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Welcome back to the latest in my monthly devlogs, or hello and greetings if youre here for the first time! As always, Ill be discussing what Too Many Teeth Studios has been up to in the last month, and whats coming up next (which means that the May devlog is covering the activity of April - yes, I know that its a bit unintuitive). The big news, which Im assuming that youve already heard of (how are you here if not?) is that our second game, Artificial Nexus released on April 17th! The release has been a success so far (minus a terrifying issue discovered and fixed a few days before launch - dont accidentally upload your saves folder to Steam, kids), with positive reviews and feedback overall. Other than the game releasing, the majority of work done in April has been, unsurprisingly, bug fixes and post-release changes. As you can see from the list below, the actual changes have been for relatively minor things; its been pretty smooth sailing overall:
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