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https://store.steampowered.com/app/3136380/Space_Menace_2/
Space Menace 2 thrusts you into a galaxy on the brink of chaos, where every decision you make shapes the future of the stars. As a space captain, you’ll start with a small, modest fleet, but your journey is anything but ordinary. With the freedom to chart your own course, you'll engage in freelance missions, trade, and battles, earning the credits needed to expand and upgrade your fleet.

Rise to Power

As you rise through the ranks, the stakes grow higher. Initially commanding just a few ships, you'll soon find yourself in control of powerful fleets, gaining the trust and respect of the galaxy's most formidable factions. Align yourself wisely, for your reputation will grant you unprecedented power, from commanding faction fleets to eventually leading entire factions as their supreme leader.

Customize

Customization is key in Space Menace 2. Tailor your fleet with deep loadouts, selecting from a wide array of weapons, utilities, and strike craft to create the perfect combination for your strategic needs. And with mod support, the game allows you to personalize your experience even further, adding new layers of content and possibilities.

Maximum Excitement, Minimal Grind

Space Menace 2 is designed for maximum excitement with minimal grind, offering a deep, strategic experience that evolves as you do. As the game unfolds, so do the challenges and complexities, ensuring every moment is filled with tactical decisions and thrilling encounters. Whether you're outmaneuvering enemy fleets or negotiating with powerful allies, your choices will echo through the galaxy, leaving a legacy that only you can forge.
Prepare for a journey that balances strategy, action, and storytelling, as you strive for dominance among the stars in a galaxy on the brink of war.
Space Menace 2
Only4GamersDeveloper
Only4GamersPublisher
Coming soonRelease
🎹🖱️ Keyboard + Mouse
🕹️ Partial Controller Support
🎮 Full Controller Support
Mostly Positive (16 reviews)
Public Linux Depots:
  • [0 B]
Update Notes v1.27

  • Fixed a camera bug that caused excessively fast movement when using WASD controls with the camera speed set to 0.5.

    [/*]
  • Minor bug fixes and changes.

    [/*]

[ 2025-12-25 04:06:37 CET ] [Original Post]
Update Notes v1.26

  • Hotkeys for selecting/deselecting ships, as well as the Ship UI on the right side of the screen, now follow the same selection behavior you have configured for left-click ship selection.

    [/*]
  • Minor bug fixes.

    [/*]

[ 2025-12-10 05:19:53 CET ] [Original Post]
Space Menace 2 - Native Linux Version Released + Biggest Discount Yet

Hi there,

I originally planned to release the native Linux version at launch, but due to some technical issues I wasnt able to include it in time. The good news is that the native Linux build for Space Menace 2 is finally here!

To celebrate the launch, the game is now available at its biggest discount yet. Its a great time to grab it while the offer lasts.

\nThe demo has a native Linux version as well, so feel free to try it out first if you want to see how the game runs on your system.

[dynamiclink href=\"https://store.steampowered.com/app/3136380/Space_Menace_2/\"][/dynamiclink]

[ 2025-12-04 18:58:46 CET ] [Original Post]
Update Notes v1.25

  • The memory leak issue that appeared in the recent version has been addressed. Please update and let me know if the problem still persists.

    [/*]

[ 2025-11-24 18:18:35 CET ] [Original Post]
Update Notes v1.24

  • Fixed a bug that caused the wrong resolution to display on the settings page.

    [/*]
  • Fixed a bug that made some texts appear blurry when zooming in or out. Some texts may still be affected please let me know if you notice any.

    [/*]
  • Minor bug fixes and changes.

    [/*]

[ 2025-11-06 09:21:22 CET ] [Original Post]
Update Notes v1.23

  • Updated Unity Engine to the latest version to address vulnerability (CVE-2025-59489)

    [/*]
  • Added camera edge-scrolling while dragging a waypoint from a ship

    [/*]
  • Plasma Scatter module adjustments

    [/*]
  • Minor bug fixes

    [/*]

[ 2025-10-16 07:03:18 CET ] [Original Post]
Update Notes v1.20

- Added Steam achievements currently there are only 3, but more may be added in future updates.\n\n- Added an option to choose different faction ship designs this feature is part of the Modifiers and unlocks after completing the game once.\n\n- Adjusted stats for the Plasma Scatter module.\n\n- Minor changes and improvements.

[ 2025-10-05 10:25:15 CET ] [Original Post]
Update Notes v1.19

- Added new short-range weapon module: Plasma Scatter.\n- Fixed a bug that prevented modules from being moved in the Module Builder.\n- Minor bug fixes and changes

[ 2025-10-02 16:39:35 CET ] [Original Post]
Update Notes v1.18

- Fixed various bugs related to the newly added ship slot change feature.

[ 2025-10-01 12:55:27 CET ] [Original Post]
Update Notes v1.17

    \n
  • Players can now customize slot types for individual ships from the Loadouts page.\n\n
  • Fixed few bugs related to wormhole travel.\n\n
  • Added a README file inside the User Mods folder.\n\n
  • Minor bug fixes and changes.\n

[ 2025-09-30 12:10:49 CET ] [Original Post]
Update Notes v1.16

  • Fixed a bug where player ships kept firing at the position of destroyed enemy ships. Let me know if you encounter this issue again.

    [/*]
  • Added the option to enable or disable individual mods, with Workshop mods now also visible inside Existing Mods.

    [/*]
  • Introduced a Config.json file inside each Mod folder, allowing you to adjust certain ship stats for both mods and base game ships.

    [/*]
  • Various other bug fixes and improvements.

    [/*]

[ 2025-09-23 16:37:26 CET ] [Original Post]
Update Notes v1.15

- Fixed an issue that caused gibberish-looking text in Japanese.

[ 2025-09-15 13:29:42 CET ] [Original Post]
Update Notes v1.14

- Mod support expanded: add your own space backgrounds, stations, planets, moons, and music by placing files in the corresponding folders inside the mod directory using your file manager.\n\n- Still investigating a bug where player ships continue firing at the location of destroyed enemy ships. Ive made a change in the code that might fix it. If the issue persists, please let me know what actions trigger it and any patterns you notice.\n\n- Fixed a bug that prevented the next sector from loading even after all player ships had entered the wormhole.\n\n- Various bug fixes and improvements related to Mods and the Ship Builder.\n\n- Fixed a bug that caused all station sprites to appear the same.\n\n- Increased thrust values for Engine levels 2 and 3.\n\n- Minor fixes and adjustments.

[ 2025-09-14 14:02:46 CET ] [Original Post]
Update Notes v1.13

Ive always planned to add limited mod support to the game, and with this update, its finally here! To ensure stability and avoid major bugs, the first release of modding focuses only on the Ship Builder. More modding features will be added in future updates.

New in this version:

  • Mod support introduced starting with Ship Builder.

    [/*]
  • Steam Workshop integration for easy sharing and downloading.

    [/*]
  • Titan Ship Rewards Rebalanced Titan ships are no longer free; instead, youll earn credit rewards for completing story missions.

    [/*]
  • Various bug fixes and improvements.

    [/*]

If you encounter any bugs or have feedback, Id love to hear from you!

[dynamiclink href=\"https://store.steampowered.com/app/3136380/Space_Menace_2/\"][/dynamiclink]

[ 2025-09-09 16:19:35 CET ] [Original Post]
Update Notes v1.12

- New Interceptor spacecraft\n- Added 0.5x game speed option\n- Added save overwrite functionality\n- Updated weapon colors: they now change based on tier instead of faction, making it easier to distinguish weapon levels\n- Various bug fixes and changes

[ 2025-08-21 09:57:29 CET ] [Original Post]
Update Notes v1.08

- Changed Level 3 Missile to an area-damage variant and adjusted some stats.\n- Updated stats for some modules.\n- Minor bug fixes and changes

[ 2025-08-13 07:19:44 CET ] [Original Post]
Update Notes v1.06

- Fixed a bug that caused a black screen when starting the game.\n- Customize your gameplay experience with unlockable modifiers! Modifiers become available after completing all story missions. This update adds a new modifier that lets you command up to 8 ships in your fleet.

[ 2025-08-07 17:10:50 CET ] [Original Post]
Update Notes v1.05

- Customize your gameplay experience with unlockable modifiers! Modifiers become available after completing all story missions. Currently, only the Infinite Energy modifier is included.\n- Tweaked stats for various modules for better balance.\n- Resolved some bugs related to story missions.\n- Minor bug fixes and changes.

[ 2025-08-06 16:23:33 CET ] [Original Post]
Update Notes v1.03

- Added some background objects to make the sector look more lively.\n- Minor bug fixes and changes

[ 2025-07-31 17:41:59 CET ] [Original Post]
Update Notes v1.02

  • Fixed issue where holding and dragging to move the ship didnt work.

    [/*]
  • Added alternate input methods for players without a middle mouse button.

    [list]
  • In-game: Hold the Alt key (Option on Mac) and the left mouse button, then drag to move the camera.

    [/*]
  • On the Loadouts, Map, and Formation pages, hold the right mouse button and drag to move the camera.

    [/*]
[/*][/list]

[ 2025-07-28 07:39:25 CET ] [Original Post]
Space Menace 2 v1.0 Launching July 26!

Hi everyone,

Im thrilled to announce that Space Menace 2 will officially launch into v1.0 on July 26!

This marks a huge milestone for the game, and Im incredibly excited to share it with all of you.

Over the past few updates, all major planned content has been added including the full campaign, new ships, and gameplay systems. Right now, Im focused on bug fixes and final polish to make the launch as smooth as possible.

But this isnt the end Ill continue to monitor feedback and update the game post-launch to fix any issues that come up.

[hr][/hr]

Thank You!

Space Menace 2 has been a solo passion project from the very beginning, and Im deeply grateful to everyone who has played, tested, and supported the game during development.
Your support made this release possible.

Lets make the launch a blast!
Please spread the word, leave a review, and drop by the community hub to share your thoughts Id love to hear them.

See you in space

https://store.steampowered.com/app/3136380/Space_Menace_2/

[ 2025-07-10 05:47:01 CET ] [Original Post]
Update Notes v0.52

This is a major update that brings the final story missions to the game.
A lot of new code has been added and many existing systems have been updated, so you may encounter some bugs. If you do, or if you have any feedback, please let me know!

Whats New:

  • Final story missions added

    [/*]
  • 4 new player ships will be available later in the game

    [/*]
  • New modules: Tractor Catapult and Hangar Accelerator

    [/*]
  • Adjusted module stats for better balance

    [/*]
  • Fixed loadout-related bugs

    [/*]
  • UI scaling range increased you can now shrink or enlarge the UI much more

    [/*]
  • Minor fixes and improvements throughout the game

    [/*]

https://store.steampowered.com/app/3136380/Space_Menace_2/

[ 2025-06-29 10:22:12 CET ] [Original Post]
Update Notes v0.49

- Improved balancing for non-player ships: Their strength now scales with the player's power. Sectors will start with more enemy ships, reinforcements will arrive more quickly, and non-player ships will be equipped with more modules. They will also prioritize targeting the player's capital ships over smaller craft.

- UI scaling fixes: Resolved layout issues that occurred when the player changed the UI scale.

- Minor bug fixes and changes

[ 2025-05-25 09:25:56 CET ] [Original Post]
Update Notes v0.48

- Fixed bugs related to fighter
- Resolved issues affecting the tutorial
- Adjusted solar flare mechanics so stations are no longer affected
- Minor bug fixes and changes

[ 2025-05-20 14:03:41 CET ] [Original Post]
Update Notes v0.47

New Sector Environments
Three new environments have been added to sectors, introducing fresh challenges and tactical depth. Feedback is welcome whether these additions improve the experience or feel frustrating.

  • Asteroid Storm
    Sectors affected by this environment contain fast-moving asteroids that damage ships on impact.
  • Nebula Cloud
    Dense gas and dust interfere with sensors, reducing weapon range and encouraging close range combat.
  • Solar Flare
    Unpredictable solar flares from nearby stars cause periodic area damage. Timing and positioning become essential.
Fixes & Improvements:
  • Fixed bugs related to renaming ship.
  • Various bug fixes and changes.
https://store.steampowered.com/app/3136380/Space_Menace_2/

[ 2025-05-17 14:22:50 CET ] [Original Post]
Update Notes for v0.46

- Fixed a bug that prevented looted modules from appearing in the cargo hold.
- Added the ability to rename your ships.
- Added shortcut keys to toggle attack, defense, and extra thrusters of your ships.
- Updated Level 3 Laser to a double-barrel version and adjusted some stats.
- Added new module-related information.
- Fixed a bug that stopped fighters from firing.
- Minor bug fixes and improvements.

[ 2025-05-08 16:41:46 CET ] [Original Post]
Update Notes for v0.45

- Fixed issue where players could stack modules on top of each other, which previously caused unintended bugs.

- Added a new option to sort modules in the cargo hold. This automatically organizes modules and removes unused cargo hold expansions.

- Minor bug fixes and changes

[ 2025-05-06 12:46:08 CET ] [Original Post]
Update Notes for v0.44

- New left-click behavior option for player ships. Choose between two control styles:
-- RTS-style: Always select the clicked ship and deselect all others.
-- Toggle-style: Select or deselect the clicked ship without changing other selections.

- Mission locations now visible directly on mission pages, no need to click "Show on Map" anymore.

- Module stat rework: Higher-level modules now offer more rewarding stat progression.

- NPC upgrades: NPC ships now come equipped with more modules, making them slightly stronger.

- Minor bug fixes and changes.

[ 2025-05-04 09:16:40 CET ] [Original Post]
Update Notes for v0.43

- You can now view mission details by hovering over mission star icons on the map.
- Pressing the Tab key lets you switch between tabs inside panels for quicker navigation.
- Removed the sound effect that played when creating waypoints.
- Fixed few bugs related to Loadouts and the Cargo Hold.
- Fixed a bug that caused issues when loading a saved game from the main menu.
- Minor bug fixes and improvements.

[ 2025-05-01 13:16:12 CET ] [Original Post]
Update Notes for v0.42

- Slightly reduced ambush chance
- Added Shift + Click to quickly equip/unequip modules in Loadouts
- Replaced double-click with Shift + Click for buying/selling modules quickly
- Increased missile cooldown and made minor balance adjustments to other modules
- Miscellaneous bug fixes and small improvements

[ 2025-04-29 12:51:55 CET ] [Original Post]
Space Menace 2 is now released in Early Access

Hi everyone,
I'm excited to share that Space Menace 2 is now available in Early Access on Steam for Windows and Mac!
I hope you enjoy playing it. I can't wait to hear your feedback and continue improving the game together.
Thanks a lot
https://store.steampowered.com/app/3136380/Space_Menace_2/

[ 2025-04-26 09:06:02 CET ] [Original Post]
Space Menace 2 demo is now available for Windows, Mac, and Linux

Hi there,
The Space Menace 2 demo has arrived! If you're new, it's a sci-fi space RTS and battle game. Check out the store page to learn more. Give it a try and share your feedback, including any bugs you come across!
https://store.steampowered.com/app/3161000/Space_Menace_2_Demo/

[ 2025-02-21 06:19:51 CET ] [Original Post]
Announcing Space Menace 2 | Wishlist now!



Hi there everyone,
I'm thrilled to announce my upcoming sci-fi space RTS and battle game, Space Menace 2, now available to wishlist! A heartfelt thank you to all the players of the original Space Menaceyour invaluable feedback made this sequel possible.

Space Menace 2 thrusts you into a galaxy on the brink of chaos, where every decision you make shapes the future of the stars. As a space captain, youll start with a small, modest fleet, but your journey is anything but ordinary. With the freedom to chart your own course, you'll engage in freelance missions, trade, and battles, earning the credits needed to expand and upgrade your fleet.

Rise to Power

As you rise through the ranks, the stakes grow higher. Initially commanding just a few ships, you'll soon find yourself in control of powerful fleets, gaining the trust and respect of the galaxy's most formidable factions. Align yourself wisely, for your reputation will grant you unprecedented power, from commanding faction fleets to eventually leading entire factions as their supreme leader.

Customize

Customization is key in Space Menace 2. Tailor your fleet with deep loadouts, selecting from a wide array of weapons, utilities, and strike craft to create the perfect combination for your strategic needs. And with mod support, the game allows you to personalize your experience even further, adding new layers of content and possibilities.

Maximum Excitement, Minimal Grind

Space Menace 2 is designed for maximum excitement with minimal grind, offering a deep, strategic experience that evolves as you do. As the game unfolds, so do the challenges and complexities, ensuring every moment is filled with tactical decisions and thrilling encounters. Whether you're outmaneuvering enemy fleets or negotiating with powerful allies, your choices will echo through the galaxy, leaving a legacy that only you can forge.

Wishlist Space Menace 2 now on Steam!https://store.steampowered.com/app/3136380/Space_Menace_2/

[ 2024-08-15 14:32:19 CET ] [Original Post]

Minimum Setup

  • OS: Ubuntu 12.04 LTS
  • Processor: 2 GHzMemory: 2 GB RAM
  • Memory: 2 GB RAM
  • Graphics: Dedicated graphics card with 512 MB of RAM
  • Storage: 300 MB available space
⭐ SPOTLIGHT DEAL ⭐
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