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Glitch Dungeon Crystal
jakeonaut Developer
jakeonaut Publisher
1970-01-01 Release
Game News Posts: 32
🎹🖱️Keyboard + Mouse
🕹️ Partial Controller Support
🎮 Full Controller Support
Positive (27 reviews)

Please LOVE B@bu$hk@

  • Crystal Elders behind bosses will now drop LOVE when you awaken them. (WARNING: This currently only spawns when you first free them, so make sure you catch it!)
  • Added additional sandstreams to a certain room.
  • When [spoiler]In fish mode, now you can ascend sandstreams[/spoiler].
  • Reduced the amount of extraneous error logging.


[ 2025-04-26 01:19:00 CET ] [ Original post ]

Leave No Trace (Chicken Skip)

  • You can now push uncursed statues out of the way.
  • Grimoires no longer automatically save the game when you get it.


[ 2025-04-22 16:45:55 CET ] [ Original post ]

Nonna Mia! Italian Is Here!

  • Added Italian Translation!!! Pending QA (Thank you Azzurra Iris Lea Monde!)
  • French Localization Tweaks
  • Fix transitions being invisible after restarting from End Credits.
  • You no longer age once you beat the game (in real life too)
  • Made Boss Doors w/ WeakEye open snappier.
  • Room transitions will remember if you were running.
  • Fixed issue with disappearing worms.
  • Broomerang is now toggleable on/off through menu once you get it.
  • [spoiler]Cricket Memory let's you dig vertically (up/down) with any spell active, and should no longer get you stuck on edges of rooms[/spoiler]
  • I think I did one more thing but I forgot.


[ 2025-04-22 03:54:11 CET ] [ Original post ]

Time and Transitions Technical Tweaks

-Improved "time aged" calculation: time spent on intro video and menu no longer contributes to whichever file you loaded. -Fixed bug where you couldn't skip past the intro cutscene the first time you start a new file from a fresh game open. -Made room transitions a little less flickery.


[ 2025-04-21 05:56:40 CET ] [ Original post ]

Worminator Patch pt 2 (menu tweaks)

- Made analog inputs work better on menus - Game will remember your full screen setting now - Pressing escape on end credits now takes you to main menu


[ 2025-04-19 03:28:29 CET ] [ Original post ]

Japanese Localization Tweaks

Also, made grandma a little less heavy when LADDER spell is active.


[ 2025-04-17 15:58:38 CET ] [ Original post ]

Japanese and Spanish localizations now available!

Brought to you by Kurono Studios, and Ray TatPopers, respectively. Hooray!! Me gusta Babushka.


[ 2025-04-17 06:11:33 CET ] [ Original post ]

Made cute pet cuter.

-Adjusted an angel egg solution. -Made Warty Seadevil "weak point eye" damage you if it hits you (this is the same with other bosses now) -Made "got a treasure" and "beat a boss" jingle count as "Sfx" rather than "Music" for the purposes of muting them. -Added "???" item that returns you to save point to the inventory. -Some french localization tweaks. ** SPOILERS KIND OF** -Localized map teleport text. -Made "CUTE PET" cuter.


[ 2025-04-16 07:17:51 CET ] [ Original post ]

Boss Tweaks pt 203

  • Fixed a weird bug where just the RIGHT side of the Desert Boss could hit you when in the air.
  • Added Clown honk and Crystal Hit SFX for each "hit" of a normal boss, to clarify what does and doesn't hurt them.


[ 2025-04-15 16:04:48 CET ] [ Original post ]

the Worminator Patch

  • Made it so the first Crystal Elder will enchant your broom if you failed to do so previously.
  • Now, when you get the Grimoire's Memory, keyboard has the option to use 1-2-3-4 keys to swap spells.
  • Some slight Warty Seadevil boss tweaks.
  • Allow analog stick controls to change the direction of the broomerang.


[ 2025-04-15 06:58:05 CET ] [ Original post ]

Vessel of Souls: Ghost Bug Fix

Fixed an annoying unfair bug where ghosts would spawn "invisibly" in the latter half of the Vessel of Souls boss fight. They will always be visible when they are able to hurt you now!


[ 2025-04-15 05:44:20 CET ] [ Original post ]

Pardon my French...

But Babushka is now in French!!!! Meme time (it's grandma in french, who knew)


[ 2025-04-13 07:38:15 CET ] [ Original post ]

Russian Now Available

Brought to you by Dmitry Kornyukhov & Arty Ra


[ 2025-04-12 23:59:55 CET ] [ Original post ]

More Baba Yaga House Boss Tweaks

Removed input direction swapping, and made spells easier to re-get.


[ 2025-04-12 21:28:07 CET ] [ Original post ]

Fix Joystick + Dpad

For the longest time, this issue has plagued me because I hadn't sat down and tried to fix it and looked stuff up properly lol. I was doing most of my development and testing with keyboard, but enough people complained so I tried to fix it once and for all!!! As a result, I have done some changes to the configuration. If some of your controller mappings got messed up, I am sorry!!! It's for the greater good!! Maybe. Let me know if things are still weird.


[ 2025-04-11 15:15:03 CET ] [ Original post ]

Fix Witch Stone room. Bring Mac up to date with all recent changes.

Sorry to my 8 Mac users for the delay


[ 2025-04-10 06:02:25 CET ] [ Original post ]

Fix softlock bug around Warty Seadevil fish fight

  • It was caused by a weird thing where I was pausing the game when you get "hit", but then due to the fishing rod grabbing you, I never unpaused it....
  • Made some transitions around the main menu a little nicer too.


[ 2025-04-10 05:39:37 CET ] [ Original post ]

Some Chinese Localization quality changes + Baba Yaga Boss tweaks

  • Introduced Evil Glitch Slimes, that ONLY hurt you when you're in Ghost mode. Seems a little evil.
  • Removed an area that you could just hang out in and never die in Baba Yaga Boss fight. There may still be more areas like that but, I'm not gonna make the fight impossible.


[ 2025-04-10 04:12:27 CET ] [ Original post ]

Make mole cricket in hub room always spawn

Workaround for race condition issue where tiles don't remember being "dug".


[ 2025-04-10 02:47:02 CET ] [ Original post ]

Skip Intro Cutscene, and also

wait I forgot what else I did. Oh well. Oh yeah, you can skip the sneezing cutscene (and any future mini cutscenes) by pressing enter. Doesn't work on boss cutscenes yet. Also, you should now be able to exit the game by pressing escape in the end credits (you had to HOLD it before, but I didn't indicate that in any way shape or form)


[ 2025-04-09 07:33:02 CET ] [ Original post ]

Steam Cloud Support!

Woohoo! Also fix a small input bug related to the door. And change the game favicon and client image to be the little glitch face. It's cute, no?


[ 2025-04-09 03:05:34 CET ] [ Original post ]

Input Changes, Boss Tweaks

  • You can now set "talk" input separately from broom if you so choose
  • Toggle whether "up" or "down" enters doors
  • Warty Seadevil now will slightly chase you vertically when charging (credit CyberSe7en for the idea)
  • Glitched Frogs in Warty Seadevil fight should be trickier and also cooler looking now.
  • Change main menu theme
  • Change end credits theme
  • Change final boss fight theme


[ 2025-04-08 05:09:56 CET ] [ Original post ]

More Boss Difficulty Balance

  • Warty Seadevil speed very slightly lowered (16 -> 12)
  • Warty Seadevil now spawns twice as many glitched frogs
  • Vessel of Souls has slightly smaller hitbox on head when falling
  • Baba Yaga's House now spawns Evil Spores in the first two phases.
  • Evil Spores now contain holy auras which nullify your spells
  • Baba Yaga's House boss arena now contains more mushrooms, less solid ground


[ 2025-04-07 07:32:04 CET ] [ Original post ]

the Vessel of Souls boss tweaks

I think this was the hardest boss, so did some small tweaks to make it more fair.

  • Ghosts have smaller hitboxes, and take longer to respawn in boss arena
  • Boss has a small charge-up period when doing the drill attack
  • Boss jumping speed in air is now consistent and not dependent on the speed it was at at time of spin attack


[ 2025-04-07 01:18:56 CET ] [ Original post ]

MacOS version!!!

Also, Localization try to respect user's default detected region Also, also, fix small bugs introduced by some exported null variables.


[ 2025-04-06 19:09:39 CET ] [ Original post ]

Small fixes

Fix broken boss due to failed export, achievements now load in based on your save file if you beat stuff before I added support for them. Unfortunately due to the way the save works for now, it won't add in the "beat the game" or "beat the priestess" achievements until you do it again.


[ 2025-04-06 06:56:17 CET ] [ Original post ]

Revert

Steam achievements seemed to crash the game, so reverted to previous working build.


[ 2025-04-05 23:06:04 CET ] [ Original post ]

Basic Achievements Added

Added the first set of Achievements!


[ 2025-04-05 22:57:52 CET ] [ Original post ]

Small performance patch

In moldy spore forest, remove the advanced parallax to possibly increase performance. I'll revert back to a simple background later, but I'm busy this morning ahh!!


[ 2025-04-05 16:30:40 CET ] [ Original post ]

Small patch pt 2

Fix angel egg score display


[ 2025-04-05 06:20:03 CET ] [ Original post ]

Small patch

Fix small bug with spells not spawning after getting glitched grimoire


[ 2025-04-05 05:31:18 CET ] [ Original post ]



“gather round little tadpoles, and let me spin you a yarn…”

Take on the role of an ornery but sweet little old lady and descend into a strange dungeon. Learn colorful spells that change the way you move and interact with the world around you. Solve mind-bending puzzles, or just hit stuff with your broom.

The only way to stop the decay of the world is by tidying up.

Features

  • A glitchy pixelated aesthetic with quirky characters.
  • Sweep away dust, decay, and monsters with your trusty broom.
  • Wield spells that glitch the mechanics of the game.
  • Hear the ramblings of a weird old crone.


GAMEBILLET

[ 6084 ]

17.59$ (12%)
50.37$ (16%)
8.54$ (57%)
12.44$ (17%)
12.44$ (17%)
25.19$ (16%)
5.27$ (12%)
24.87$ (17%)
4.24$ (92%)
24.87$ (17%)
30.74$ (12%)
31.10$ (11%)
5.87$ (16%)
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3.81$ (87%)
12.42$ (17%)
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25.46$ (15%)
4.24$ (92%)
16.79$ (16%)
12.59$ (16%)
GAMERSGATE

[ 756 ]

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3.28$ (78%)
6.0$ (80%)
3.0$ (70%)
3.28$ (78%)
2.64$ (82%)
2.1$ (79%)
MacGamestore

[ 4088 ]

0.98$ (95%)
2.98$ (90%)
1.19$ (88%)
4.99$ (50%)
17.49$ (13%)
2.89$ (86%)
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2.48$ (83%)
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1.09$ (82%)
23.96$ (20%)
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1.19$ (92%)

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