects when firing rounds and enhanced death animations for Terran infantry.
Thank you for your continued support, stay tuned for more!
Were excited to share the latest updates for Commander Bug Wars, bringing new features, fixes, and gameplay improvements. Heres whats new:
- Weve corrected the road-building feature so that only Terran infantry units (Gunner class) can construct roads, ensuring the game mechanics work as intended.
- Color Palette Customization, anew feature allows players to customize the games color palette according to their selected color. This adds a personalized touch to your gameplay experience.
- New Ability: Anti-Infantry Bug Jump
- The Anti-Infantry Bug unit now has a Jump ability, allowing it to cover ground quickly and launch surprise attacks on enemy forces.
- Construction Restrictions, road construction is now restricted on walls and in forests. This change maintains the integrity of natural obstacles and strategic structures within the game.
- Bug Fix: Hex Grid Display
- Weve resolved an issue where the hex grid selection would incorrectly display after starting a new game and selecting the map. This fix ensures a smoother start to your games.
Thank you for your continued support, stay tuned for more!
Commander Bug Wars is evolving, and lets share the exciting latest additions and changes that will enhance your gameplay experience: New Bug Unit: The Infector The battlefield just got more dangerous with the introduction of the Infector. This unit sprays a toxic slime that can plague Terran units, spreading the infection to nearby forces. Be strategic to avoid a widespread epidemic! New Terran Unit: Guided Missile The Cruiser naval unit now comes with added firepower! The Guided Missile can be launched to strike enemies with precision, giving your fleet a powerful edge in naval engagements. Auto-Capture Locations Option We've added a new option for auto-capturing strategic locations on the map. This feature is turned on by default, streamlining your conquest efforts without the need for manual capture commands. Terran Infantry Construction: Roads Terran infantry units now have the ability to build roads. These roads are specifically designed to accommodate APCs and tanks, enhancing mobility and enabling quicker deployment of heavy armor across the battlefield. Improved Unit Selection We've refined how units are selected, making it easier and more intuitive to command your forces. This improvement aims to provide a smoother and more enjoyable experience during intense battles. Bug Fix: Smokescreen Cooldown A bug causing incorrect cooldown values for the Smokescreen ability has been fixed. This fix ensures that Your feedback has been invaluable in shaping these changes, and we look forward to hearing your thoughts on the new features! Happy commanding, and as always, thank you for your support!
Commander Bug Wars Weekly Update Commanders, we've got some exciting improvements and new features for you this week! Fixes and Enhancements:
- Turn Counter: Resolved issues with the turn counter for smoother gameplay.
- Multi-Player Refresh: Fixed the refresh after next turn for games with more than one human player.
- Unit Selection Shortcut: The next/previous unit button shortcut now only selects units with available move points.
- Memory Leak: Fixed a memory leak issue that could crash the game.
- Terran Tank Smokescreen Ability: Unleash tactical smoke curtains with your Terran Tanks! This new ability blocks line of sight, giving you a strategic edge.
- Map Editor: Create and customize your own battlefields with our brand-new map editor!
- Your feedback and support continue to drive the evolution of Commander Bug Wars. Dive into the game, explore the updates, and let us know what you think!
Commander Bug Wars is now in early access!
Dive into an epic turn-based strategy game where Terran forces clash with cybernetically enhanced bugs. Experience intense battles, strategic planning, and a dynamic combat system as you lead your units to victory.
With a variety of units from Marines and Mech Walkers to colossal Behemoths and Acidspike Flies, every decision you make will shape the outcome of the war. Capture locations, deploy advanced weaponry, and outmaneuver your enemies in this gripping battle for survival. Join us in early access and be part of the evolution of Commander Bug Wars!
Your feedback will help us shape the ultimate combat experience. Are you ready again Commander?
Commander Bug Wars
GoldenGod Games
GoldenGod Games
2024-07-19
Action Indie Strategy Casual RPG Adventure Simulation F2P Sports MMO Racing Singleplayer Multiplayer Coop EA
Game News Posts 8
🎹🖱️Keyboard + Mouse
🕹️ Partial Controller Support
🎮 Full Controller Support
Positive
(14 reviews)
https://goldengodgames.com
https://store.steampowered.com/app/2881810 
[0 B]
Intro
Step into Commander Bug Wars and take control in a wild battle between Terrans and Cyber Bugs. This is the ultimate turn-based game where your decisions matter. Get ready for epic fun and see if you can lead your side to victory!
Description
Jump into the action as you fight for supremacy in exciting campaigns and skirmishes. Customize your game and challenge up to seven other commanders.
- Two Factions: Choose between Terrans and Bugs in your quest for domination.
- Faction unique units: Each faction has unique units and their own set of abilities.
- Variety of Units: Use infantry, tanks, planes, and ships to strengthen your forces.
- Strategic Points: Capture key locations to keep your resources flowing.
- Terrain Tactics: Use the landscape to your advantage in every battle.
- Special Units: Deploy unique units to counter your enemies.
- Map Editor: Create your own battlegrounds and test your strategies.
- Are you ready to become the ultimate commander in Commander Bug Wars? The battlefield is waiting for you!
- OS: any SteamOS. Ubuntu or decent linux build
- Processor: 2 GHz (64bits)Memory: 512 MB RAM
- Memory: 512 MB RAM
- Graphics: Minimum Resolution - 1366x768. Graphics Card with at least 512MB Dedicated Memory
- Storage: 500 MB available space
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