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A Serene Escape
With an ambient soundscape as well as seasonal, earthy and organic artwork, Primrows invites you to get lost in its cozy surroundings, while immersing yourself in mindful gameplay. Intentionally designed and thoughtfully crafted, Primrows has no time pressure, allowing you to mindfully and strategically make pruning choices.
Curl up and indulge in the meditative landscape while enjoying the whimsically puzzling adventure.
Grow Your One of a Kind Garden

Grow, prune, and cultivate your garden plots to create your unique garden. Tap into your logic skills as you rely on pattern recognition, chance, luck, and probability to and probability to uncover what garden patterns emerge, and watch your garden flourish!
The goal of Primrows is to ensure each garden has no two of the same flowers in any row, column, or quadrant. Prune flowers that don’t fit the pattern, water and grow new flowers in your garden to explore different strategies and take on new challenges presented in each round. It may sound simple, but flowers grow at random and you’ll have to balance strategy with thoughtful considerations of risk and reward.
With a high skill ceiling and plenty of depth, Primrows offers a challenging yet serene and digestible experience.
Fresh Ways to Play with Weekly Challenges
Primrows offers both a Quick Play mode and a Journal Mode to best match your playstyle, mood, and time constraints. Quick Play mode is a snappy gameplay experience where you harvest as many points as you can using your strategic reasoning skills to lead you to success. The more advanced Journal Mode provides extended play and challenges you to earn points for accomplishing specific criteria in your garden.
To keep the gameplay fresh and ever-growing, there are new Weekly Challenges that involve special flowers, flowers that can only bloom in specific tiles, tiles worth special points, and so much more.
Combining familiar mechanics in new and unexpected ways for an unmatched gameplay experience, Primrows allows you to refine and hone your strategy, while mastering your skills and enjoying an outdoor escape.

Features

• Cultivate your garden in a serene landscape
• Thoughtfully balance probability, chance, and pattern recognition at your own pace
• Indulge in Quick Play or Journal mode to match your desired playstyle
•Ambient soundtrack and handcrafted artwork that revolve seasonally
• Infinitely replayable
• Provides a suitable challenge for all skill levels
• Proudly provides accessibility for color blindness, low vision and motor skill needs
Primrows
Tursiops Truncatus StudiosDeveloper
Tursiops Truncatus StudiosPublisher
1970-01-01Release
🎹🖱️ Keyboard + Mouse
🕹️ Partial Controller Support
🎮 Full Controller Support
5 user reviews (5 reviews)
Public Linux Depots:
  • [0 B]
Lessons Learned: Adding Features for Sharing and Comparing

Now that Primrows has been out for a few months, Id like to share with you some lessons weve learned from watching players post-launch, how those lessons are shaping our ongoing updates, and what we (and other indie developers) can carry forward to the next project.\n\nWe put a lot of hours into playtesting. There was a mix of one-on-one sessions, self-guided play, and interacting with attendees at Midwest Gaming Classic and GDEX as they tried out Primrows. Playtests were focused on two things: onboarding (tutorials, etc.) and challenge balance. We may not have gotten either of those things perfect, but they wouldnt have been anywhere close if not for the contributions from our playtesters.\n\n[img src=\"https://cdn.cloudflare.steamstatic.com/steamcommunity/public/images/clans/45110161/68e3624901b00929bb42bb989f450fff7d9cde8f.png\"][/img]

Occasionally a playtester would get super lucky on a difficult challenge and throw our whole spreadsheet off. Hopefully the Through the Pavement challenge didnt end up too frustratingly difficult to 3-star!\n\nOne big thing we missed, in part because it can be hard to conduct, was longitudinal playtesting: self-guided playtests that last for a couple weeks or more. These can be useful to see whats drawing people back to the game, and how theyre interacting with the game in general. Without having run those kinds of tests, we were just guessing at what would keep long-term engagement up.\n\nSome of our guesses were right weekly and monthly challenges have been a hit with everyone who has talked to us about the game but other guesses were way off. Perhaps our biggest fumble was the lack of online leaderboard support at launch. Without a proper leaderboard to use to compete, we noticed many players took to sharing screenshots of their final score screen. While were happy that people are sharing, the current score screen doesnt do a great job of showing new players what kind of game Primrows is. Thats why were adding a snapshot feature in our upcoming 1.2 update- to hopefully pique the interests of people who havent tried the game yet\n\n[img src=\"https://cdn.cloudflare.steamstatic.com/steamcommunity/public/images/clans/45110161/0ba2a6ec9debb6d6078ea68bbaed91c3e0f829dd.png\"][/img] Before [img src=\"https://cdn.cloudflare.steamstatic.com/steamcommunity/public/images/clans/45110161/56b074a313cba3faf275e86ba551c66ad8e41a3c.png\"][/img] After \n\nIn addition to adding a snapshot feature, well have full leaderboard support so you can measure your score up against other players around the world and see just how far you can take the game. Many players considered the game beaten after getting 3-star scores in quickplay and journal, rather than being prompted to push their scores to new heights and really dive down into the deeper levels of strategy. Also, youll have achievements to strive for to guide you towards higher-level play.\n\nGame Description Image\nBeat Dad by 5 points -- YAY! Love, Mom\nCathys parents clearly intend to be threats on the leaderboards.steammocking\n\n\n

[ 2025-07-15 18:47:20 CET ] [Original Post]
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