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This hotfix is meant for tuning our new beloved Vessel and fixing some pretty stinky bugs! She is to powerful, godly in-fact in some cases... While she still is, it's only in spirit... All hail Fie 0.5b Fie's Wall Base health increased slightly and per-level health increased (which compounds on any upgrade more significantly) Fie Adjusted Purple Grenades damage to be 1 less Fie Adjusted Orange Rifles damage to be 1 less & reduced base health The weapon generation for Fie's Silos is notably slower Fie's Circular Routing has been fixed, the effect now applies 1 second after the tide converts acting ADDITIVE rather than EXPONENTIAL on existing Circular Routers. The effect has been reduced to 5%+ rather than 10%+ (we'll see if this is enough, i still enjoy the very high potentially busted behaviours of this one, so... We'll see if it can survive in current TDS economy :P) It also has slightly increased costs Fie's Knight Security Group's health increase has been reduced significantly Fie's Purple and Blue Knight's Base health has been reduced a tad Fie's Keep & Silo now has lower base health Alongside fixing Smacky's Beacon and Fie's resistance (which still compound on one another), Smacky's beacon resistance has been reduced abit with the health increase effect being boosted Hotkey for Fie's wall building from a existing fie wall has been bound to 5 Fixed a visual issue with the True Knight's attack Made selection of fie's towers while knights are nearby abit ways easier Fixed a issue with Fie's Lifeline Wall upgrade blocking enemy movement entirely Fixed an issue with Smacky's Beacon and Fie's Resistance upgrades Fixed a typo on one of Fie's resistance upgrade descriptions Fixed a hitbox issue with Skyhook causing some bombs/things to not target correctly Fixed Fie's Wall hitbox to be easier to click on Fixed a very small potential loading issue that can occur at high loads Fixed an issue with Hydroplane allowing building underwater The cardinal's Processing plant and Drink Stand are now compatible Drink Stand rework! It now costs AURA to spawn! But the effect is VERY significant. Hopefully this will differentiate it quite a bit as it's a later game building!!! Also theres actually a person running it now Fixed Processing plant to actually have the listed effect
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