New Twitch streamer aggregation implemented (#FuckTwitch) due to Twitch's API issues (more info on my Discord )
Name | My Night Job | |
Developer | Webcore Games | |
Publisher | bitComposer Interactive GmbH | | |
Tags | Action Indie Singleplayer | | |
Release | 2016-04-21 | |
Steam | 1,64€ 1,44£ 1,99$ / 50 % |
News | 4 |
Controls | Keyboard Mouse Full Controller Support |
Players online |  0  |
Steam Rating | Positive |
Steam store |  https://store.steampowered.com/app/437100  |
SteamSpy |
Peak CCU Yesterday | |
Owners |  0 .. 20,000 +/-   |
Players - Since release |   +/- |
Players - Last 2 weeks |   +/- |
Average playtime (forever) | 0 |
Average playtime (last 2 weeks) | 0 |
Median playtime (forever) | 0 |
Median playtime (last 2 weeks) | 0 |
Public Linux depots | My Night Job Content Linux [413.48 M]
|
LINUX STREAMERS (0)
Update #1 |
The following bugs are fixed:
- The player no longer loses the control over the character when the camera focus returns to him.
- Now the "tired" animation (that indicates low health) is properly configured so it displays correctly when handling a shotgun.
- Sound for the "alarm" sign now is properly muted when exiting to the menu or upon game over.
- The monster spawn points on the roof are properly aligned with the four classic statues.
- The survivors now point to the floor in front of an elevator going down, instead of pointing up.
|
[ 2016-05-23 16:38:18 CET ] [ Original post ] |
Update #1 |
The following bugs are fixed:
- The player no longer loses the control over the character when the camera focus returns to him.
- Now the "tired" animation (that indicates low health) is properly configured so it displays correctly when handling a shotgun.
- Sound for the "alarm" sign now is properly muted when exiting to the menu or upon game over.
- The monster spawn points on the roof are properly aligned with the four classic statues.
- The survivors now point to the floor in front of an elevator going down, instead of pointing up.
|
[ 2016-05-23 16:38:18 CET ] [ Original post ] |