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Endless Tactics is a Turn-Based Roguelite game where you play as the commander of a high-risk planetary mining expedition. Defend your base from incessant hordes of alien creatures as you harvest valuable resources, and weather dangerous planetary hazards such as spore filled meteor showers and earthquakes, all while uncovering valuable drop pods and new mysterious Artifacts. Whenever things get too bleak, Extract to your orbiting spaceship to rearm, Upgrade, and unlock more dangerous and profitable worlds the more you further you get. Good luck, Commander. MechTek is counting on you to make a buck!

SECURE YOUR OPERATION


Defend your mining operation from the alien menace! Manage a variety of units from military vehicles to towering mechs to fight back the deadly alien hordes as you extract valuable resources! Sometimes, tough decisions and sacrifices will be necessary to keep it going just until the next Extraction Opportunity!

EXPANSIVE UPGRADES


Outfit your orbiting spaceship with the latest gear in excavation and offensive technology (warning: some upgrades might increase profits at the cost of survivability).

A WHOLE SOLAR SYSTEM TO PROFIT


Approach Operations in any order and scale you wish and choose what missions you undertake. This solar system is home to a variety of quarantined (but highly profitable) planets, from verdant jungles to toxic wastelands.

EVERY PLANET BRINGS NEW HAZARDS


Planetary events such steel-piercing sandstorms, earthquakes, airstrikes, and a whole slew of other events accompany each mission tilting the odds in and out of your favor.
Endless Tactics
Dead Battery GamesDeveloper
Dead Battery GamesPublisher
Q4 2024Release
🎹🖱️ Keyboard + Mouse
🕹️ Partial Controller Support
🎮 Full Controller Support
No user reviews (0 reviews)
The Midway Mid-Update! (0.9.91.00)

Once again, I`m here to bring you an amalgam of the last 2 months or so of stacked up changes! While obviously not as game-changing as the latest Apex Update, these are still much impactful and necessary improvements and all in all finishing touches for Endless Tactics. Huge focus on addressing the latest forms feedback, making the game as lightweight and bug free as possible, and bringing controller-navigation up to the mouse-and-keyboard`s level of responsiveness.

CHANGES

  • Unit Portraits - Yup, they`re finally in! ... Mostly. Apex Enemy, Nest, Bases, and Drops` portraits will follow soon!

    [/*]
  • AoE Rework - AoE (Area of Effect) for explosions now FINALLY has actual occlusion. Previously perceived as inherently OP by many players (cough MLRS, Juggernaut...), it\'s now naturally capped by... simple counterplay - hide behind obstacles and other Units to control the damage. Applies to Attacks, Specials, and Death AoE!

    [/*]
  • Endgame Upgrades - Also based on user-feedback, included a few new and almost-endlessly-stackable Upgrades for those who really enjoy the grind! Lying at the end of the Upgrades Tree.

    [/*]
  • Apex Drops - Actually meaningful rewards for killing Apex Enemies! Stack Artifacts you\'ve already collected via the Artifacts Crate, or bolster a desired Unit with the Ascension Core! They do come with a set of unexpected peculiarities, however.

    [/*]
  • Obstacle Drops - As briefly mentioned in the last EMERGENCY PATCH post, Destroyable Obstacles now have a small chance of dropping either Fuel or Gold based on their appearance!

    [/*]
  • New Missions and Artifacts!

    [/*]
  • Massive Technical Improvements - Hugely improved multithreading, spawn-queueing for Nests, fixed memory leaks, crashes, Corruption-Spread optimizations, additional object-pooling, better Cursor responsiveness, Shader optimizations, AI improvements, major general fixes...

    [/*]
  • Corruption Particles!

    [/*]
  • Revamped Controller Navigation!

    [/*]
  • Countless UI Improvements!

    [/*]
  • Reworked Damage Falloff - Now entirely dynamic to the Damage stat! Thus making it actually impactful with late game scaling.

    [/*]
  • Tons of major fixes - All previous softlocks, visual glitches, and similar (that I know of) have been thoroughly fixed!

    [/*]

\nMost of the feedback gathered and addressed from our Reddit .

Feedback Form

- the_procrastinator

[ 2025-07-29 06:30:28 CET ] [Original Post]

Minimum Setup

  • OS: Debian-based Distribution
  • Processor: Intel i5/AMD RyzenMemory: 1 GB RAM
  • Memory: 1 GB RAM
  • Graphics: Integrated GraphicsSound Card: N/AAdditional Notes: Requires a 64-bit processor and operating system
  • Memory: 1 GB RAM
  • Recommended Setup

    • OS: Debian-based Distribution
    • Processor: Intel i7/AMD RyzenMemory: 1 GB RAM
    • Graphics: Dedicated GraphicsSound Card: N/AAdditional Notes: Requires a 64-bit processor and operating system
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