




From October 17 to November 2, the halls are strewn with bat-filled pumpkin husks, arranged as offering to the great Halloween Worms of Pestilence and Horror. To prepare, we finally reveal the ancient rite used to POWER UP BOSSES TO NIGHTMARE DIFFICULTY:
- Upon teleporting to any boss domain, you find your landing spot encircled by small stones.
- Using the attack button, action each stone individually, moving clockwise from left to right.
- You know the action is accepted if the button does not trigger an attack.
- You will see the beast's power level increase if you have performed the ritual correctly, along with a floating follower.
- Perform the ritual twice to further increase your chance to be slaughtered.
[ 2020-10-16 06:51:22 CET ] [ Original post ]
Apologies for the cheeky cross promo, but we've just released our new game Regular Human Basketball!
Check it out on Steam!
If you were into playing Crawl with mates, we hope you'll love this too. It's a very different style, but we've tried to maintain the same friendship ruining experience as Crawl :D Regular Human Basketball is the multiplayer party-starter that has your team wrestling to control your giant mechanical death machine. Yelling orders, flipping switches, and shootin' hoops in a post-apocalyptic basketball showdown! You can play RHBB with 2 or more players, same-screen local like crawl and online too. The more players, the more shouting and falling over!
[ 2018-08-02 01:23:44 CET ] [ Original post ]
We'd always hoped to allow online play in Crawl. I spent a good chunk of time working on it, but eventually had to admit it wasn't going to be possible while maintaining what narrow grasp on sanity we still held.
But recently we noticed some people in the community playing online using something called Parsec. We've played a bunch with it ourselves now and had a great time, so we're happy to be able to give it the Official Powerhoof™ Severed Thumbs Up of Approval®!
Parsec basically lets you stream a game, and have friends watch and play along with their own controllers. Latency was my biggest worry, but it wasn't a problem when we played, certainly no worse than our dodgy indie implementation of online multiplayer would have been ;)
It's really quick and easy to get it set up, and it's also free if you host games on your own computer. Check out our friends at Stumpt playing Crawl online with it!
How to play:
[olist]
And some more news while we have your attention...
Powerhoof Official Discord
We've just set up a discord channel, so come say hi, maybe find some people to play Crawl with! https://discord.gg/n7t76sZ
Regular Human Basketball
Our next game now has a steam store page and is coming very soon! So check it out and get wishlisting! https://store.steampowered.com/app/661940/Regular_Human_Basketball/
[ 2018-07-05 06:52:12 CET ] [ Original post ]
Today's Deal: Save 50% on Crawl!*
Look for the deals each day on the front page of Steam. Or follow us on twitter or Facebook for instant notifications wherever you are!
*Offer ends Tuesday at 10AM Pacific Time
[ 2017-09-24 17:00:00 CET ] [ Original post ]
Crawl is Now Available on Steam and is 20% off!*
Crawl is the local multiplayer dungeon crawler where your friends control the monsters! Battle through dungeons and power up your hero - if a friend kills you they take your place and it ™s their turn to crawl. It's a race to gain enough XP and loot to take on the hulking final boss!
*Offer ends April 18 at 10AM Pacific Time
[ 2017-04-11 14:15:00 CET ] [ Original post ]
Crawl 1.0 is here and 20% off all week!
The ancient golden colossus Tezekcal has awoken, brought to life by an evil shaman’s still beating heart. Take possession of his limbs with your ghostly companions to crush intruding heroes into dust.
Check out the insane new trailer.
New features include:
- New Boss: Tezekcal
- New playable monsters:
- Demonic scorpion queen with devastating projectile attacks.
- A flying beast with a disembodied eye that can attack from the opposite side of the room.
- A poison spitting snake.
- A Powerful high priestess that teleports and summons seeking runes.
- Hymns enable heroes to steal from other players. Take their gold, weapons, even swap all their equipment.
- Achievements/Quests.
- Steam trading cards.
- Loads of tweaks, balancing, bug fixes, and more!
[ 2017-04-11 08:15:27 CET ] [ Original post ]
Crawl 1.0 is here and 20% off all week!
The ancient golden colossus Tezekcal has awoken, brought to life by an evil shamans still beating heart. Take possession of his limbs with your ghostly companions to crush intruding heroes into dust.
Check out the insane new trailer.
New features include:
- New Boss: Tezekcal
- New playable monsters:
- Demonic scorpion queen with devastating projectile attacks.
- A flying beast with a disembodied eye that can attack from the opposite side of the room.
- A poison spitting snake.
- A Powerful high priestess that teleports and summons seeking runes.
- Hymns enable heroes to steal from other players. Take their gold, weapons, even swap all their equipment.
- Achievements/Quests.
- Steam trading cards.
- Loads of tweaks, balancing, bug fixes, and more!
[ 2017-04-11 08:15:27 CET ] [ Original post ]
We're here with another Crawl update to bring in the new year! If demonic bat-winged flying eyeballs are your jam we've fleshed out their monster upgrade tree. Then there's new traps, special christmas treats for your hero as well as a horde of tweaks and bug fixes.
Here's the biggest changes:
- Monsters
- An eyebat bomber who fires powerful explosions
- A cluster of three eyebat hatchlings, who work together and can heal eachother
- Traps
- The Double Beam Trap fires in two directions, bisecting the battle with its violent searing light
- The Homing Spike Block is magically drawn towards living flesh
- The Dart Spout Trap fires a fast and deadly dart in front or behind
- The Small Spike Block triggers more quickly than its larger brother
- Christmas pressies for your hero
- And more!

As usual, you can check out the full list of changes on the community forums, and leave us comments in there to tell us what you think!
[ 2016-12-16 03:37:56 CET ] [ Original post ]
We're here with another Crawl update to bring in the new year! If demonic bat-winged flying eyeballs are your jam we've fleshed out their monster upgrade tree. Then there's new traps, special christmas treats for your hero as well as a horde of tweaks and bug fixes.
Here's the biggest changes:
- Monsters
- An eyebat bomber who fires powerful explosions
- A cluster of three eyebat hatchlings, who work together and can heal eachother
- Traps
- The Double Beam Trap fires in two directions, bisecting the battle with its violent searing light
- The Homing Spike Block is magically drawn towards living flesh
- The Dart Spout Trap fires a fast and deadly dart in front or behind
- The Small Spike Block triggers more quickly than its larger brother
- Christmas pressies for your hero
- And more!

As usual, you can check out the full list of changes on the community forums, and leave us comments in there to tell us what you think!
[ 2016-12-16 03:37:56 CET ] [ Original post ]
Wreak havoc on the living with oodles of new haunting opportunities for spirits. Farm ectoplasm by rattling chains and bringing paintings to life, or possess stray barrels and furniture to throw at unsuspecting heroes! If you're feeling fishy, we have a turret-spawning fish-like wizard, and a gargantuan fish with a horribly powerful bite to play with.
New Stuff:
- New Monsters:
- A gargantuan mutated fish with a mighty chomp and a deceptively agile roll
- Magic wielding monks hide their fishlike bodies beneath hooded robes, hurling water spells and summoning beastly fish turrets
- New Object Haunting System:
- Ghosts can farm ectoplasm by animating props around the dungeon
- Many props can be levitated and thrown as makeshift traps
- New Usable Objects:
- Paintings, mirrors, shackles, bleeding grates and haunted stocks for ghosts to animate
- Trees can now be drained by heroes to gain Vitality
- Heroes can find bonfires, to rest and regain health
- Mimics: Some of our chests can now be inhabited to turn them into vicious monsters
- Halloween Pumpkins! Don't try to eat them, I'm pretty sure they're full of bats
- Loads of tweaks and bug fixes Yaaay!

Check out the full list of changes on the community forums!
[ 2016-10-28 08:28:14 CET ] [ Original post ]
Wreak havoc on the living with oodles of new haunting opportunities for spirits. Farm ectoplasm by rattling chains and bringing paintings to life, or possess stray barrels and furniture to throw at unsuspecting heroes! If you're feeling fishy, we have a turret-spawning fish-like wizard, and a gargantuan fish with a horribly powerful bite to play with.
New Stuff:
- New Monsters:
- A gargantuan mutated fish with a mighty chomp and a deceptively agile roll
- Magic wielding monks hide their fishlike bodies beneath hooded robes, hurling water spells and summoning beastly fish turrets
- New Object Haunting System:
- Ghosts can farm ectoplasm by animating props around the dungeon
- Many props can be levitated and thrown as makeshift traps
- New Usable Objects:
- Paintings, mirrors, shackles, bleeding grates and haunted stocks for ghosts to animate
- Trees can now be drained by heroes to gain Vitality
- Heroes can find bonfires, to rest and regain health
- Mimics: Some of our chests can now be inhabited to turn them into vicious monsters
- Halloween Pumpkins! Don't try to eat them, I'm pretty sure they're full of bats
- Loads of tweaks and bug fixes Yaaay!

Check out the full list of changes on the community forums!
[ 2016-10-28 06:51:48 CET ] [ Original post ]
Hack and skewer with the vermin soldier's blighted halberd, or spawn a writhing rat army to command with our rodent summoner. New ways to trick your friends await in the murky depths, with devious artifacts and powerful new magics.
Major changes:
- New Monsters:
- The vermin soldier wields a vicious halberd
- The rodent summoner commands a writhing rat army
- Reworked Store Teleporter system helps new heroes get to the store for upgrades
- Expanded Magic Weapon system with magic all magic now displayed in weapon art, and new magic types:
- Cosmic Strikes
- Explosive Strikes
- Life Steal Strikes
- New Artifacts:
- The Medal of Honour makes your spells recharge faster on a kill streak
- The Monster Hand makes your monsters' special attacks recharge faster
- The Hymn of Betrayal robs the leading hero of a random artifact

And as usual there's a whole heap of smaller tweaks and bug fixes this time too, see the full list of changes on the community forums!
[ 2016-08-10 07:44:14 CET ] [ Original post ]
Hack and skewer with the vermin soldier's blighted halberd, or spawn a writhing rat army to command with our rodent summoner. New ways to trick your friends await in the murky depths, with devious artifacts and powerful new magics.
Major changes:
- New Monsters:
- The vermin soldier wields a vicious halberd
- The rodent summoner commands a writhing rat army
- Reworked Store Teleporter system helps new heroes get to the store for upgrades
- Expanded Magic Weapon system with magic all magic now displayed in weapon art, and new magic types:
- Cosmic Strikes
- Explosive Strikes
- Life Steal Strikes
- New Artifacts:
- The Medal of Honour makes your spells recharge faster on a kill streak
- The Monster Hand makes your monsters' special attacks recharge faster
- The Hymn of Betrayal robs the leading hero of a random artifact

And as usual there's a whole heap of smaller tweaks and bug fixes this time too, see the full list of changes on the community forums!
[ 2016-08-10 07:44:14 CET ] [ Original post ]
Grind heroes in your beak as the hulking bird abomination, hurl flesh-seeking skulls as the skeletal magelord, inhabit fish, squids and gargoyles or just soak in the stories from our new intro sequences, complete with voice-over from our unhinged narrator.
Main Changes:
- Hero Battle Intros: The starting hero is no longer up to chance. Players battle it out in short randomized intros featuring our ghastly narrator.
- New Monsters:
- The gigantic bird abomination grinds heroes in his beak
- The mind squid draws hulking tentacles from the earth
- The gargoyle defends by turning to stone
- The skeletal magelord throws flesh-seeking skulls
- The tiny fish is... kind of useless. Or is he?
- New Artifacts:
- The Vampire Tooth drinks health from striking enemies when you're bleeding
- Cadaver Burst triggers a last-ditch explosion from your monster's corpse
- The Emerald Signet heals you when poisoned
- New Traps
- The Dart Array spits a sequence of darts from an array hidden in the decaying walls
- The Spike Train triggers a course of spikes that pierces the sod, and the flesh of any who stand upon it
- The Dart Trap fires a cruel dart at any intruder that dares to cross in front

Check out the full list of changes on the community forums!
[ 2016-05-20 01:33:07 CET ] [ Original post ]
Grind heroes in your beak as the hulking bird abomination, hurl flesh-seeking skulls as the skeletal magelord, inhabit fish, squids and gargoyles or just soak in the stories from our new intro sequences, complete with voice-over from our unhinged narrator.
Main Changes:
- Hero Battle Intros: The starting hero is no longer up to chance. Players battle it out in short randomized intros featuring our ghastly narrator.
- New Monsters:
- The gigantic bird abomination grinds heroes in his beak
- The mind squid draws hulking tentacles from the earth
- The gargoyle defends by turning to stone
- The skeletal magelord throws flesh-seeking skulls
- The tiny fish is... kind of useless. Or is he?
- New Artifacts:
- The Vampire Tooth drinks health from striking enemies when you're bleeding
- Cadaver Burst triggers a last-ditch explosion from your monster's corpse
- The Emerald Signet heals you when poisoned
- New Traps
- The Dart Array spits a sequence of darts from an array hidden in the decaying walls
- The Spike Train triggers a course of spikes that pierces the sod, and the flesh of any who stand upon it
- The Dart Trapfires a cruel dart at any intruder that dares to cross in front

Check out the full list of changes on the community forums!
[ 2016-05-20 01:33:07 CET ] [ Original post ]
Spend some time with the Challenge Mode to practise your monster skills, wield powerful new artifacts, and try not to be torn apart by our vicious new traps!
Main changes:
- Challenge Mode: Practise with any monster you've discovered, battling a stream of increasingly powerful AI heroes
- Boss Helper Spirits: Bosses have full funcitonality across 2 and 3 player games now, with AI helper spirits spawning to help when necessary
- Four new traps to dodge
- Four new artifacts to choose
- Loads of monster improvements
- And of course tweaks, fixes and balancing across the board

Check out the full list of changes on the community forums!
[ 2015-12-04 04:13:36 CET ] [ Original post ]
Tear apart unsuspecting heroes with the Dark Yurei lightning attack, spawn an army of deadly chomping Demon Mouths, and keep track of everything you've seen in The Vault!
Main changes:
- The Vault: Keep track of all the monsters and items you've seen
- Two new beasts to inhabit: The Dark Yurei and the Demon Mouth
- Five new arcane artifacts to grief your friends with
- New weapon art
- Loads of tweaks and fixes

Check out the full list of changes on the community forums!
[ 2015-09-11 01:44:12 CET ] [ Original post ]
Today's Deal: Save 20% on Crawl!*
Look for the deals each day on the front page of Steam. Or follow us on twitter or Facebook for instant notifications wherever you are!
*Offer ends Friday at 10AM Pacific Time
[ 2015-08-05 17:00:00 CET ] [ Original post ]
Upgrade your monsters in style with an overhauled evolve menu and two brand new beasts. Take your Minotaur charges to the next level with our cleaver-wielding Horned Beast, or up the worminess with the vicious new Greater Spikewurm!
Also new this time around:
- New music for the mines
- Hero Info GUI- Your Stats and equipment are now displayed when you're in the store. No more trying to remember what you have!
- Weapon trade in - Your current weapon gives you a discount on a new one, so you can upgrade your weapons more.
- Boss kills tally- For every boss you've killed you get a skull on name select menu, and a different title on win screen.
- Plus loads more tweaks and bug fixes!

Check out the full list of changes on the community forums!
[ 2015-07-27 23:58:40 CET ] [ Original post ]
Stalk the brand new Crypt level with our vicious new Eye Bat or revamped Flame Skeleton. Wield savage new spells and weapons, or search out and battle the all-powerful Gaben!
Check the full list on the community forums!
[ 2015-05-08 06:16:15 CET ] [ Original post ]
Delve into long forgotten mines, discover rare new rooms, and evolve your skeletons into a new monster- the Bone Warden. There’s a new music track from Alex Yoder and a bunch of bug fixes too!
Check out the full list of changes on the community forums!
[ 2015-02-25 11:07:04 CET ] [ Original post ]
Strange new monsters and gods have been summoned to the catacombs. Ready yourself with powers from our new interactive props – a second hulking boss creature has been discovered!
Among the huge list of changes:
- New boss battle– cooperate with your friends to walk a giant hydra around the battle field, firing ice, flame and goo, while the hero works to chop off your heads!
- Control 5 new monsters– be a spear-wielding servant, a putrid mushroom, a gluttonous tentacled abomination, a possessed priestess, or a magical hooded haunt.
- Worship 4 new deities, each with new a unique hero buff.
- New Interactive Scenery– read from magic tomes, risk a drink from an ancient fountain, or deface a tombstone to enhance your abilities.

We’ve rebalanced existing monsters based on your feedback, and there’s a huge number of other tweaks, improvements and bug fixes - check out the full list of changes on the community forums! Have fun!
[ 2015-01-15 09:38:13 CET ] [ Original post ]
The first big update is here! New monsters to control, deities to worship, and ways to grief your friends!
Among the huge list of changes:
- New monsters to control! A powerful flying demon, a venomous scorpion, a ghost girl slinging a magic flame, and an undead lord able to summon zombies at will!
- Each deity you worship now gives you a unique buff, and there are 4 more to choose from!
- Inhabit the blobs you've spawned as a ghost. (Experimental!)
- Improved controls for bows and crossbows - Hold down attack button to aim, then release to fire.
- New traps, new items, and a revamped potion system.

There's also a crazy amount of minor features, bug fixes, tweaks and balancing changes, check out the full list of changes on the community forums! Have fun!
[ 2014-09-26 12:06:03 CET ] [ Original post ]
Just a minor update to add some more controller support and fix a few issues. Gameplay features, new content and balancing are still to come in the first major update next month! Here's the changelist -
Features:
- Steam Cloud support: You no longer have to unlock everything again on each machine you play on! NB: The first machine you play on with the update will sync it's existing progress to steam cloud. After that other machines you play on will take the progress that's in the cloud. (So play on the machine with the most progress first!)
- Added direction control calibration (up/down/left/right). You should be able calibrate and use "retro" controllers and arcade sticks now.
- Keyboard can now be set up to have multiple players. Choose Keyboard Setup in the options menu to set your keys.
- You can now use the mouse to navigate the front menus.
Fixes:
- Mouse controls no longer break after finishing a game using the mouse.
- Fixed single controller being able to join and control multiple players. (eg: DualShock4 on Linux)
- Fixed discounted store items marked as "can't afford" incorrectly when player had exact amount of gold.
- Safe zone values no longer load incorrectly and mess up the GUI on Linux.
- Corrected spelling of vampiric ring.
- Hero arrows no longer hit the wall behind when fired.
- Bot ghosts no longer hover over pentagram without using it.
- Bots no longer continuously try and shoot chests/crystals with bow when there's a wall in the way.
[ 2014-08-25 11:20:39 CET ] [ Original post ]
🎮 Full Controller Support
- Crawl Depot Linux [232.23 M]
- Crawl Press Depot Linux [292 M]
One player is the hero, exploring a randomly generated dungeon full of traps and monsters - all controlled by the other players. If you slay the hero you take their place and it’s your turn to crawl! Then it's a race to gain enough XP and loot to reach the final battle, where it's all on one as the other players collectively control the hulking final boss!
Local Multiplayer Arcade Action for 2-4 Players
- Play with Controllers, Keyboard or Mouse.
- Hone your skills against bots, while you wait for your friends to arrive.
Turbo Charged Dungeon Crawling
- Level up, increase your stats, amass powerful weapons and magic items, all in the course of one 30 minute game.
- Evolve your monsters from spiders and rats to powerful demons, dragons and undead warriors.
Every Battle is Unique
- Explore and inhabit randomly generated dungeons.
- Loads of unique weapons, spells and artifacts.
- Dozens of unique monsters to unlock and master.
- More weapons, spells, and items to collect.
- More monsters, traps, and bosses to master.
- More environments to explore and secrets to discover.
- More polish - Continuing improvements to gameplay, menus, music, sound, and balance.
- What about Online Multiplayer? It's a possibility, but if you can't get around a PC with some friends we recommend waiting until we have more news.
- OS: Ubuntu - glibc 2.15+. 32/64-bit
- Processor: 2.8 GHz Intel Core 2 Duo or equivalentMemory: 2 GB RAM
- Memory: 2 GB RAM
- Graphics: OpenGL 3.2+ support (2.1 with ARB extensions acceptable)
- Storage: 500 MB available spaceAdditional Notes: Gamepad highly recommended
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