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Welcome to D.O.T. Defence, a simplified yet deeply strategic RTS experience that seamlessly blends accessibility with tactical depth. We offer a simplified economy system, massive automated battles with light command, and a fun simplified upgrade system. Play in short bursts as matches last between 5-10minutes!

The only objective is to protect your HQ and destroy the enemies! Crafted by developers passionate about the genre, this game delivers a nostalgic experience reminiscent of their childhoods.


Turret Mayhem

Your regions are the beating heart of your economy; defend them against hordes of enemies vying to seize your resources with a variety of turrets. Each turret presents a strategic choice, so mix and match wisely, and sell as needed based on the challenges you'll encounter!

Wave Defence

Protect your HQ at all costs by building turrets and production buildings for heavy defense. While Skirmish mode offers a traditional RTS experience, try your hand at Wave Defence. Here, you'll expand your territory gradually, gather supplies to upgrade regions, and strategically place turrets everywhere to face surprising and unique enemies! You might be visited by a merchant who offers unique tile mods to enhance your buildings!

Commander Fantasy

Take command with broad-stroke or macro orders. Set paths for units or let them autonomously capture crucial points. In D.O.T. Defence, simplicity meets strategy!

Engage in Local Multiplayer Mayhem

Gather friends for intense 1v1, 2v2, or free-for-all battles, where every decision counts. Whether you're a seasoned strategist or new to the genre, D.O.T. Defence offers thrilling gameplay that scales to your skill level. We offer AI to at varying difficulties (and yes one cheats!).

Casual Fun!

With its blend of accessible gameplay and strategic depth, D.O.T. Defence is the perfect choice for players craving local multiplayer excitement. Command your forces, dominate the map, and claim victory in this thrilling RTS adventure!
D.O.T. Defence
Rattleaxe GamesDeveloper
Rattleaxe GamesPublisher
2025Release
🎹🖱️ Keyboard + Mouse
🕹️ Partial Controller Support
🎮 Full Controller Support
Very Positive (98 reviews)
Public Linux Depots:
  • [0 B]
Fixing lack of XP gain

Fixed a bug with XP gain not working, added in a new mission enter transition.

[ 2025-12-20 03:42:22 CET ] [Original Post]
Optimization and Tuning

Significant improvements to the performance of DOT have been made.\n\nAlso mechanics have been tuned and improved based on player feedback, and new audio and sprites were added.

[ 2025-12-18 09:38:46 CET ] [Original Post]
Update Notes for Dec 1

- Made toxic gas geysers interactable, made AI able to understand how to use them\n- Minor changes to a few maps to make toxic gas geysers part of territories to lock interaction to the controlling player\n- Improved the toxic gas geyser warning\n- Improved the toxic gas debuff visuals\n- Improved meteor falling visuals\n- Fixed a few bugs\n- Made Claw Machine and other summon mechanics more reliable near unpathable areas\n- Added Shadow Government portrait

[ 2025-12-02 06:50:35 CET ] [Original Post]
More fixes for Invaders

- Fixed an issue with tentacles going through teleporters\n- Fixed an issue on Wing Tides when more then one player is on the same team in Skirmish, leading to the second player being unable to place HQ\n- Tuned down Mental Domination a bit more\n- Made it so the AI cannot direct Tripods it doesn\'t own, no more overly helpful AI!\n- Made a few optimizations for larger maps for gun detection and movement physics\n- Added SFX for invader units and structures dying, now they go squish!

[ 2025-11-27 05:35:39 CET ] [Original Post]
Help Us Win a Steam Award!

Help Us Win a Steam Award!

Dear Players,

Thank you for your unwavering support! This year, \\[D.O.T. Defence] is eligible for the Steam Awards, and we would be honored to have your nomination!

[hr][/hr]

Our Dedication to the Experience

  • Meticulously designed animations and effects

    [/*]
  • Repeatedly polished UI

    [/*]
  • Unified and coordinated art style

    [/*]

If you resonate with this pursuit of aesthetic consistency and technical breakthrough, we welcome you to nominate us for the Outstanding Visual Style award.

[hr][/hr]

How to Vote

If you are willing to support us, please go to the Nominate Section at the top of this announcement (or on the Store Page).

Please nominate us for:

  • Outstanding Visual Style

    [/*]
[hr][/hr]

Your Support Means Everything

Every single vote fuels our passion to keep creating, updating, and perfecting the game.

Whether it\'s a nomination or a review on the store page, we appreciate you being part of our community.

Thank you for being with us. Let\'s make a splash at the Steam Awards together!

[ 2025-11-25 12:41:26 CET ] [Original Post]
Some Fixes

- Fixed a reversion in the mission Divergence where teleporters were always active.\n- Tuned down Sunlamp visuals and fixed an issue with FastForward\n- Added a speculative fix to Industrious upgrade to Hatcheries

[ 2025-11-24 19:05:26 CET ] [Original Post]
Invader Portraits and Tuning

Adding in the randomizable portraits for Invaders, and tuning the Mental Domination commander power to not be able to target too close to enemy HQs.

[ 2025-11-23 00:49:55 CET ] [Original Post]
Invader Update Streaming

Commanders! A new update has landed for D.O.T. Defence, packed with a new game mode, missions, maps, and quality-of-life improvements. Heres whats new:

New Faction

New Campaign Missions

New Biome

New Maps

Other Improvements + Fixes

\nThanks for playing, and as always we love hearing your feedback. Join the discussion , share your chaos combos, and let us know what you think! \n\n- RattleAxe Games

[ 2025-11-21 20:39:18 CET ] [Original Post]
New Faction is now live!

New Features

New Faction: Invaders

Alien invaders from beyond have shown up on the world of DOT to eat the chroma seeping into the land from the Chroma Wars. \n\nTheir main mechanics are:

  • Units are hatched from eggs that take up space. These can be warmed to hatch faster by various means (like fertilization from the remains of your enemies)\n

    [/*]
  • Tripod structures can be directed to get up and walk to new lands, allowing your structures to spearhead your assault. But this comes at a cost, very few Invader structures have long range!\n

    [/*]
  • Theyre here to stay, and terraform the land, spreading alien flora that can hatch into skitterlings.\n

    [/*]
  • Make the enemy work for you! Using their trans dimensional powers, many units/structures can convert enemy infantry to your side using mental beams. (Zombies resist these)\n

    [/*]

New Biome: Terraformed

New faction means new biome, with some new mechanics:

  • Fog Banks block LoS but not movement, and can be raised/lowered.\n

    [/*]
  • Teleporters allow units to enter and teleporter to the matching exit, allowing for surprise attacks.\n

    [/*]
  • Skitterling trees will hatch if exposed to alien flora.\n

    [/*]
  • Infested territories will erupt in skitterlings to protect the territory if it is being captured.\n

    [/*]

New Missions

The first four missions for the invaders run players through the basics of the new faction and their place in this world (theyre the ones invading it!)\n

New Maps

Peek a Boo: A solo Wave Defence map intended to explore the new biome mechanics.

Foggy Banks: A skirmish map that makes heavy use of fog banks and teleporters.

Updates/Bug Fixes

  • Fixed a variety of pathfinding/spawning bugs that lead to units getting stuck off of the nav mesh.

    [/*]
  • Continued tuning structures/units.

    [/*]
  • Updated physics engine and collisions to optimize.

    [/*]
  • Tuning powers/structures for better balance.

    [/*]
  • Tuning endless war mode spawning to ramp up difficulty faster, and slow down the player economy.

    [/*]

\n

[ 2025-11-21 18:00:16 CET ] [Original Post]
Escalation Update Streaming

Commanders! A new update has landed for D.O.T. Defence, packed with a new game mode, missions, maps, and quality-of-life improvements. Heres whats new:

Escalation Mode

New Campaign Missions

Damage Resistances and Vulnerabilities

New Maps

The Final Missions for the Chromatech Campaign

Other Improvements + Fixes

\nThanks for playing, and as always we love hearing your feedback. Join the discussion , share your chaos combos, and let us know what you think! \n\n- RattleAxe Games

[ 2025-09-14 07:45:12 CET ] [Original Post]
Escalation Update is now live! New Game Mode, New maps, New Mechanic!

New Features

Escalation Game Mode

This is an evolution of the Skirmish mode, where you compete on randomized levels to be the first to accumulate enough points, and between rounds you get to upgrade your towers and add new passives.

Note, to unlock this mode you need to win a single skirmish match!

Resistance/Vulnerability System

Attacks now have damage types, and different units/towers are vulnerable/resistant to these attacks.

Unit Info Screen

There is now a screen that gives the detailed info on units and structures stats, including their new resistances/vulnerabilities. Check it out!

New Missions

The final two missions of the Chromatech campaign have been released, with a level playing with a Wave Attack mode intended for the global domination game mode, and a climatic showdown with the U.C.F..

\nPay attention for some hints of the next faction!

New Tower Upgrades/Passives

We added a few more upgrades and passives now that Escalation mode is out and you can use them there.

New Map

Bastion: A new dual Wave Defence / Skirmish map designed by a member of the community.

Updates/Bug Fixes

Sniper Tower Rework

The sniper tower wasnt as fun as we wanted, so we redid the way it works, it now fires all the time normally, and if you hover over a target in range and los it will focus it, instead of focusing the players cursor at all times.

  • Nerfed Field Promotion for being way too OP

    [/*]
  • Fixed some scoreboard bugs and made it so you can see the global high score without having to have a score of your own first.

    [/*]
  • Tuning powers/structures for better balance

    [/*]
  • Continued to improve performance

    [/*]
  • Improved/optimized pathfinding for better performance and less units getting stuck

    [/*]
  • Fixed a variety of localization issues\n

    [/*]

[dynamiclink href=\"https://store.steampowered.com/app/3124850/_/\"][/dynamiclink]

Thanks for playing, and as always we love hearing your feedback. Join the discussion , share your chaos combos, and let us know what you think! \n\n- RattleAxe Games

[ 2025-09-14 07:44:40 CET ] [Original Post]
Summer Discount&Update is now live! New Feature, New maps, New System!

New Features

Flying Units and Structures

Both factions have received a new unit, and a structure to produce that unit.

  • Helicopter: The UCF now have an attack helicopter that can hover over water to capture territories. Produced by the Helipad.

    [/*]
  • Zedplin: Chromatech now have a hot air balloon that fires zombies, which excels at hunting down enemy artillery. Produced by the Rigor Riser.\n

    [/*]

This also comes with a new passive available in Wave Defence, Air Commander, that allows you to take to the field to directly control air units!

New Modifier

The Happening modifier has been added to both wave defence and skirmish modes. This modifier allows for various events to occur. Right now just the Blood Moon, raising all corpses as neutral zombies, and Lightning Storm, however more will be added as time goes on.

New Commanders

Each faction got a new Commander, with a new power and one new passive.

  • Instructor: The UCF got a commander with the Field Promotion power, upgrading all grunts in range to the nearest special tile. Their passive grants bonus stats to elite units.

    [/*]
  • Economist: Chromatech got a commander with Zombonomics, a power that converts zombies in the area into bonus stock for the nearby territories.

    [/*]

New Missions

The next two Chromatech missions chronicling Dr. Strangehues quest for revenge have been released, bringing the Chromatech campaign to near the end and featuring the new flying units.

Global High Scores

Campaign and Wave Defence maps now have the option to see the global high scores close to you, so you can compete to be the best in the world!

New Map

Wing Tide: A new dual Wave Defence / Skirmish map focusing on aerial units

Handicap/Bonus System

There is now an option in skirmish games to add a bonus or handicap to human players. This allows for novice players to fight on even footing with more experienced ones.

Wave Defence Economy Revamp

Structures that produced bonus resources were too strong in Endless Mode, so they were reduced by in that mode (single resource structures go down to a 50% chance of getting 1). Also, a new structure, the Bank, has been added as a potential Permastructure in the store in Wave Defence. This gives 2 resources per wave in Wave Defence and 1 in Endless.

Updates/Bug Fixes

  • Continued to juice the effects of the game

    [/*]
  • Tuning powers/structures for better balance

    [/*]
  • Continued to improve performance

    [/*]
  • Improved/optimized pathfinding for better performance and less units getting stuck

    [/*]
  • Made waves 20+ harder on Endless Mode

    [/*]
  • Fixed a variety of localization issues

    [/*]
  • Fixed some crash bugs related to unit removal/summoning\n

    [/*]

[dynamiclink href=\"https://store.steampowered.com/app/3124850/_/\"][/dynamiclink]

Thanks for playing, and as always we love hearing your feedback. Join the discussion , share your chaos combos, and let us know what you think! \n\n- RattleAxe Games

[ 2025-07-14 08:41:38 CET ] [Original Post]
Game Update Streaming

Commanders! A new update has landed for D.O.T. Defence, packed with new modes, missions, maps, and quality-of-life improvements. Heres whats new:\n\n

Flying Units

New Campaign Missions

Global High Scores

New Maps

New Commanders

Other Improvements + Fixes

\nThanks for playing, and as always we love hearing your feedback. Join the discussion , share your chaos combos, and let us know what you think! \n\n- RattleAxe Games

[ 2025-07-14 06:00:05 CET ] [Original Post]
Summer Sale Streaming

Commanders! A new update has landed for D.O.T. Defence, packed with new modes, missions, maps, and quality-of-life improvements. Heres whats new:

New Skirmish Modes!

  • Boss Mode: Replace your HQ with a super unit and dive into twin-stick shooter combat!
  • Armistice Mode: Ceasefires after a set time give you space to regroup and rebuild.
  • Warzone Mode: Face off against relentless Shadow Government waves or use the chaos to crush your enemies.
These modes can be combined for ultimate mayhem.

New Campaign Missions

Dr. Strangehues revenge continues with two new Chromatech missions, marking the halfway point of the campaign.

Campaign Difficulty + Scoring

Choose your challenge! Now with difficulty settings and a scoring system that rewards high-skill play, it's perfect for competing with friends.

New Maps

  • Logic Gates: 1v1 Chromatech biome map for tight tactical battles.
  • Dead End: A new wave defence map where barricade placement is key to survival.

Keyboard + Gamepad Co-op

No more extra controllers needed! Play local co-op using just a single gamepad + keyboard/mouse setup.

Other Improvements + Fixes

  • New faction art by Tim Mack
  • Clearer metaprogression alerts
  • Buffs to expensive structures
  • Pathfinding optimisations
  • Harder Endless Mode (waves 20+)
  • Crash & localisation fixes
  • Screenshake toggle
  • Improved team AI in Skirmish
  • Wave defence balance: bonus resources now require early placement

Thanks for playing, and as always we love hearing your feedback. Join the discussion , share your chaos combos, and let us know what you think!

- RattleAxe Games

[ 2025-06-26 17:49:15 CET ] [Original Post]
Game Mode Update Streaming

Commanders! A new update has landed for D.O.T. Defence, packed with new modes, missions, maps, and quality-of-life improvements. Heres whats new:

New Skirmish Modes!

  • Boss Mode: Replace your HQ with a super unit and dive into twin-stick shooter combat!
  • Armistice Mode: Ceasefires after a set time give you space to regroup and rebuild.
  • Warzone Mode: Face off against relentless Shadow Government waves or use the chaos to crush your enemies.
These modes can be combined for ultimate mayhem.

New Campaign Missions

Dr. Strangehues revenge continues with two new Chromatech missions, marking the halfway point of the campaign.

Campaign Difficulty + Scoring

Choose your challenge! Now with difficulty settings and a scoring system that rewards high-skill play, it's perfect for competing with friends.

New Maps

  • Logic Gates: 1v1 Chromatech biome map for tight tactical battles.
  • Dead End: A new wave defence map where barricade placement is key to survival.

Keyboard + Gamepad Co-op

No more extra controllers needed! Play local co-op using just a single gamepad + keyboard/mouse setup.

Other Improvements + Fixes

  • New faction art by Tim Mack
  • Clearer metaprogression alerts
  • Buffs to expensive structures
  • Pathfinding optimisations
  • Harder Endless Mode (waves 20+)
  • Crash & localisation fixes
  • Screenshake toggle
  • Improved team AI in Skirmish
  • Wave defence balance: bonus resources now require early placement

Thanks for playing, and as always we love hearing your feedback. Join the discussion , share your chaos combos, and let us know what you think!

- RattleAxe Games

[ 2025-05-30 18:45:36 CET ] [Original Post]
D.O.T. Defence Update is LIVE!

Commanders! A new update has landed for D.O.T. Defence, packed with new modes, missions, maps, and quality-of-life improvements. Heres whats new:

New Skirmish Modes!

  • Boss Mode: Replace your HQ with a super unit and dive into twin-stick shooter combat!
  • Armistice Mode: Ceasefires after a set time give you space to regroup and rebuild.
  • Warzone Mode: Face off against relentless Shadow Government waves or use the chaos to crush your enemies.
These modes can be combined for ultimate mayhem.

New Campaign Missions

Dr. Strangehues revenge continues with two new Chromatech missions, marking the halfway point of the campaign.

Campaign Difficulty + Scoring

Choose your challenge! Now with difficulty settings and a scoring system that rewards high-skill play, it's perfect for competing with friends.

New Maps

  • Logic Gates: 1v1 Chromatech biome map for tight tactical battles.
  • Dead End: A new wave defence map where barricade placement is key to survival.

Keyboard + Gamepad Co-op

No more extra controllers needed! Play local co-op using just a single gamepad + keyboard/mouse setup.

Other Improvements + Fixes

  • New faction art by Tim Mack
  • Clearer metaprogression alerts
  • Buffs to expensive structures
  • Pathfinding optimisations
  • Harder Endless Mode (waves 20+)
  • Crash & localisation fixes
  • Screenshake toggle
  • Improved team AI in Skirmish
  • Wave defence balance: bonus resources now require early placement

Thanks for playing, and as always we love hearing your feedback. Join the discussion , share your chaos combos, and let us know what you think!

- RattleAxe Games

[ 2025-05-28 18:00:24 CET ] [Original Post]
D.O.T. Defence Roadmap Revealed

As development continues in Early Access, we're excited to share a look at what's ahead for D.O.T. Defence. The roadmap highlights our ongoing commitment to expanding the game with meaningful content and new ways to play.
Game Description Image

Upcoming Features:

  • Complete the Chromatech Campaign
  • Escalation Mode: a tournament-style mode for Skirmish
  • Alien Invader faction, biome, and campaign
  • Global Domination Mode: a streamlined 4X experience
  • Flying units
  • Global scoreboards for wave defence
  • Additional maps, commanders, and passives
  • Difficulty selection and scoreboards for campaign
  • Control remapping
  • In-game events that dynamically shift the battlefield
Your feedback has been essential in shaping this direction, and we're just getting started.

Content Patch 01: Chromatech Campaign Begins

Our first major content update since launch is live. The first Content Patch introduces new campaign missions, game modes, and maps that expand the core experience.

Chromatech Campaign 1/2

The first half of the Chromatech faction campaign is now available. Lead Dr. Strangehue in a new storyline focused on power, revenge, and experimental warfare.

New Skirmish Modes

Three new ways to play Skirmish that dramatically alter match dynamics:
  • Armistice: Periodic ceasefires introduce strategic pacing
  • Boss: Control a single, powerful unit instead of a traditional HQ
  • Warzone: Neutral enemies attack all players at set intervals

Chromatech Maps

New Skirmish and Wave Defence maps set in the Chromatech biome, featuring unique mechanics including toxic gas geysers and destructible barricades.

Play Now and Join the Community

D.O.T. Defence is growing with every update. We're building this together, and your feedback continues to shape the direction of development.

Join our Discord Server: discord.gg/kr84wGn4xu

Thank you for being part of the D.O.T. Defence community. More updates are on the way.

RattleAxe Games

[ 2025-05-22 19:00:31 CET ] [Original Post]
Expanded Campaign!

We've added 2 more missions to the campaign, and 1 new skirmish map. We've also been squashing a variety of reported bugs and continued to tune the core experience.

[ 2025-04-29 23:48:05 CET ] [Original Post]
EA Streaming

Greetings Commanders!


Were thrilled to announce that D.O.T. Defence launched into EA on April 15th! Heres whats happening:

AI Skirmish Battles


Our AI Commanders will face off against each other in the Skirmish Mode, with varying levels of difficulty. Watch as they utilize fun tactics, unique powers, and explore a variety of maps. It's a great opportunity to see the diversity of gameplay strategies that D.O.T. Defence offers.

Tune In for a Sneak Peek

Catch the action live and get an insiders look at how the AI tackles different scenarios, pulls off powerful strategies, and reacts to the ever-changing battlefield.

Try the Demo! Want to experience it firsthand? Be sure to try out the free demo! Youll be able to jump in, test out your own strategies, and discover how fun and strategic D.O.T. Defence can be.

Whats Next?


Well continue refining the gameplay and working on more exciting features to improve your experience. Keep an eye on our future updates!

Stay Connected!


Follow us on Twitter, YouTube, and Steam for all the latest updates. Your support means everything to us!

Thank you,

The RattleAxe Games Team

[ 2025-04-23 17:34:30 CET ] [Original Post]
Update Notes for April 21

  • Made metaprogression much faster and gave more default unlocked maps and commanders
  • Fixed a few AI bugs
  • Added/improved a few VFX
  • Changed SFX for Unnatural Fog to be less grating
  • Improved coin graphics to be more readable

[ 2025-04-22 04:12:39 CET ] [Original Post]
Join Forces with Steam Remote Play

Attention Commanders!


We wanted to take a moment to thank each and every one of you who has taken the plunge and joined the fight in D.O.T. Defence. Your support fuels our passion and helps us continue to develop and improve the game. Thank you for being a part of our growing community!

If you could spare a few moments please leave a review on the Steam store page. These reviews are invaluable in helping new players discover D.O.T. Defence and provide us with crucial feedback. Every single review makes a real difference!

Join Forces Online with Steam Remote Play!


Want to team up with your friends for some intense gamepad action? We've just released a brand new video guide showing you exactly how to use Steam's awesome Remote Play Together feature to play online matches with your buddies!


Stay in the Loop & Share Your Thoughts on Our Official Discord!


For the absolute latest news on updates, sneak peeks at what's coming next, and the best place to connect directly with our team and fellow defenders, make sure you join our official D.O.T. Defence Discord server!

It's the perfect hub to share your epic victories, discuss strategies, and provide us with your valuable feedback and suggestions. We're always eager to hear what you think!

https://discord.com/invite/RTf6DKFRFV

Once again, thank you for your incredible support. We're excited to continue this journey with you all!

- RattleAxe Games

[ 2025-04-17 14:31:39 CET ] [Original Post]
Minor Fixes

- Fixed some localization/bark issues
- Made score screen count up skippable when there is progression to show
- Fixed a bug that lead to players stuck on end game screen when over 100 fps using keyboard and mouse

[ 2025-04-16 21:04:55 CET ] [Original Post]
Alright Commanders, Report for Duty!

Game Description ImageWe've been hard at work crafting a gamepad-friendly RTS that's easy to pick up and packs a strategic punch that'll keep you coming back for more. Prepare to deploy your forces across vibrant pixel art battlefields and outmaneuver your opponents in intense clashes!

What's D.O.T. Defence all about?

Imagine streamlined, fast-paced RTS battles where every decision counts. Rounds are quick (think 5-10 minutes), making it perfect for a strategic fix or longer sessions with friends.

Here's what you can expect right now in Early Access:

  • Fight with Friends and Bots: Jump into local multiplayer mayhem with 1v1, 2v2, and chaotic free-for-all battles against your buddies or cunning AI.
  • Dominate the Battlefield: Capture and hold key strategic locations to build vital facilities and keep supply lines flowing. Control the economy, bolster your troops, and pave the way to victory!
  • Simple Controls, Deep Strategy: Don't let the gamepad focus fool you there's plenty of strategic depth here. Issue broad commands or fine-tune unit paths, you can even let your units autonomously secure crucial points. It's the perfect blend of accessible fun and engaging tactics.
  • Regular Updates Incoming!: We're committed to making D.O.T. Defence the best it can be. Expect frequent updates throughout Early Access with fresh content, exciting new features and improvements driven by YOUR FEEDBACK!

Check out the action-packed trailer here: https://store.steampowered.com/app/3124850/_/ We've already seen some amazing battles during Steam Next Fest and we can't wait to welcome even more of you to the frontlines! Your feedback is crucial in helping us shape D.O.T. Defence into the ultimate gamepad RTS before our full launch in 2025.

Join the Ranks!
We'd love to hear your thoughts, strategies and any feedback you have. Head to our official Discord https://discord.com/invite/RTf6DKFRFV to connect with us and join the growing D.O.T. Defence community!

See you on the battlefield, Commanders!

[ 2025-04-15 08:01:58 CET ] [Original Post]
EA Streaming

Greetings Commanders!


Were thrilled to announce that D.O.T. Defence is launching into EA on April 15th! Heres whats happening:

AI Skirmish Battles


Our AI Commanders will face off against each other in the Skirmish Mode, with varying levels of difficulty. Watch as they utilize fun tactics, unique powers, and explore a variety of maps. It's a great opportunity to see the diversity of gameplay strategies that D.O.T. Defence offers.

Tune In for a Sneak Peek

Catch the action live and get an insiders look at how the AI tackles different scenarios, pulls off powerful strategies, and reacts to the ever-changing battlefield.

Try the Demo! Want to experience it firsthand? Be sure to try out the free demo! Youll be able to jump in, test out your own strategies, and discover how fun and strategic D.O.T. Defence can be.

Whats Next?


Well continue refining the gameplay and working on more exciting features to improve your experience. Keep an eye on our future updates!

Stay Connected!


Follow us on Twitter, YouTube, and Steam for all the latest updates. Your support means everything to us!

Thank you,

The RattleAxe Games Team

[ 2025-04-07 23:42:15 CET ] [Original Post]
Pre EA Streaming

Greetings Commanders!


Were thrilled to announce that D.O.T. Defence is launching into EA on April 1st! Heres whats happening:

AI Skirmish Battles


Our AI Commanders will face off against each other in the Skirmish Mode, with varying levels of difficulty. Watch as they utilize fun tactics, unique powers, and explore a variety of maps. It's a great opportunity to see the diversity of gameplay strategies that D.O.T. Defence offers.

Tune In for a Sneak Peek

Catch the action live and get an insiders look at how the AI tackles different scenarios, pulls off powerful strategies, and reacts to the ever-changing battlefield.

Try the Demo! Want to experience it firsthand? Be sure to try out the free demo! Youll be able to jump in, test out your own strategies, and discover how fun and strategic D.O.T. Defence can be.

Whats Next?


Well continue refining the gameplay and working on more exciting features to improve your experience. Keep an eye on our future updates!

Stay Connected!


Follow us on Twitter, YouTube, and Steam for all the latest updates. Your support means everything to us!

Thank you,

The RattleAxe Games Team

[ 2025-03-03 23:43:22 CET ] [Original Post]
RTS Fest Streaming

Greetings Commanders!


Were thrilled to announce that D.O.T. Defence is joining Steam WePlay Expo with an exciting live showcase! Heres whats happening:

AI Skirmish Battles


Our AI Commanders will face off against each other in the Skirmish Mode, with varying levels of difficulty. Watch as they utilize fun tactics, unique powers, and explore a variety of maps. It's a great opportunity to see the diversity of gameplay strategies that D.O.T. Defence offers.

Tune In for a Sneak Peek

Catch the action live and get an insiders look at how the AI tackles different scenarios, pulls off powerful strategies, and reacts to the ever-changing battlefield.

Try the Demo! Want to experience it firsthand? Be sure to try out the free demo! Youll be able to jump in, test out your own strategies, and discover how fun and strategic D.O.T. Defence can be.

Whats Next?


Well continue refining the gameplay and working on more exciting features to improve your experience. Keep an eye on our future updates!

Stay Connected!


Follow us on Twitter, YouTube, and Steam for all the latest updates. Your support means everything to us!

Thank you,

The RattleAxe Games Team

[ 2025-01-20 10:22:40 CET ] [Original Post]
WePlay Expo Streaming

Greetings Commanders!


Were thrilled to announce that D.O.T. Defence is joining Steam WePlay Expo with an exciting live showcase! Heres whats happening:

AI Skirmish Battles


Our AI Commanders will face off against each other in the Skirmish Mode, with varying levels of difficulty. Watch as they utilize fun tactics, unique powers, and explore a variety of maps. It's a great opportunity to see the diversity of gameplay strategies that D.O.T. Defence offers.

Tune In for a Sneak Peek

Catch the action live and get an insiders look at how the AI tackles different scenarios, pulls off powerful strategies, and reacts to the ever-changing battlefield.

Try the Demo! Want to experience it firsthand? Be sure to try out the free demo! Youll be able to jump in, test out your own strategies, and discover how fun and strategic D.O.T. Defence can be.

Whats Next?


Well continue refining the gameplay and working on more exciting features to improve your experience. Keep an eye on our future updates!

Stay Connected!


Follow us on Twitter, YouTube, and Steam for all the latest updates. Your support means everything to us!

Thank you,

The RattleAxe Games Team

[ 2024-11-15 17:28:30 CET ] [Original Post]
NextFest Streaming

Greetings Commanders!


Were thrilled to announce that D.O.T. Defence is joining Steam Next Fest with an exciting live showcase! Heres whats happening:

AI Skirmish Battles


During Steam Next Fest, our AI Commanders will face off against each other in the Skirmish Mode, with varying levels of difficulty. Watch as they utilize fun tactics, unique powers, and explore a variety of maps. It's a great opportunity to see the diversity of gameplay strategies that D.O.T. Defence offers.

Tune In for a Sneak Peek

Catch the action live and get an insiders look at how the AI tackles different scenarios, pulls off powerful strategies, and reacts to the ever-changing battlefield.

Try the Demo! Want to experience it firsthand? Be sure to try out the free demo during Steam Next Fest! Youll be able to jump in, test out your own strategies, and discover how fun and strategic D.O.T. Defence can be.

Whats Next?


Well continue refining the gameplay and working on more exciting features to improve your experience. Keep an eye on our future updates!

Stay Connected!


Follow us on Twitter, YouTube, and Steam for all the latest updates. Your support means everything to us!

Thank you,

The RattleAxe Games Team

[ 2024-10-14 19:16:31 CET ] [Original Post]
Patch Notes 10/14/2024

Greetings, Commanders!


Were excited to bring you another update for D.O.T. Defence! Heres whats new and improved:

Localization

Weve added support for new languages:

[u]Chinese[/u]
[u]French[/u]Game Description Image
A language selector is now available in the game menu, and if no language is detected, the game will default to the main menu where you can select the appropriate flag!

New Maps

Explore and conquer our two new maps:

[u]Hue Silo[/u]Game Description Image
[u]Bridge Maze[/u]Game Description Image

UI and UX Improvements

Weve made key enhancements to improve your experience:
-Redesigned the map select screen for a cleaner layout and improved button colors.
-Improved overall feedback across the UI, ensuring better clarity in key interactions.

Gameplay Enhancements

Weve refined gameplay flow to speed up downtime and increase strategic depth:
-AI pathfinding now takes distance into account for more tactical movement.
-Trucks now move faster between waves, reducing downtime.

Map Adjustments

Weve made tweaks to the maps for smoother gameplay:
-Completed tuning of the Bridge Maze for a more balanced challenge.
-Added line drawing for bridges in Mission 2.
-Final path node now automatically rotates to face the last nodes direction.

Bug Fixes

Game Description Image
Weve resolved several bugs to improve overall stability:
-Fixed viewport snap issues for smoother transitions.
-The bridge on Hue Silo is now part of the navigation layer.
-Updated compendium videos and screenshots where needed.
-Fixed "power ready" bark in wave defense.
-Improved mouse UI for player selection.
-Fixed an issue where the player selection slot wasnt displayed.
-Smoothed out long jump stitching in mouse line drawing.
-Dropdown menus now correctly consume back input.

Also today we're featured during Steam Next Fest! Please check it out and give us a review on our Steam Demo Page, it'll be a huge help to our game. Game Description Image

Stay tuned for more updates! Thank you for your continued support, and keep sharing your feedback, videos, and art as we refine D.O.T. Defence.

Best regards,
The RattleAxe Games Team

[ 2024-10-14 19:09:09 CET ] [Original Post]
NextFest Streaming

Greetings Commanders!


Were thrilled to announce that D.O.T. Defence is joining Steam Next Fest with an exciting live showcase! Heres whats happening:

AI Skirmish Battles


During Steam Next Fest, our AI Commanders will face off against each other in the Skirmish Mode, with varying levels of difficulty. Watch as they utilize fun tactics, unique powers, and explore a variety of maps. It's a great opportunity to see the diversity of gameplay strategies that D.O.T. Defence offers.

Tune In for a Sneak Peek

Catch the action live and get an insiders look at how the AI tackles different scenarios, pulls off powerful strategies, and reacts to the ever-changing battlefield.

Try the Demo! Want to experience it firsthand? Be sure to try out the free demo during Steam Next Fest! Youll be able to jump in, test out your own strategies, and discover how fun and strategic D.O.T. Defence can be.

Whats Next?


Well continue refining the gameplay and working on more exciting features to improve your experience. Keep an eye on our future updates!

Stay Connected!


Follow us on Twitter, YouTube, and Steam for all the latest updates. Your support means everything to us!

Thank you,

The RattleAxe Games Team

[ 2024-10-14 17:48:51 CET ] [Original Post]
NextFest Streaming

Greetings Commanders!


Were thrilled to announce that D.O.T. Defence is joining Steam Next Fest with an exciting live showcase! Heres whats happening:

AI Skirmish Battles


During Steam Next Fest, our AI Commanders will face off against each other in the Skirmish Mode, with varying levels of difficulty. Watch as they utilize fun tactics, unique powers, and explore a variety of maps. It's a great opportunity to see the diversity of gameplay strategies that D.O.T. Defence offers.

Tune In for a Sneak Peek

Catch the action live and get an insiders look at how the AI tackles different scenarios, pulls off powerful strategies, and reacts to the ever-changing battlefield.

Try the Demo! Want to experience it firsthand? Be sure to try out the free demo during Steam Next Fest! Youll be able to jump in, test out your own strategies, and discover how fun and strategic D.O.T. Defence can be.

Whats Next?


Well continue refining the gameplay and working on more exciting features to improve your experience. Keep an eye on our future updates!

Stay Connected!


Follow us on Twitter, YouTube, and Steam for all the latest updates. Your support means everything to us!

Thank you,

The RattleAxe Games Team

[ 2024-10-14 05:42:53 CET ] [Original Post]
Patch Notes 10/6/2024

Greetings Commanders!

Were excited to bring you another update for D.O.T. Defence! Heres whats new and improved:

New Features & Improvements

Single Player Missions Added!

The campaign is here! Were introducing the first three single-player missions, each offering unique challenges to test your strategy and sharpen your skills:

[u]

Mission 1:

[/u]Ready for action with Paradrops! Your goal: Defend the HQ from relentless assaults.Game Description Image
[u]

Mission 2:

[/u] A timed mission with high stakes. Capture the facility before it wipes out your HQ!Game Description Image
[u]

Mission 3:

[/u]Command a Super Tank and show those Blues whos in charge!Game Description Image

New Trailer


Our new trailer showcases a lot of the above missions and how you can go about picking and choosing the levels! We're especially happy to implement the previously mentioned Possession mechanic! Check it out!


Turret Buffs

Turrets are now more powerful! Weve increased their Time to Kill (TTK) to make them deadlier, ensuring a more satisfying defense experience.Game Description Image

New Portraits

New character portraits have been added! You can now choose from additional AI and female portraits, offering more personalization options for your commander.Game Description Image

General Animation Updates

Our UI has received a facelift with smoother animations, making it more fluid and responsive. The game feels sharper and more polished than ever before!

Quality of Life Enhancements

Game Description Image

Additional Tooltips

To improve accessibility, weve added more tooltips throughout the game. These will help you quickly grasp key mechanics and features, whether youre a new player or a seasoned veteran.

General Optimizations

Weve enhanced pathfinding and unit handling to improve overall movement, making your units more responsive and agile on the battlefield.

Whats Coming Up?

Weve been gearing up for Steam Next Fest and other game festivals! Expect more exciting features, announcements, and improvements in the coming weeks as we continue to refine and expand D.O.T. Defence. We've also been hard at work continuing on localization, with the furthest progress on French, so stay tuned for that fellow francophones!

Stay Connected!


We couldnt do this without you. Your support helps us grow, so keep making videos, art, and sharing your experiences with D.O.T. Defence. Be sure to follow our youtube , twitter and tiktok channels! Together, well build something amazing!


Best regards,
The RattleAxe Games Team

[ 2024-10-07 07:10:17 CET ] [Original Post]
Patch Notes 9/23/2024 - D.O.T. Defence

Greetings Commanders!


Were happy to bring you our third exciting update for D.O.T. Defence! Heres whats new:

Dyslexia-Friendly Font:

Weve switched to a new dyslexia-friendly font. Not only does it enhance readability, but weve also come to love the new look. We hope it makes your experience even smoother.Game Description Image

Campaign Missions:

Weve begun work on the games campaign! These missions will guide players through essential skills and strategies, teaching you how to effectively master the game.Game Description Image

Interactive Environment - Bridges:

You can now interact with bridges in the environment! Blow them up to hinder enemy advances or repair them to guide your forces in a more tactical approach. Strategic use of bridges will now become key in your defense.Game Description Image

New Commander Ability - Paradrop:

Paratroopers have arrived! Use the new Paradrop ability to bring reinforcements into battle. Be aware, thoughone recruit is still learning the ropes, so they may jump a little early!
Game Description Image

[u]Exciting Features in Testing[/u]

Special Unit Control:

Were currently testing a feature that may allow for direct control of a special unit! Its still in the early stages, so well reveal more in future updates. Stay tuned!Game Description Image

Super Structures:

Were also testing super structures that youll need to capture. These structures will come with special win conditions, adding a fresh layer of strategy to the game. Theyre not available just yet as we need to playtest them further, but theyre on the horizon!Game Description Image

[u]Tileset and Biomes[/u]

Bog Biome:

Were testing a new biomebogs. Units and vehicles will move slower in these swampy areas, adding a new layer of challenge. On the flip side, vehicles will speed up when moving on roads.Game Description Image

[u]Tuning and Balancing[/u]


Weve done significant balancing and tuning for various structures, powers, and units to complement new commander abilities. Expect smoother gameplay and more strategic possibilities.Game Description Image

[u]Taunt System[/u]

New Taunt System:

Taunts are now available in the main menu and on the scoreboard. Were testing out female voice options for these, so be sure to check them out and let us know what you think!Game Description Image

Whats Next?


Well continue refining the campaign missions, expand on commander abilities, and work toward introducing these exciting new features. Additionally, were focusing on leaderboards and improving the games accessibility through localization.

Stay Connected!


Follow us on Twitter , YouTube , and Steam for the latest updates. Your feedback keeps us going strong!

Thank You!


Your ongoing support is invaluable. Keep playing, reviewing, and sharing D.O.T. Defence with your friends!

Best regards,

The RattleAxe Games Team

[ 2024-09-24 02:20:02 CET ] [Original Post]
Patch Notes 9/9/2024 - D.O.T. Defence

Greetings Commanders!


We're excited to share the latest updates for D.O.T. Defence!

  • New Art
    Railgun and Sniper Turrets: We've updated the visuals and sound effects for these turretsGame Description Image
    Flamethrower Turret: The flamethrower has undergone a redesign to improve its visual appeal and function (burrowing underground)Game Description Image
  • Sound Improvements
    Numerous sound enhancements have been made to improve overall audio quality and immersion.Game Description Image
  • Tileset Updates
    We've continued to expand and refine the new tileset, with new roadlines and guard rails!Game Description Image
  • New Feature
    Superboss Tank: Prepare for a new challenge! A formidable superboss tank may now appear during wave defense.Game Description Image
  • New Voices
    Zombies: Zombies now have their own voices!Game Description Image
  • New Trailer
    With these exciting updates, we've also recut a new trailer! Check it out below and be sure to share it with your friends!

Whats Next?

Were working on adding new units, introducing different factions, expanding commander abilities, and creating a fun campaign to help you learn the games mechanics. We're also exploring leaderboards and localization options to make the game accessible to a wider audience.

Follow us on Twitter , YouTube , or right here on Steam for the latest news and updates.

Thank You!


Your support is essential to our journey. Keep playing, reviewing, and sharing D.O.T DEFENCE with your friends. Every bit of feedback helps us make the game even better!

Best regards,
The RattleAxe Games Team

[ 2024-09-09 19:15:41 CET ] [Original Post]
Patch Notes 9/4/2024 - D.O.T. Defence

Greetings Commanders!

We're excited to share the latest updates for D.O.T. Defence!

:wrench: New Features & Improvements


    - Added map preview art: We've added a system to display a simplified preview when you're selecting a map. This will let you better view what to expect when you jump into the game. More maps in general are to come!Game Description Image

    -Updated Tileset: We've enhanced the visuals with new isocubes to better convey depth and improve readability. So far this is a first pass at the new system, but it's more modular than ever and will let us decorate the heck out of our current and future maps!Game Description Image


    -Wave Defense Leaderboard System: This feature is still being developed, however if you or other friends over steam wish to battle for the highest score in our PvE mode, now you can! At the end of a match, press the Y button to toggle the leaderboard list next to your overall score.Game Description Image

    -New Buildings: Introducing a streamlined design for our buildings. The updated assets are more intuitive and easier to understand at a glance.Game Description Image

    -Hover Tooltip: Added a hover tooltip feature for bonus tiles. When you hover over a bonus tile for 1 second, a descriptive tooltip will pop up to help you make informed decisions.Game Description Image

    -Zoom In System: A new zoom-in feature has been added to the tutorial, making it easier to follow along and understand the gameplay mechanics.Game Description Image

    -UI Animation Changes: We've refined UI animations for a smoother, more cohesive experience. Expect more fluid transitions and visual feedback throughout the game.

Whats Next?

We're planning exciting updates including new units, different factions, expanded commander abilities, and a fun campaign to gradually teach you the games mechanics. Were also looking into different localization options! Follow us on Twitter , YouTube , or right here on Steam for the latest news.

Thank You!

Your support is crucial to our journey. Keep playing, reviewing, and sharing D.O.T. Defence with your friends. Each bit of feedback helps us make the game even better!

Best regards,

The RattleAxe Games Team

[ 2024-09-05 04:30:24 CET ] [Original Post]
We've hit 1000+ Wishlists!

Game Description Image

Hey everyone,


Were thrilled to announce that weve surpassed 1000 wishlists on Steam! A massive thank you to all who played the demo and supported us. Weve noticed two incredible surges recently from YouTubers and Bilibili who featured us.

Who We Are


Were RattleAxe Games, a passionate team with a background in AAA titles and animation. After experiencing industry shifts, we decided to pursue our own adventure. Our teams roots in RTS development, including work with BBI and Relic, as well as TV Animation, have inspired us to create D.O.T. Defence! A whimsical, casual RTS with quick, engaging gameplay.

Your Support Matters


Your support means everything to us. Please keep playing, reviewing, and sharing our game. Every bit helps us on this journey!

Whats Next?


We plan to add more units, introduce different factions, expand commander abilities, and develop a fun campaign that will gradually help you learn the game! Were also considering adding leaderboards and future localization! While we dont have set dates for these features yet, be sure to follow us on Twitter, here, or on YouTube for the latest updates!

Thank you for being a part of our adventure!

Best,
The RattleAxe Games Team

PS.
With the recent wishlist additions from Chinese speaking countries, we asked a friend to translate the message above!




1000YouTube

RattleAxe Games3ARTSBBIBlackbird Interactive IncRelic EntertainmentD.O.T DefenceRTS







TwitterSteamYouTube



RattleAxe Games

[ 2024-08-29 17:35:30 CET ] [Original Post]

Minimum Setup

  • OS: Ubuntu 12.04
  • Processor: Intel Core 2 Duo E8400Memory: 4 GB RAM
  • Memory: 4 GB RAM
  • Graphics: NVIDIA GeForce 6200
  • Storage: 200 MB available space
  • Memory: 8 GB RAM
  • Recommended Setup

    • OS: Ubuntu 18.04.4 LTS
    • Processor: Intel Core i5-6600KMemory: 8 GB RAM
    • Graphics: NVIDIA GeForce GTX 1050
    • Storage: 200 MB available space
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