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Perfect for those who require extrinsic motivation to see all the different endings/scenarios in their ancient Indian RPG!
Perfect for those who require extrinsic motivation to see all the different endings/scenarios in their ancient Indian RPG!
It's called Will Fight for Food: Super Actual Sellout: Game of the Hour, and it's a comedy RPG beat 'em up featuring a luchador in a bizzare middle American town. You can solve every problem with conversation, using a system that lets you adjust your body language and tone for MAXIMUM EFFECTIVENESS, or you can just punch everyone until they agree with you. It costs just $5 - check it out! You can ːsteelchairː a ːkoalaː in it, or become the ːchampbeltː by defeating the mayor. http://store.steampowered.com/app/307210 For more info, visit our website!
It's called Will Fight for Food: Super Actual Sellout: Game of the Hour, and it's a comedy RPG beat 'em up featuring a luchador in a bizzare middle American town. You can solve every problem with conversation, using a system that lets you adjust your body language and tone for MAXIMUM EFFECTIVENESS, or you can just punch everyone until they agree with you. It costs just $5 - check it out! You can :steelchair: a :koala: in it, or become the :champbelt: by defeating the mayor. http://store.steampowered.com/app/307210 For more info, visit our website!
Hello players, If you want to rock to the beats of "Voices of Bhimra", the Unrest official soundtrack from within the Steam Music Player, you can now do so! You may need to go to Settings -> Music -> Scan Now, and make sure "Scan Steam folder for Soundtracks is checked. You will also need the Soundtrack DLC, of course. Happy Listening, and stay tuned for more Pyrodactyl news! - Arvind
Hello players, If you want to rock to the beats of "Voices of Bhimra", the Unrest official soundtrack from within the Steam Music Player, you can now do so! You may need to go to Settings -> Music -> Scan Now, and make sure "Scan Steam folder for Soundtracks is checked. You will also need the Soundtrack DLC, of course. Happy Listening, and stay tuned for more Pyrodactyl news! - Arvind
Imagine a game with the moral dilemmas, narrative and all the other good things in Unrest - but this time set in the Baltic region during the cold war. Why, you just imagined something close to Late to the Party - our upcoming game that you can back on Kickstarter: https://www.kickstarter.com/projects/pyrodactyl/late-to-the-party-a-cold-war-espionage-rpg-in-the Use your contacts, tools, and wits to stay alive in the midst of a dangerous historically-inspired conspiracy. Revolution is brewing. With the right information, you can be the Soviets' greatest agent - but with the right reason to fight, you might just be their greatest miscalculation. See you on the other side!
Imagine a game with the moral dilemmas, narrative and all the other good things in Unrest - but this time set in the Baltic region during the cold war. Why, you just imagined something close to Late to the Party - our upcoming game that you can back on Kickstarter: https://www.kickstarter.com/projects/pyrodactyl/late-to-the-party-a-cold-war-espionage-rpg-in-the Use your contacts, tools, and wits to stay alive in the midst of a dangerous historically-inspired conspiracy. Revolution is brewing. With the right information, you can be the Soviets' greatest agent - but with the right reason to fight, you might just be their greatest miscalculation. See you on the other side!
We've updated the game with new visual effects to make transitions between chapters smoother. NPC's will no longer disappear without visual cues, and the endings to chapters now flow into the next more effectively. Thanks to amazing programmer Johannes Krampf and his tailor-made script, Unrest now supports Intel graphics chips and laptops! Our thanks go out to him for going out of his way to help us. Our Friendship and Respect values are at maximum for Mr. Krampf!
We've updated the game with new visual effects to make transitions between chapters smoother. NPC's will no longer disappear without visual cues, and the endings to chapters now flow into the next more effectively. Thanks to amazing programmer Johannes Krampf and his tailor-made script, Unrest now supports Intel graphics chips and laptops! Our thanks go out to him for going out of his way to help us. Our Friendship and Respect values are at maximum for Mr. Krampf!
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