DEFEND YOUR KINGDOM

An onslaught of evil forces is invading your realm, corrupting everything in their path. As these dark powers plunge the realm into chaos, the strongest Warriors from across the land band together to restore order. The battle to reclaim their homeland begins now.
A WORLD OF THRILLS

Hone each Warrior’s unique skills and develop keen strategies to survive in a slew of different arenas and landscapes, filled to the brim with unexpected turns, challenging objectives and dynamic environmental conditions.
To protect your kingdom and rout the hordes of vicious foes that ravage the land, you will need strength, focus and exceptional teamwork. Enhance your combat abilities during battles and prepare for the final confrontation when you are ready… or when there’s no other choice.
MULTIPLAYER MADNESS

Defending the realm all by yourself is not an easy task. That’s why “Royal Revolt Warriors” comes packed with a full-blown co-op mode for up to 4 players simultaneously, a rare feat in the popular Survivor-game genre. So grab your friends and wreak some serious havoc on the battlefield!
REUNITING THE GANG

Over its 12+ year history, the Royal Revolt franchise has introduced dozens of charming and beloved characters to the world. “Royal Revolt Warriors” now brings the whole gang together in an one-of-a-kind, all-star roster extravaganza, guaranteed to rock your socks!
RISE TO THE TOP

Unlock loads of useful status improvements and get more powerful with each run. In hours of heart-pounding Survivor-gameplay you explore a myriad of mighty Weapon and Trinket combinations to finally find your own personal key to success.
Key Features:
- Intense Real-Time Combat: Engage in thrilling Survivor-style battles with hundreds of ferocious enemies, making use of countless Weapon and Trinket combinations.
- Unique Multiplayer Mayhem: Experience the game with up to 4 players in its white-knuckle co-op mode, working together to overcome even the toughest of challenges.
- Diverse Enemies and Bosses: Face off against hordes of enemies with different movement patterns and attacks, culminating in epic boss battles.
- All-Star Warrior Roster: Choose from dozens of fan-favorite characters from the beloved “Royal Revolt” franchise, each with distinct abilities and playstyles.
- Dynamic Battle Arenas: Explore a dynamically changing world, full of surprises and replayability, ensuring no two playthroughs are the same.
- High-Quality Graphics: Enjoy stunning visuals, charming characters and a rich, immersive environment, presented in beautifully crafted arenas.
[img src=\"https://cdn.cloudflare.steamstatic.com/steamcommunity/public/images/clans/45117162/6208f511654f7981416511df53374b326c8ed424.jpg\"][/img]
Dear Survivors and Warriors,
we have just released the first Early Access Milestone update (v0.2.0) forRoyal Revolt Survivors! steamhappy And there is quite some stuff coming with it: New Warrior Variations, Items, Quests, and quality-of-life features.
But there is more! If you want to learn about all new content, all additions, fixes, and optimizations in detail, here is the complete changelog::
NEW FEATURE: Banishes
Players can spend a banish to prevent an upgrade from appearing when levelling up
[/*]To unlock Banishes, complete the required quest, then buy the upgrade at the Blacksmith
[/*]
New Warrior Variations
Magician Lord (King)
Starting Weapon: Hoverblade
[/*]Ability: Magic Wall
[/*]
Mirror Mask (Umberto)
Starting Weapon: Mirror Kunai
[/*]Ability: Mirror Clones
[/*]
New Weapons
Hoverblade (unlocked from the start)
[/*]Longbow (unlocked from the start)
[/*]Mirror Kunai
[/*]
New Enchantments
Awakened Sword (Hoverblade)
[/*]Nightfall (Longbow)
[/*]Warp Bomb (Mirror Kunai)
[/*]
New Trinkets
Book of Thunder (Adds chain lightning chance to weapons)
[/*]Pal Flute (Increases pet damage)
[/*]Hyper Gears (increases Warrior ability recovery speed - unlocked from the start)
[/*]Arrowhead (+1 pierced enemy & + 8% projectile speed per level - unlocked from the start)
[/*]
Quests
New quests that unlock Umberto: Mirror Mask & The King: Magician Lord
[/*]New quest that unlocks the \"Banishes\" Blacksmith upgrade
[/*]New quest that unlocks the Mirror Kunai (Weapon)
[/*]New quest that unlocks the Pal Flute (Trinket)
[/*]New quest that unlocks the Book of Thunder (Trinket)
[/*]
Balance changes
The new trinkets and weapons add more power to the earlygame, and several maps have been rebalanced as a result. We are monitoring the overall difficulty of the game and will continue to make adjustments whenever we find extreme spikes or slumps in difficulty.
Royal Forest and Royal Forest (HARD) have been reworked. They now have a total duration of 15 minutes, down from 20 minutes, bosses spawn faster and the enemy density is much higher.
[/*]Due to the above change, Green Orcs & Brown Wolves have had their HP reduced from 12 to 10.
[/*]New enemy added: Grey Wolf, 7 HP. Can be encountered during the early waves of Royal Forest & Royal Forest (HARD).
[/*]Royal Forest (HARD): Increased enemy HP starting from around minute 6; increased enemy HP multiplier from 1.5 to 1.75 (the latter change also affects Nightmare Mode)
[/*]Red Canyon (Normal): Increased small Scorpion density for several waves; enemy HP scaling now starts after 5 minutes (up from 3)
[/*]Red Canyon & Red Canyon (Normal & HARD): reduced small Scorpion & Scorpion Swarm HP from 2 to 1
[/*]Red Canyon (HARD): slightly reduced density of the first two Scaractus waves
[/*]Glacial Northland (Normal): Increased enemy HP starting from around minute 13
[/*]Glacial Northland (HARD): the Dragon now has 4x more HP (it was erroneously using the HP from Glacial Northland Normal)
[/*]Slightly increased XP penalties in 3-player and 4-player coop, from -15% / -50% to -35% / -70%
[/*]\"Extra Projectiles II\" & \"Extra Melee Attacks II\" Quests: lowered requirement from \"survive 40 minutes\" to 30 minutes
[/*]Mina: added +0.4 base movement speed
[/*]Monk\'s Brew: base attack area 1.2 > 1.6, damage timing from every 1.5s > 1.0s, attack speed gain on levels 4 & 7 15% > 25%
[/*]Gobbotek Mines: multi-mine frequency 0.6s > 0.4s
[/*]Ice Claws attack area 0.65 > 1.0
[/*]Ice Claws now perform a cross slash instead of parallel slashes
[/*]Blizzard Claws: base damage 8 > 12
[/*]Changed the description of the Ice Claws in all languages to match the new behavior
[/*]
Pet Changes
Pets now gain the player\'s projectile amount. This affects the Crawler, Dark Dragonling and their enchantments. As a result of this,these pets have been rebalanced, with the Dark Dragonling actually getting buffs since it was somewhat underperforming.
Crawler: projectile damage timing 0.25 > 0.5; base attack duration 2 > 1; Level 2 attack speed 50% > +25%, levels 3 & 5 attack duration +50% > +25%
[/*]Psycho Crawler enchantment: first projectile base damage 11 > 12; splinter projectile damage 11 > 6
[/*]Dark Dragonling: base damage 1 > 3
[/*]Light Dragonling enchantment: base damage 4 > 6
[/*]Incinerator: base attack area (= pet size) 0.6 > 0.8, attack cooldown 3s > 2s; base damage 5 > 8; base damage gain on levels 5 & 7 +2 > +3 (this was bugged and showed as +3 already when it was in fact +2)
[/*]Made all pets easier to see
[/*]
Bugfixes & Polishing
Starting Tomes, Rerolls and Banishes from multiple players stack now. This also works in local co-op (in this case, the host\'s stats are multiplied by the amount of players).
[/*]Fixed a bug where limit break levels that add projectiles didn\'t work properly
[/*]Kunai: fixed a bug that made the Kunai deal less damage on later levels than intended. As a result, the damage gain on levels 4 & 7 had to be reduced from 4 to 2 (it still deals more damage now than before).
[/*]Boomerang: fixed a bug that increased the Boomerang\'s duration more than intended. This fix results in slightly reduced range.
[/*]Spiral Boomerang: pickup range increased by x4
[/*]Removed the accidental line break in the Reroll amount display during levelups
[/*]Cleaned up the settings menu a bit
[/*]Increased stat display size in pause screen when hovering over weapons & trinkets
[/*]Made chain lightning (from Lightning Blade Enchantment and now also Book of Thunder) easier to see
[/*]Made the Armadillo\'s projectile attacks slightly easier to see
[/*]Disabled on-hit VFX for Gaia Harp & Autumn Storm (this should significantly increase performance when using these weapons)
[/*]Made the ground elements of Tempest Rod & Stormbringer slightly more transparent (should help in darker areas)
[/*]The King: First Paladin: fixed a mixup in the ability description in Portuguese
[/*]Gaia Harp: fixed a mixup in the level 4 upgrade benefit description in Chinese
[/*]Fixed text overflow in Polish for Critical Hit Chance & Critical Hit Damage in the pause screen
[/*]Fixed the weird title for the \"Unlock Mesa\" quest in all languages other than English
[/*]
Notes
For players that have already fulfilled the new quest requirements to unlock Mirror Mask Umberto & Magician Lord King prior to the patch\'s release, simply entering any map once will trigger the unlocks.
[/*]
Please keep the feedback coming since we want to make Royal Revolt Survivors the best experience possible! You can reach out to us in the Steam Community Hub, in the comments, or on ourDiscord server ! All feedback is highly appreciated!
[p align=\"start\"]See you on the battlefield!\nYour Team Warriors[/p][dynamiclink href=\"https://store.steampowered.com/app/2960490/Royal_Revolt_Survivors\"][/dynamiclink]
Minimum Setup
- OS: Linux
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