New Twitch streamer aggregation implemented (#FuckTwitch) due to Twitch's API issues (more info on my Discord )
Name | Dark Scavenger | |
Developer | Psydra Games LLC | |
Publisher | Psydra Games LLC | | |
Tags | Indie Casual RPG Singleplayer | | |
Release | 2014-05-16 | |
Steam | 4,99€ 3,99£ 4,99$ / 0 % |
News | 11 |
Controls | Keyboard Mouse |
Players online |  0  |
Steam Rating | Very Positive |
Steam store |  https://store.steampowered.com/app/293880  |
How long to Beat |
Main Story |  3 Hours  |
Main Story + Extras |  5 Hours  |
Completionist |  6 Hours  |
SteamSpy |
Peak CCU Yesterday | |
Owners |  50,000 .. 100,000 +/-   |
Players - Since release |   +/- |
Players - Last 2 weeks |   +/- |
Average playtime (forever) | 250 |
Average playtime (last 2 weeks) | 0 |
Median playtime (forever) | 250 |
Median playtime (last 2 weeks) | 0 |
Public Linux depots | Dark Scavenger Linux Depot [43.93 M]
|
DLC | Dark Scavenger - Soundtrack
|
LINUX STREAMERS (0)
Bug Fixes, Steam Overlay, and Future Updates |
Hey everyone,
We just pushed an update to fix a bunch of bugs reported to us since the Steam release. This includes getting the Steam overlay working so you should be able to take screenshots now.
I'm also going to take the opportunity to fill you guys in on what we are currently working on.
Demo:
The new demo will include the prologue and chapter 1. Also, save files will transfer to the full version of the game, meaning people who play the demo and buy the full version afterward will have the option to pick up where they left off.
Linux:
After the demo is finished, we will be working on getting Dark Scavenger working on Linux. This shouldn't be too difficult, because the game uses Adobe Air. For those of you who don't want to use Adobe Air, we are looking at porting the game into a different coding language. I can't say for sure when or if this will happen since we're neck deep in our next project.
That's it for now. Thanks again for the support!
|
[ 2014-08-15 05:53:29 CET ] [ Original post ] |
Bug Fixes, Steam Overlay, and Future Updates |
Hey everyone,
We just pushed an update to fix a bunch of bugs reported to us since the Steam release. This includes getting the Steam overlay working so you should be able to take screenshots now.
I'm also going to take the opportunity to fill you guys in on what we are currently working on.
Demo:
The new demo will include the prologue and chapter 1. Also, save files will transfer to the full version of the game, meaning people who play the demo and buy the full version afterward will have the option to pick up where they left off.
Linux:
After the demo is finished, we will be working on getting Dark Scavenger working on Linux. This shouldn't be too difficult, because the game uses Adobe Air. For those of you who don't want to use Adobe Air, we are looking at porting the game into a different coding language. I can't say for sure when or if this will happen since we're neck deep in our next project.
That's it for now. Thanks again for the support!
|
[ 2014-08-15 05:53:29 CET ] [ Original post ] |