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The Exposition Update and Endless Replayability Festival!

Hey everyone! Sorry for the delay - as the Update did drop quite earlier than the patch-notes this time...In addition we're in the Steam Endless Replayability Festival! So be sure to wishlist the game and share it with your friends. Every little bit helps!
Here are the changes for our latest major one, the Exposition Update: CHANGES

  • Revamped Beginner-UX - A mix of Mission & Unlocks progression with Tutorial Dialogue to slowly introduce the player to every and each mechanic without overwhelming them nor leaving anything "up to interpretation"!
  • Flavor Dialogue - a much needed window to inject lore and personality into the universe of Endless Tactics, all with a 'friendly' AI companion to walk you through it!
  • Grid-View - a smart overlay that subtly unmasks the terrain for what it is, a board. Much better readability with 0 compromises to the aesthetics.
  • Terrain-Display - An also much needed window into some of the more unconventional gameplay aspects of Endless Tactics, Corrupted Tiles... Also useful for checking out any potential effects and/or advantages for each Terrain type (more soon to come). ============================================================================
  • New Unit Art - as part of a (WIP) reworking going behind the curtains, enjoy the more readable and cleaner Unit designs (Buildings to come next)!
  • New Missions!
  • Greatly reworked and improved UI.
  • Finally a new and much more readable font!
  • Better Attack Indicators, with Knockback display and pre-calculations!
  • Countless fixes and general improvements.
  • Several visual improvements.
  • General optimizations.
  • Improvements and corrections to text.
  • Much, much more!
Dev Notes: And once again, this ended up being the biggest update so far! More so on the technical side this time, but getting the whole Dialogue system done from scratch will allow me to do plenty more with it in the future, and quite quickly. Overall, this is an Update focused quite heavily in the player's UX, to make it all feel more intuitive and cohesive, while we prepare for the next upcoming major gameplay feature - Artifacts! So stay tuned for that one as well, as it's going to be the final and biggest one. All in all, likely the most overdue and necessary update to-date, and I'm very glad to finally get it out so I can go back to the "meatier" side of features. For any suggestions, feedback, or bugs please use the form below, post in the discord, or use the Steam forums. Thanks! Feedback Form


[ 2024-05-13 10:45:00 CET ] [ Original post ]



Endless Tactics
Dead Battery Games
  • Developer

  • Dead Battery Games
  • Publisher

  • Q4 2024
  • Release

  • Action Indie Strategy Casual RPG Adventure Simulation F2P Sports MMO Racing Singleplayer Multiplayer Coop EA
  • Tags

  • Game News Posts 24  
    🎹🖱️Keyboard + Mouse
    🕹️ Partial Controller Support
    🎮 Full Controller Support
  • Controls

  • No user reviews

    (0 reviews)


  • Review Score

  • https://store.steampowered.com/app/2873070 
  • Steam Store

  • Endless Tactics is a Turn-Based Roguelite game where you play as the commander of a high-risk planetary mining expedition. Defend your base from incessant hordes of alien creatures as you harvest valuable resources, and weather dangerous planetary hazards such as spore filled meteor showers and earthquakes, all while uncovering valuable drop pods and new mysterious Artifacts. Whenever things get too bleak, Extract to your orbiting spaceship to rearm, Upgrade, and unlock more dangerous and profitable worlds the more you further you get. Good luck, Commander. MechTek is counting on you to make a buck!

    SECURE YOUR OPERATION


    Defend your mining operation from the alien menace! Manage a variety of units from military vehicles to towering mechs to fight back the deadly alien hordes as you extract valuable resources! Sometimes, tough decisions and sacrifices will be necessary to keep it going just until the next Extraction Opportunity!

    EXPANSIVE UPGRADES


    Outfit your orbiting spaceship with the latest gear in excavation and offensive technology (warning: some upgrades might increase profits at the cost of survivability).

    A WHOLE SOLAR SYSTEM TO PROFIT


    Approach Operations in any order and scale you wish and choose what missions you undertake. This solar system is home to a variety of quarantined (but highly profitable) planets, from verdant jungles to toxic wastelands.

    EVERY PLANET BRINGS NEW HAZARDS


    Planetary events such steel-piercing sandstorms, earthquakes, airstrikes, and a whole slew of other events accompany each mission tilting the odds in and out of your favor.
    MINIMAL SETUP
    • OS: Debian-based Distribution
    • Processor: Intel i5/AMD RyzenMemory: 1 GB RAM
    • Memory: 1 GB RAM
    • Graphics: Integrated GraphicsSound Card: N/AAdditional Notes: Requires a 64-bit processor and operating system
    RECOMMENDED SETUP
    • OS: Debian-based Distribution
    • Processor: Intel i7/AMD RyzenMemory: 1 GB RAM
    • Memory: 1 GB RAM
    • Graphics: Dedicated GraphicsSound Card: N/AAdditional Notes: Requires a 64-bit processor and operating system
    GAMEBILLET

    [ 5951 ]

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    26.39$ (12%)
    2.46$ (51%)
    16.49$ (18%)
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    0.50$ (90%)
    2.47$ (17%)
    3.00$ (70%)
    23.95$ (20%)
    29.56$ (16%)
    2.87$ (81%)
    8.49$ (15%)
    14.44$ (15%)
    21.99$ (12%)
    12.71$ (15%)
    GAMERSGATE

    [ 3198 ]

    8.1$ (73%)
    0.08$ (92%)
    9.38$ (81%)
    10.49$ (48%)
    3.0$ (50%)
    14.99$ (40%)
    0.53$ (92%)
    0.75$ (92%)
    2.0$ (75%)
    3.38$ (62%)
    6.38$ (57%)
    1.5$ (85%)
    0.45$ (77%)
    10.2$ (66%)
    2.55$ (83%)
    27.99$ (30%)
    0.56$ (81%)
    12.0$ (70%)
    0.23$ (92%)
    2.93$ (77%)
    5.63$ (62%)
    0.75$ (92%)
    31.99$ (20%)
    2.25$ (92%)
    0.79$ (89%)
    6.6$ (78%)
    1.13$ (89%)
    1.84$ (74%)
    0.9$ (89%)
    2.5$ (50%)

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    HUMBLE BUNDLES

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