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Firstly, a bit of a whoops to confess to - for the past few months, I've been posting monthly devlogs of the game's progress, but didn't think to post them on Steam because I'm an idiot. If you'd like to read them, you can do so on my website. Regarding progress on Artificial Nexus across the month of February - it's a bit of a mixture of good and bad news. Sorry, folks, thats just the way that it is at times - but if you keep reading on, youll see that its more good than bad news! Well start with the bad news, so that you can have the good news for dessert. I mentioned in last months devlog post that the voice acting was coming along nicely. Unfortunately, one of the voice actors has gotten sick, which has caused a delay in recording their lines. Theres not much that can be done about this, naturally, so all that can be done is waiting for them to get better and then to get around to recording when they can. Its caused a delay, but hopefully one that wont be too large in the grand scheme of things. On to the good news! The following is some of what was done over February:
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