1.0.1 Patch
[ 2024-10-04 01:00:54 CET ] [ Original post ]
**Graphical**
- We have improved the lighting and added ambient occlusion, along with more depth to the areas of the mansion.
- We have fixed a bug where wall textures and certain object textures were not rendering properly and were very dark, making them appear as they were untextured.
- We have added specular and highlight effects on metallic and shiny objects which was missing before.
- We have fixed a rendering distance bug during the fight against the final boss due to a culling bug, making the back of the tree appear missing.
- We have fixed the texturing of Crowley Manor on the ending scene which was too bright before.
- We have fixed incorrect lighting on certain objects, making them stand out against the background too much.
- We have fixed a bug where area geometry would corrupt or glitch out when opening the door to the cellar.
- We have fixed the glass panes in the windows not rendering properly and appearing transparent.
- The game has now been completely optimized and will no longer lag or drop frame rates which also affected the physics in the game, this was due to intense raycasting performed by the lighting which has now been addressed. We have additionally optimized the entire code so runtime performance is on par with the upcoming console releases.
- The game is no longer capped at 60FPS and will attempt to run at your monitor's native refresh rate set in Windows Display Settings.
- We have fixed a bug which would softlock the game showing the camera of the attic instead of where the player left off when loading a save or returning to the mansion from the underground, which would result in the inability to continue playing without starting over.
- We have fixed a bug where randomly the boss would spawn the fireball and crash the game.
- We have fixed a softlock that could occur when attempting to pick up the Mirrors from the drawer if the inventory was already full.
- We have fixed a softlock that could occur if the barrels had not been moved in the cellar before trying to return from the underground, resulting in the player getting stuck.
- We have fixed a softlock that could occur when attempting to pick up the sabre if the inventory is full.
- We have fixed a softlock on the stairs after defeating the night gaunt which would block entry randomly.
- We have fixed a bug where pushing the cabinet in front of the window would not block the enemy from entering randomly.
- We have fixed a bug with save files and the preview not updating properly to the selected file, making it appear as if the save wasn't successful.
The Mansion of The Marcabre
Spacefarer R&D Ltd.
Spacefarer R&D Ltd.
2024-10-31
Action Indie Strategy Casual RPG Adventure Simulation F2P Sports MMO Racing Singleplayer Multiplayer Coop EA
Game News Posts 7
🎹🖱️Keyboard + Mouse
🕹️ Partial Controller Support
🎮 Full Controller Support
2 user reviews
(2 reviews)
https://spacefarergames.com/title/the-mansion-of-macabre/
https://store.steampowered.com/app/3189010 
Michael Praise and Diana Eden investigate the paranormal in this return to classic survival horror. Explore the Crowley Manor and unravel the secrets of the Occult. Inspired by the Works of HP Lovecraft and a love letter to classic 90’s survival horror games.
Featuring an ancient evil and occult conspiracy, Cthlulu and his macabre creatures have their grip on the estate in 1920’s Florida Wetlands. You go in freely, but will you leave the same way?
The mansion is entombed by the creature on the threshold. Only by defeating an old evil will it release it’s grasp and allow you to escape, but perhaps without your sanity intact…
Featuring two characters to choose from with an intricately written story, platform elements, puzzle solving and classic 90’s survival horror tropes, explore the mansion of the Crowley Family and find and defeat the underbelly of true evil.
The Story
Micheal Praise
I am a kept man, I’m also quite a superstitious man with an obsessive personality. My family doctor diagnosed me with a large case of obsessive compulsive disorder along with borderline schizophrenia, but I always shrugged these so called delusions off with the reality of experience. For the past ten years, my obsession with the paranormal had caused my freelance journalism career to change to full time ghost hunter. Upon finishing smoking my favourite brand of cigars, Sterling, of course, I dress in my smartest suit. I received a call this morning, a tip off it seems – A estate known as Crowley Manor had some ‘hauntings’ as of late, and it seems the owner vanished without a trace. I am to get a cab out to the manor this evening and investigate this for myself. Could I prove to everyone and myself that this is all not folly?Diana Eden
I do despise these family involvements as of late. It seems that my stepfather has finally gone insane, talks of the occult, local gossip and to add insult to injury, the man has gone missing and they want me to find out what’s been going on. I do not believe this! I’ve arranged to visit the wonderful creaking Crowley Manor. I’ve always worked hard in my life, and it is not my intention to be an heiress to the man, although it does have me concerned. I do not really believe in the supernatural but I must admit, there was always something off with that house. When I was a child I always remember the secret drawer of the Piano, the window that was always blocked by the cabinet in the Loft, and the howls of a night. I suppose my imagination was greater then. Still…MINIMAL SETUP
- OS: SteamOS / Ubuntu
- Processor: Intel Core i3 2.4GHz (7th Gen) or higherMemory: 8 GB RAM
- Memory: 8 GB RAM
- Graphics: Intel HD / NVIDIA GeForce / AMD Radeon
- Storage: 2 GB available space
- OS: SteamOS / Ubuntu
- Processor: Steam Deck Hardware / Intel Core i7Memory: 16 GB RAM
- Memory: 16 GB RAM
- Graphics: Intel HD / NVIDIA GeForce / AMD Radeon
- Storage: 2 GB available space
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