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Introducing Quickplay
Journal play gives Primrows an extra layer of strategic depth, but those extra layers proved challenging for newcomers. Players barely had a chance to get used to the dynamics of pruning and watering before a scorecard would swoop in and ask them to consider a whole new facet of the strategy. We needed to build a ladder to help players climb over that wall. By pulling the scorecard completely out of the equation, we gave the player space to get familiar with the garden first. Once we introduced quickplay to our onboarding, players who went on to discover journal mode often found the extra layer to be a helpful focus instead of an intimidating obstacle.
Primrows takes a lot of inspiration from board games and dice games, and because of this, journal play has inherited much of the pacing of a board game. Although this is great for when youve got the time to kick back and relax and really get engrossed in the game, we also wanted something for players who wanted something more bite-sized. A three-round format compared to the ten-round journal play struck a nice balance. Its a snappy play style that fits neatly into a coffee break, but having three rounds instead of just one makes for an experience where a players skill gets to shine through more than the whims of a random number generator.
Introductory mode doesnt need to mean easy mode. It was important to us that quick play would be something that stood on its own alongside journal play instead of being something that players outgrew after a week. Although quickplay is easier for a new player to pick up compared to journal play, many players find it harder to master. Where journal play lets the player get a good score by focusing on one thing at a time, getting the highest ranks in quickplay requires you to consider the entire garden at once.
While watching playtesters, we would see them get a better understanding of the game during journal mode, and then be able to take those new skills back to quickplay to try for higher scores. We hope youll find the two separate modes to act like a pair of walls you can bounce back and forth off of and propel yourself ever upwards.
[ 2024-11-21 22:22:48 CET ] [ Original post ]
Primrows has two main play modes: quickplay and journal play. If you tried out our demo during Steam Next Fest, or met us in-person at GDEX, quickplay was the first thing you were introduced to, but it wasnt the first thing we developed.
The first mode we madethe only mode that existed in the classic 2010 versionwas journal play.
We love journal play, but it caused a lot of issues with onboarding. So for the remake, we set out to add a quickplay mode with three goals in mind:
Easier to learn
Journal play gives Primrows an extra layer of strategic depth, but those extra layers proved challenging for newcomers. Players barely had a chance to get used to the dynamics of pruning and watering before a scorecard would swoop in and ask them to consider a whole new facet of the strategy. We needed to build a ladder to help players climb over that wall. By pulling the scorecard completely out of the equation, we gave the player space to get familiar with the garden first. Once we introduced quickplay to our onboarding, players who went on to discover journal mode often found the extra layer to be a helpful focus instead of an intimidating obstacle.
Quicker to play
Primrows takes a lot of inspiration from board games and dice games, and because of this, journal play has inherited much of the pacing of a board game. Although this is great for when youve got the time to kick back and relax and really get engrossed in the game, we also wanted something for players who wanted something more bite-sized. A three-round format compared to the ten-round journal play struck a nice balance. Its a snappy play style that fits neatly into a coffee break, but having three rounds instead of just one makes for an experience where a players skill gets to shine through more than the whims of a random number generator.
Stands on its own
Introductory mode doesnt need to mean easy mode. It was important to us that quick play would be something that stood on its own alongside journal play instead of being something that players outgrew after a week. Although quickplay is easier for a new player to pick up compared to journal play, many players find it harder to master. Where journal play lets the player get a good score by focusing on one thing at a time, getting the highest ranks in quickplay requires you to consider the entire garden at once.
While watching playtesters, we would see them get a better understanding of the game during journal mode, and then be able to take those new skills back to quickplay to try for higher scores. We hope youll find the two separate modes to act like a pair of walls you can bounce back and forth off of and propel yourself ever upwards.
[ 2024-11-21 22:22:48 CET ] [ Original post ]
Primrows
Tursiops Truncatus Studios
Developer
Tursiops Truncatus Studios
Publisher
1970-01-01
Release
Game News Posts:
6
🎹🖱️Keyboard + Mouse
🕹️ Partial Controller Support
🎮 Full Controller Support
🕹️ Partial Controller Support
🎮 Full Controller Support
No user reviews
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A Serene Escape
With an ambient soundscape as well as seasonal, earthy and organic artwork, Primrows invites you to get lost in its cozy surroundings, while immersing yourself in mindful gameplay. Intentionally designed and thoughtfully crafted, Primrows has no time pressure, allowing you to mindfully and strategically make pruning choices.
Curl up and indulge in the meditative landscape while enjoying the whimsically puzzling adventure.
Grow Your One of a Kind Garden
Grow, prune, and cultivate your garden plots to create your unique garden. Tap into your logic skills as you rely on pattern recognition, chance, luck, and probability to and probability to uncover what garden patterns emerge, and watch your garden flourish!
The goal of Primrows is to ensure each garden has no two of the same flowers in any row, column, or quadrant. Prune flowers that don’t fit the pattern, water and grow new flowers in your garden to explore different strategies and take on new challenges presented in each round. It may sound simple, but flowers grow at random and you’ll have to balance strategy with thoughtful considerations of risk and reward.
With a high skill ceiling and plenty of depth, Primrows offers a challenging yet serene and digestible experience.
Fresh Ways to Play with Weekly Challenges
Primrows offers both a Quick Play mode and a Journal Mode to best match your playstyle, mood, and time constraints. Quick Play mode is a snappy gameplay experience where you harvest as many points as you can using your strategic reasoning skills to lead you to success. The more advanced Journal Mode provides extended play and challenges you to earn points for accomplishing specific criteria in your garden.
To keep the gameplay fresh and ever-growing, there are new Weekly Challenges that involve special flowers, flowers that can only bloom in specific tiles, tiles worth special points, and so much more.
Combining familiar mechanics in new and unexpected ways for an unmatched gameplay experience, Primrows allows you to refine and hone your strategy, while mastering your skills and enjoying an outdoor escape.
• Cultivate your garden in a serene landscape
• Thoughtfully balance probability, chance, and pattern recognition at your own pace
• Indulge in Quick Play or Journal mode to match your desired playstyle
•Ambient soundtrack and handcrafted artwork that revolve seasonally
• Infinitely replayable
• Provides a suitable challenge for all skill levels
• Proudly provides accessibility for color blindness, low vision and motor skill needs
With an ambient soundscape as well as seasonal, earthy and organic artwork, Primrows invites you to get lost in its cozy surroundings, while immersing yourself in mindful gameplay. Intentionally designed and thoughtfully crafted, Primrows has no time pressure, allowing you to mindfully and strategically make pruning choices.
Curl up and indulge in the meditative landscape while enjoying the whimsically puzzling adventure.
Grow Your One of a Kind Garden
Grow, prune, and cultivate your garden plots to create your unique garden. Tap into your logic skills as you rely on pattern recognition, chance, luck, and probability to and probability to uncover what garden patterns emerge, and watch your garden flourish!
The goal of Primrows is to ensure each garden has no two of the same flowers in any row, column, or quadrant. Prune flowers that don’t fit the pattern, water and grow new flowers in your garden to explore different strategies and take on new challenges presented in each round. It may sound simple, but flowers grow at random and you’ll have to balance strategy with thoughtful considerations of risk and reward.
With a high skill ceiling and plenty of depth, Primrows offers a challenging yet serene and digestible experience.
Fresh Ways to Play with Weekly Challenges
Primrows offers both a Quick Play mode and a Journal Mode to best match your playstyle, mood, and time constraints. Quick Play mode is a snappy gameplay experience where you harvest as many points as you can using your strategic reasoning skills to lead you to success. The more advanced Journal Mode provides extended play and challenges you to earn points for accomplishing specific criteria in your garden.
To keep the gameplay fresh and ever-growing, there are new Weekly Challenges that involve special flowers, flowers that can only bloom in specific tiles, tiles worth special points, and so much more.
Combining familiar mechanics in new and unexpected ways for an unmatched gameplay experience, Primrows allows you to refine and hone your strategy, while mastering your skills and enjoying an outdoor escape.
Features
• Cultivate your garden in a serene landscape
• Thoughtfully balance probability, chance, and pattern recognition at your own pace
• Indulge in Quick Play or Journal mode to match your desired playstyle
•Ambient soundtrack and handcrafted artwork that revolve seasonally
• Infinitely replayable
• Provides a suitable challenge for all skill levels
• Proudly provides accessibility for color blindness, low vision and motor skill needs
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