Good afternoon students! This week's dev blog is a bit more juicy than the last few we've had so lets get right into it! So, after the release of 0.3 and the follow up paches, the team went on a small hiatus. We had a pretty insane crunch over those 9 months and needed some time to prevent burnout. During that time I tried to keep my brain on the game by brainstorming some new ideas for systems, and now that we're back into dev mode I've begun to implement some of them ahead of Verdant so that we may design that content around these changes. First off is combat. 0.3 pretty drastically changed everything about combat and now ManaSoul combat is much more actiony and fast. I felt like something was missing, however, and I believe that is Dodging. In action combat games you almost always have a dodge ability. While most players may think of dodging as a tool for the player, its actually a tool for developers as well. With the inclusion of dodges we can leverage that capability in content, allowing us to make much more interesting and fun gameplay. I didn't just want to add a generic dodge button though, that felt a bit lame and not magical enough for ManaSoul, so instead I hit two birds with one stone and updated our Arcane Spells and added Dodges all in one with some changes listed below.
Core Spells
Arcane Spells are being replaced and renamed to "Core Spells" in your Spellbook. Core Spells instead of sharing 1 Cooldown Group, have 3 different Cooldown Groups. Offensive, Defensive, and Dodge.
Offensive Core Spells
Offensive Core Spells offer buffs, debuffs, and utility based on inflicting damage or pressing an offensive.
- Pierca - You soften your target's armor with a spell, causing that target to take increased Physical Damage
- Veila - You weaken your target's wards with a spell, causing that target to take increased Magical Damage
- Manastia - You surge your Mana from within, granting a bonus to all Schools of Magick but increasing damage taken.
- Ventillo - You cast a spell of luck on yourself, granting you increased chance to Critical Hit
- Chrona - You speed up time for yourself, granting increased Cooldown Reduction
Defensive Core Spells
Defensive Core Spells offer buffs, debuffs, and utility based on mitigating damage or restoring health
- Wardia - You erect a magical ward around yourself, reducing Magical Damage taken
- Signio - You bolster your attire making it as hard as steel, reducing Physical Damage taken
- Bolide - You create a barrier on yourself, granting a Shield that blocks damage
- Vampiro - You imbue yourself with a vampiric essence, granting Lifesteal
- Cleansea - You cleanse your surroundings, removing negative debuffs from yourself and nearby allies
Dodge Core Spells
Dodge Core Spells offer a variety of different dodges that allow the player to evade danger
- Blur - You dodge forward a small distance, granting a small window of Invulnerability. Low Cooldown
- Blink - You dodge forward a moderate distance, granting a moderate window of Invulnerability. Medium Cooldown
- Mistwalk - You dodge forward a large distance, granting a large window of Invulnerability. Long Cooldown
[ 2024-09-23 19:18:00 CET ] [ Original post ]
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In ManaSoul you take on the role of a Mage in the world of Valeyra! In this world, everyone has the ability to learn magicks, but not everyone can master them! Explore a hand-crafted open world made with passion and love pixel by pixel. Begin your journey to become an Archmage and leave your mark on history! Start a Guild and create memories with friends, challenge yourself against difficult encounters, put yourself to the test against other players in opt-in PvP, discover powerful and ancient artifacts and gear your character, learn hundreds of spells and create your own perfect Mage! Well, what are you waiting for? Valeyra awaits!
ManaSoul is free-to-play and features NO Pay-2-Win. Enjoy the fun of Gacha without ANY predatory microtransactions. You heard us right, you CAN'T spend money on the Gacha. Support the development with an optional cosmetic shop with monthly updates, its that simple! Nothing in the game was designed to be inconvenient to sell you a solution and all development is focused on delivering a fun small scale mmo experience to play with your friends. The way it should be.
With 4 Elements, 4 Schools of Magick, Dozens of Specializations, hundreds of Spells, and thousands of pieces of loot, you can create a character that plays exactly how you want and that represents your own unique playstyle. The vast majority of content is scaled with creativity and experimentation in mind. You won't be punished with brutal difficulty here unless you look for it. Instead enjoy a vast array of potential playstyles and combos and experiment at your hearts whim, almost anything is viable! Play Solo or with friends, with plenty of content types including non-combat Exploration, Mini-Bosses, World Bosses, Quests, Delves, Trials, Dungeons, Raids, Events, Mini-Games, Guild Wars, and more, you can truly play your way.
Join the ManaSoul Community today by joining our Official Discord! Chat directly with the devs, ask questions, make suggestions, meet new friends, and get updates live from the source. We also host giveaways, post teasers, and have a bunch of other fun community stuff happening all the time, so come check it out and join the ManaSoul Community!
- OS: Various Linux Distros
- Processor: Processor: Intel i3 or BetterMemory: 1 GB RAM
- Memory: 1 GB RAM
- Graphics: 1GB VRAM
- Storage: 1 GB available space
- OS: Various Linux Distros
- Processor: Processor: Intel i3 or BetterMemory: 4 GB RAM
- Memory: 4 GB RAM
- Graphics: 4GB VRAM
- Storage: 10 GB available space
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